Latest Comments by Gerarderloper
Linux Kernel patch being discussed to help Windows games run in Wine
2 Jun 2020 at 3:46 am UTC Likes: 1
2 Jun 2020 at 3:46 am UTC Likes: 1
I hear this may allow WSL in reverse, which would be quite funny running Windows in WSL under Linux and having access to DX12 without needing a virtual machine with pass-through, however that would be VERY far off and wishful thinking.. (surprised or not surprised MS haven't done it already)
Stadia Pro subscribers get 5 new games on June 1
1 Jun 2020 at 5:13 am UTC
1 Jun 2020 at 5:13 am UTC
Stadia I'm pretty sure is using in house wrappers? their not getting devs to make their games for Linux, their just pushing them to make them work with something similar to proton behind the curtain. At least from my understanding.
This also explains the issues they've had with performance and 4k quality stuff (lots of downsampling to keep fps up)
This also explains the issues they've had with performance and 4k quality stuff (lots of downsampling to keep fps up)
Stadia Pro subscribers get 5 new games on June 1
31 May 2020 at 5:38 am UTC
31 May 2020 at 5:38 am UTC
Yes I've tried it, and there are software already to force steam games into offline mode even without the client. (Not hacks but API work-around).
This is similar way Valve would do it however, and the fact its been tested and proven to be easily achieved gives credence to Valves VERY OLD claims that if they ever went away it would be trivial to remove the base DRM (except for multiplayer, that would be handed over to the developer to handle, either via releasing dedicated server client tools etc...)
The samegame issue is related to cloud based saves, which are optional and can be turned off to force use of local save files. End User control at that point..
DRM-Free is a tricky topic because not all devs or pubs are willing to do that, and some of those release HUGE games nobody wants to miss out on. The thing with Steam is they give them a option to do it or not, there is no rule on steam that says if your game isn't stacked full of nasty DRM you can't sell it!
EVEN NOW GOG Galaxy 2.0 has DRM online only games on it! In some situations its just not practical to go full DRM-Free, and some gamedevs/pubs may want DRM on for a limited time to reduce piracy (I doubt it has much impact to be honest).
The only DRM types I'm 100% against is Denuvo, its malicious malware that can even install on the kernel, NASTY ON ALL LEVELS! (and can eat %30 of your performance logging your computers entire data)
This is similar way Valve would do it however, and the fact its been tested and proven to be easily achieved gives credence to Valves VERY OLD claims that if they ever went away it would be trivial to remove the base DRM (except for multiplayer, that would be handed over to the developer to handle, either via releasing dedicated server client tools etc...)
The samegame issue is related to cloud based saves, which are optional and can be turned off to force use of local save files. End User control at that point..
DRM-Free is a tricky topic because not all devs or pubs are willing to do that, and some of those release HUGE games nobody wants to miss out on. The thing with Steam is they give them a option to do it or not, there is no rule on steam that says if your game isn't stacked full of nasty DRM you can't sell it!
EVEN NOW GOG Galaxy 2.0 has DRM online only games on it! In some situations its just not practical to go full DRM-Free, and some gamedevs/pubs may want DRM on for a limited time to reduce piracy (I doubt it has much impact to be honest).
The only DRM types I'm 100% against is Denuvo, its malicious malware that can even install on the kernel, NASTY ON ALL LEVELS! (and can eat %30 of your performance logging your computers entire data)
Valve continues to improve Linux Vulkan Shader Pre-Caching
31 May 2020 at 3:49 am UTC Likes: 1
31 May 2020 at 3:49 am UTC Likes: 1
VALVE / Gabe if your listening, please put some extra effort into communicating when we might see EasyAntiCheat and BattlEye compatibility sometime Or what needs to happen to make it happen. :)
I can't properly play games like War Thunder or ARMA3 under Linux Proton atm due to it, and yes I know WarThunder has a OpenGL3.1 old client that works, its pretty dated and not fun to use! (their vulkan test client crashes/blacks out).
We need EAC and BE! If that can be made to happen (hell I'd pay money to help it happen!) it would be a HUGE game changer for Linux and Proton! (and by extension Wine I'd take a gander, unless its something specially done within Steam Client itself!)
I can't properly play games like War Thunder or ARMA3 under Linux Proton atm due to it, and yes I know WarThunder has a OpenGL3.1 old client that works, its pretty dated and not fun to use! (their vulkan test client crashes/blacks out).
We need EAC and BE! If that can be made to happen (hell I'd pay money to help it happen!) it would be a HUGE game changer for Linux and Proton! (and by extension Wine I'd take a gander, unless its something specially done within Steam Client itself!)
Stadia Pro subscribers get 5 new games on June 1
31 May 2020 at 3:41 am UTC
31 May 2020 at 3:41 am UTC
My main concern comes down to VALUE and longevity of the project.
If Stadia came out tomorrow and explained what they can do for you if a game gets removed off their platform (which you bought) and also allow people to download the game to your home PC as either backup or offline play then that be great(like how steam works).
I don't see the issue except for they see these games you paid full price for (ignoring sales) as THEIRS and not YOURS, that's a HUGE red flag IMO.
BTW I understand this is how Steam and EGS DRM works, but at least with Steam they have offline play which they can extend at time of death of a game (or you can do it yourself indefinitely) so given that, yes you do OWN the games bought on steam! IN FACT Exodus is DRM free on GOG and apparently also on Steam.
WITH these DRM offline play compatible games (online parts need an account somewhere obviously) you can install on ANY CLOUD BASED GAMING SYSTEM and play for the BASE FEE of using that cloud service.. no mumbo jumbo buying the game 2 or 3 times!
PS. I try to make my comments to the point, with the least amount of double speech as possible, and not dance around huge gaps in the argument like some other people are doing!
If Stadia came out tomorrow and explained what they can do for you if a game gets removed off their platform (which you bought) and also allow people to download the game to your home PC as either backup or offline play then that be great(like how steam works).
I don't see the issue except for they see these games you paid full price for (ignoring sales) as THEIRS and not YOURS, that's a HUGE red flag IMO.
BTW I understand this is how Steam and EGS DRM works, but at least with Steam they have offline play which they can extend at time of death of a game (or you can do it yourself indefinitely) so given that, yes you do OWN the games bought on steam! IN FACT Exodus is DRM free on GOG and apparently also on Steam.
WITH these DRM offline play compatible games (online parts need an account somewhere obviously) you can install on ANY CLOUD BASED GAMING SYSTEM and play for the BASE FEE of using that cloud service.. no mumbo jumbo buying the game 2 or 3 times!
PS. I try to make my comments to the point, with the least amount of double speech as possible, and not dance around huge gaps in the argument like some other people are doing!
Stadia Pro subscribers get 5 new games on June 1
30 May 2020 at 5:27 am UTC
30 May 2020 at 5:27 am UTC
More misleading and incorrect information...
There is no port to Linux of any of these games, Vulkan IS NOT LINUX!
- Id Software to port DOOM: Eternal to Linux/Vulkan (They even said they ported 2016 to Linux forever ago. Why isn't that or Eternal released on Steam for Linux I wonder)
- Bungie to port Destiny 2 to Linux/Vulkan
- GearBox to in-house port Borderlands 3 to Linux/Vulkan (Aspyr still hasn't updated BL2 for Linux)
- Rockstar to port Red Dead Redemption 2 to Linux/Vulkan
- 2K to port NBA 2K20 to Linux/Vulkan
- Ubisoft to port Assassin's Creed Odyssey, Ghost Recon, and the Division 2 to Linux/Vulkan
- EA to port Star Wars and Madden (and I suppose PGA Golf too, ...woo!) to Linux/Vulkan
Stadia Pro subscribers get 5 new games on June 1
30 May 2020 at 4:53 am UTC
30 May 2020 at 4:53 am UTC
You did not pay for the game, its not yours, its googles, and they will revoke or limit it however the fck they want. If the developer or publisher decide to not have that game on their platform, poof, gone..
What I buy I can keep myself and run offline, I'm ok with that vs having stuff ripped out of my hands and told its not mine to use at any random point in time...
I have a feeling you stadia worshipers are going to be eating your own hats down the line, but lets watch and observe that happen in slow motion...
Single player offline games as a online only service is a TERRIBLE premise... (unless they are giving you the physical copy also)
What I buy I can keep myself and run offline, I'm ok with that vs having stuff ripped out of my hands and told its not mine to use at any random point in time...
I have a feeling you stadia worshipers are going to be eating your own hats down the line, but lets watch and observe that happen in slow motion...
Single player offline games as a online only service is a TERRIBLE premise... (unless they are giving you the physical copy also)
Stadia Pro subscribers get 5 new games on June 1
30 May 2020 at 4:17 am UTC
30 May 2020 at 4:17 am UTC
Sorry don't believe a word you say.
For starters its NOT new technology, companies have been doing this for years and even offered much better deals, then you have Geforce Now, the console streaming game apps. AND MANY OTHERS.
Also I SERIOUSLY don't trust google for so many well proven reasons I can't get into on here.
But ultimately IMO their service doesn't offer enough value to customers.
We will see how things go but I don't understand why PAYING for a copy of a game FOR GOOGLE TO USE somehow means you can't take that hard copy of the game home with you or download it in a way like Steam does and play on your physical computer in offline mode if need be.
For starters its NOT new technology, companies have been doing this for years and even offered much better deals, then you have Geforce Now, the console streaming game apps. AND MANY OTHERS.
Also I SERIOUSLY don't trust google for so many well proven reasons I can't get into on here.
But ultimately IMO their service doesn't offer enough value to customers.
We will see how things go but I don't understand why PAYING for a copy of a game FOR GOOGLE TO USE somehow means you can't take that hard copy of the game home with you or download it in a way like Steam does and play on your physical computer in offline mode if need be.
Monado OpenXR runtime for Linux 0.2 out, continues advancing VR
30 May 2020 at 2:06 am UTC
30 May 2020 at 2:06 am UTC
Need Virtual Desktop or ALVR for Linux.. Until that happens its going to be rough going as more headsets go the standalone route with tether or wireless options.
Stadia Pro subscribers get 5 new games on June 1
30 May 2020 at 1:53 am UTC
30 May 2020 at 1:53 am UTC
Quoting: t3gAlright then. I still don't know why you are white knighting for Google.Pretty sure he/she works for Google Stadia somehow. I mean look at the icon tag, lol
- Here's the most played games on Steam Deck for January 2026
- GOG are giving away Alone in the Dark: The Trilogy to celebrate their Preservation Program
- Steam Survey for January 2026 shows a small drop for Linux and macOS
- Valheim gets a big birthday update with optimizations, Steam Deck upgrades and new content
- AMD say the Steam Machine is "on track" for an early 2026 release
- > See more over 30 days here
- New Desktop Screenshot Thread
- scaine - Weird thing happening with the graphics
- heisasleep - Is it possible to have 2 Steam instances (different accounts) at …
- mr-victory - I need help making SWTOR work on Linux without the default Steam …
- WheatMcGrass - Browsers
- Jarmer - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck