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Latest Comments by Gerarderloper
KDE's window manager KWin gets forked with 'KWinFT' to accelerate the development and better Wayland
17 Apr 2020 at 12:40 am UTC

in which millennium will NVIDIA drivers properly support Wayland?

Steam Play Proton 5.0-6 is out to help DOOM Eternal, Rockstar Launcher and more on Linux
16 Apr 2020 at 9:01 am UTC

Quoting: gojulThe Skyrim windowed issue is still there. Running it with WINED3D works however.
Be aware WINED3D is OLD wine directx method and nothing to do with Vulkan nor DXVK. So it will perform like poop!

Steam Play Proton 5.0-6 is out to help DOOM Eternal, Rockstar Launcher and more on Linux
16 Apr 2020 at 8:18 am UTC Likes: 4

Quoting: The_AquabatI think it's a miniseries within the star trek universe that happens on the holodeck... like the Captain Baseball Bat boy of star trek
Yeah Star Trek Voyager.

Realistic gun simulation FPS 'Receiver 2' launching April 14
9 Apr 2020 at 1:03 am UTC Likes: 1

Was looking for the VR stamp, odd that it isn't a VR supporting game.

FOSS app 'GOverlay' for managing Linux gaming overlays adds early support for vkBasalt
7 Apr 2020 at 2:11 am UTC

such a shame that nothing ever got developed for OGL. Guess we have to wait for all games to become Vulkan based (or wrapped to)

You can help show Gaijin demand for a Linux version of their upcoming MMO 'Enlisted'
7 Apr 2020 at 1:56 am UTC

Gaijin support for Linux with projects like WarThunder is a bit shaky, they have a vulkan render path which people CAN use but its unstable and needs work, but gaijin devs haven't put really any effort into getting vulkan running much better (has got worse actually).

Their OpenGL support was regressed a couple years ago to only function up to OGL3.3 features, this means the game looks&runs pretty ugly under Linux compared to Windows. We (Linux players) want them to move back to OGL4.6 or preferably Vulkan but it seems the developers are not really interested in listening. (the mods can only pass on messages to deaf ears :( )

Anyway this looks interesting, I wonder how the plane and tank combat works, hopefully you can control vehicles directly at the least. Gaijin was considering player infantry in WarThunder at one stage but obviously it would require far to much work so making a new game that does that seems sensible.

Linux users can also hold out hope for EAC support under Wine/Proton/Steamplay sometime in the future, some MINOR progress has been made already towards that front!

Another new NVIDIA Vulkan Beta driver expands Ray Tracing support on Linux
3 Apr 2020 at 5:32 am UTC Likes: 3

DeepLearningSuperSampling, however its more like Super Upscale-Sampling really since it allows for 1440p imagines to look as good or better then 2160p images, and gives a good %50-100 more frames.

For example Control at 4k with RTX on high gives around 39fps but with DLSS2.0 enabled it gives 78fps and actually looks better then native 4k.

PS. You can use any resolution and upscale it to 4k, even 1080p. However it make not look as good as native 4k.

Another new NVIDIA Vulkan Beta driver expands Ray Tracing support on Linux
3 Apr 2020 at 1:13 am UTC

Is RTX and DLSS2.0 coming to Linux sometime? that will be a BIG deciding factor come next gen GPU's. Hopeful AMD will offer a DLSS type solution also but we will see. DLSS2.0 is SIGNIFICANTLY better then 1.0.