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Latest Comments by Narcotix
Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
4 Apr 2018 at 7:12 am UTC

Quoting: Shmerl
Quoting: MayeulCI read that as Steamworks requires Steam, not the other way around (Steam doesn't require Steamworks).
Exactly.
Sorry, I misunderstood you on that. My bad.

Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
29 Mar 2018 at 12:45 am UTC

Quoting: ShmerlNot to release Linux versions on GOG is something developers do, according to GOG incorrectly. But until now, Steamworks required Steam to function, so that prevented developers from releasing games in other stores. Not the same issue.
As far is I know this is simply not true! As a dev you CAN use Steamworks but you don't have to, for this exact same reason Steam is to be considered DRM-agnostic.

Windows 10 S might alarm Valve into boosting SteamOS again
5 Feb 2018 at 10:13 am UTC Likes: 8

[quote=Samsai]
...and all of the people that didn't know to upgrade their OS by then have accidentally locked themselves into using a technically inferior product for no benefit.
Oh don't you know how much more secure a system locked down to UWP is? It's rly important to me, I`m even going a step further... I don't use PCs anymore, just regular non-programmable calculators, eat THIS evil hackers!

Meet Windows 10, the OS for people who think their beefy rig should become a console.

SteamVR for Linux is now officially in Beta
22 Feb 2017 at 12:52 am UTC Likes: 6

Very nice! although it was showed to the attendees of the Steam Dev Days last year alrdy, i didn't expect it to be available this "early". Was even hoping(!) for a late 2017 release. Now I hope Google is kind enough to release a Linux version of Tilt Brush and other developers than VALVe are considering a port of their already available products as well.
gotta <3 VALVe

Another SIGGRAPH 2015 Video Talks About Vulkan & OpenGL, Valve Talk Source 2
24 Sep 2015 at 5:54 pm UTC

just read, that Nintendo joined the Khronos Group. So with the Nintendo NX, the PS4, Android, SteamOS all using Vulkan, why would a multiplatform developer even consider using DirectX12 ?

Anyone Interested In A GOL Game Jam?
23 Sep 2015 at 9:03 pm UTC

awesome idea. i would love to participate too, and maybe i can convince some of my friends (who're doing Ludum Dare with me) as well