Latest Comments by Gerarderloper
What have you been playing recently and what's your pick this weekend?
30 Jun 2020 at 2:57 am UTC
30 Jun 2020 at 2:57 am UTC
Quoting: PatolaOr nothing at all?that, however I hear the next .net should be able to compile FOR Linux which may be a game changer!
What have you been playing recently and what's your pick this weekend?
28 Jun 2020 at 11:01 pm UTC
28 Jun 2020 at 11:01 pm UTC
I wish I could use SteamVR under Linux, but I have the Quest and it relies on stuff like Oculus App / VirtualDesktop / ALVR which are all exclusively windows coded desktop/steam wifi/link streaming apps.
You can however sideload steamlink to get basic game streaming going but its not VR support and doesn't look as good as VD or Link from what I've read.
This is kinda why I'm constantly FORCED back to Windows, and it sucks, but I don't see any light at the end of the tunnel. Unless someone who loves Linux and the Quest and can code good makes something for the sideload quest app, that be neat. (I would love to do this, but I'd be basically starting at caveman drawings level in education on howto, lol)
Really disappointed with the VD developer, he is getting a fair bit of coin for his app, likely making several hundred thousand a year, and he replied to me, "not interested in linux, ever." :cry:
You can however sideload steamlink to get basic game streaming going but its not VR support and doesn't look as good as VD or Link from what I've read.
This is kinda why I'm constantly FORCED back to Windows, and it sucks, but I don't see any light at the end of the tunnel. Unless someone who loves Linux and the Quest and can code good makes something for the sideload quest app, that be neat. (I would love to do this, but I'd be basically starting at caveman drawings level in education on howto, lol)
Really disappointed with the VD developer, he is getting a fair bit of coin for his app, likely making several hundred thousand a year, and he replied to me, "not interested in linux, ever." :cry:
Linux Mint 20 'Ulyana' is out with better NVIDIA Optimus support, fractional scaling
28 Jun 2020 at 10:16 pm UTC Likes: 1
28 Jun 2020 at 10:16 pm UTC Likes: 1
Bet the fractional scaling doesn't work with steam. I wish valve would just release a 1.5x scaling option instead of the only 2x option which is pretty bad on 4k screens.
NVIDIA released a big new mainline Linux Beta Driver 450.51
25 Jun 2020 at 2:48 am UTC Likes: 1
25 Jun 2020 at 2:48 am UTC Likes: 1
I wonder if this driver will resolve the blackscreen issue the warthunder vulkan test build was having on nvidia cards?
ATOM RPG Trudograd is now available for Linux in Early Access
22 Jun 2020 at 2:47 am UTC
22 Jun 2020 at 2:47 am UTC
I wish they ask the community for voice over recordings, I feel that would make this game much easier to get into. (I don't mind reading but its immersive breaking)
What have you been playing recently?
22 Jun 2020 at 2:44 am UTC
22 Jun 2020 at 2:44 am UTC
Been playing nothing under Linux lately because I can't get my digital audio to work on my USBDAC. (tried everything, just broken alsa/pulse).
So I've been playing stuff under Windows... :sick:
So I've been playing stuff under Windows... :sick:
An update on Easy Anti-Cheat support for Wine and Proton
21 Jun 2020 at 2:52 am UTC Likes: 1
21 Jun 2020 at 2:52 am UTC Likes: 1
Do cheaters and hackers really flock to Linux? I somehow doubt there would be any spike in such activity! Allot of these cheaters are using specialty designed WINDOWS .net applications and such to exploit games that just will never work under Linux atm.
The LINUX memory hacking apps are about as vanilla as they can get, I just don't see how they can somehow think adding this to Linux will spawn a surge in cheating...
I hope this doesn't lead to some sort of "blame linux users for cheating" trend...
The LINUX memory hacking apps are about as vanilla as they can get, I just don't see how they can somehow think adding this to Linux will spawn a surge in cheating...
I hope this doesn't lead to some sort of "blame linux users for cheating" trend...
Stadia gets The Elder Scrolls Online free on Pro, Premiere Edition price cut
18 Jun 2020 at 3:54 am UTC
18 Jun 2020 at 3:54 am UTC
Because Stadia is not going to release Linux versions of any of these games, or the devs/publishers.
Likely google has it in a contract that it must be exclusive to Stadia!
I find it funny people think this is going to help Linux gaming in any way, shape, or form...
In saying that I do hope Stadia gets ALLOT better and increases Value for customers, maybe in 5 years it will be decent... (assuming it isn't killed long before then, which is likely)
Likely google has it in a contract that it must be exclusive to Stadia!
I find it funny people think this is going to help Linux gaming in any way, shape, or form...
In saying that I do hope Stadia gets ALLOT better and increases Value for customers, maybe in 5 years it will be decent... (assuming it isn't killed long before then, which is likely)
Humble launch the Fight for Racial Justice Bundle with 100% going to charity
18 Jun 2020 at 3:50 am UTC
18 Jun 2020 at 3:50 am UTC
There is a BIG one over at Itch.IO, not sure if you covered that or not.
Supraland is leaving GOG after less than a year, dev says sales were low
10 Jun 2020 at 2:33 am UTC Likes: 2
10 Jun 2020 at 2:33 am UTC Likes: 2
I only get annoyed when DRM stops games from working under Linux (EAC AND BE for example), or when the DRM kills performance (denuvo). Generally I prefer my games DRM free, but some have multiplayer components which get gated depending on the store you use so it can be difficult.
As for steam, I can disable DRM from any game if I so wish, or run in offline mode (you can force games to do this with steamapi dll wrappers which is legal here).
Also is it really hard work to keep a game on GOG? really? I mean common you basically just upload the drm-free version whereas steam needs you to integrate their API stuff.... Just doesn't seem plausible, is GOG loosing them money? did they GATE the multiplayer community on GOG? thats a good way to kill sales!
As for steam, I can disable DRM from any game if I so wish, or run in offline mode (you can force games to do this with steamapi dll wrappers which is legal here).
Also is it really hard work to keep a game on GOG? really? I mean common you basically just upload the drm-free version whereas steam needs you to integrate their API stuff.... Just doesn't seem plausible, is GOG loosing them money? did they GATE the multiplayer community on GOG? thats a good way to kill sales!
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