Latest Comments by Tuxee
Canonical planning to drop 32bit support with Ubuntu 19.10 onwards
21 Jun 2019 at 2:19 pm UTC Likes: 3
21 Jun 2019 at 2:19 pm UTC Likes: 3
Quoting: finaldest...Canonical decide to drop 32bit breaking 80+% of software on Linux...Thoughts? That you are slightly exaggerating? Apart from my (Steam-)games all my applications are 64bit anyway and my 4 Wine applications seem to work perfectly ok with wine64. If you count every game in my Steam library the percentage goes up considerably, but I suppose Steam might be just fine - after all Valve has shipped their own runtime environment for ages.
Thoughts?
Canonical planning to drop 32bit support with Ubuntu 19.10 onwards
21 Jun 2019 at 1:20 pm UTC
https://blog.ubuntu.com/2017/01/09/how-to-snap-introducing-classic-confinement [External Link]
21 Jun 2019 at 1:20 pm UTC
Quoting: NanobangThank you for your condolences. You make a good point about a limitation of snaps. For me, another one is that almost every snap I ever tried was unable to access my data partition---where I keep all my music, videos, pix, and games.Only your data partition? Or anything beyond the snap sandbox? Because that happens to non-"classic" installs.
https://blog.ubuntu.com/2017/01/09/how-to-snap-introducing-classic-confinement [External Link]
Canonical planning to drop 32bit support with Ubuntu 19.10 onwards
21 Jun 2019 at 12:57 pm UTC Likes: 7
21 Jun 2019 at 12:57 pm UTC Likes: 7
Quoting: ShmerlNo it is not. On all my desktops I run Ubuntu LTS. With HWE you are not missing out a lot and I wouldn't want to update my desktops every 6 months.Quoting: sprocketNot really. Debian Stable and Ubuntu LTS have had roughly the same release cadence of 2 years. In fact Debian 10 is only a few weeks away.LTS may be, but not regular Ubuntu which is more commonly used among desktop users. Ubuntu LTS is really more of a server distro, same as Debian stable.
Insatia, a carnivorous worm simulator is coming to Linux and it's really weird - demo available
7 Jun 2019 at 11:21 am UTC Likes: 1
7 Jun 2019 at 11:21 am UTC Likes: 1
Quoting: rustybroomhandleWe've come a long way since "Fat Worm Blows a Sparky".Ah. Another Speccy aficionado.
https://www.youtube.com/watch?v=7OfDMQobrcs [External Link]
The Japanese navy arrives in the latest War Thunder update, out now and still free to play
29 May 2019 at 6:33 pm UTC
29 May 2019 at 6:33 pm UTC
Interesting. What driver version? As far as performance goes: I have pretty much everything maxed out and reach around 60fps on 2560x1440 both with Vulkan and OpenGL. However, with Vulkan I get TAA, Tesselation, gunner cockpits and less non-critical bugs (OpenGL shows square shadows and smoke looks rather weird). One thing with Vulkan though is a rather sluggish mouse movement in UI. Still on my machine their Vulkan implementation looks quite "late-beta", dunno why they are not switching to this API for all their platforms.
For reference:
The "eastern front" benchmark gives avg 98fps, min 61fps, rating 9755, "tank battle" yields 75/60/4685.
(And my nick in the game is the same as here.)
For reference:
The "eastern front" benchmark gives avg 98fps, min 61fps, rating 9755, "tank battle" yields 75/60/4685.
(And my nick in the game is the same as here.)
The Japanese navy arrives in the latest War Thunder update, out now and still free to play
29 May 2019 at 4:24 pm UTC
29 May 2019 at 4:24 pm UTC
War Thunder under Vulkan did have some serious issues (e.g. it constantly crashed the whole machine when switching to a flying boat in the hanger). However, with NVidia 430.14 and the most recent updates it ran stable for the last couple of days.
A look over the ProtonDB reports for April 2019, now over forty thousand reports logged
2 May 2019 at 2:21 pm UTC
2 May 2019 at 2:21 pm UTC
Quoting: Comandante ÑoñardoAnd, at the same time, Linux has lost 1% of market share in the Steam Hardware Survey of April.So we are at minus something. Right? Since we only had a market share of 0.8%...
Valve have released the full details of the Valve Index VR system, limited pre-orders tomorrow
30 Apr 2019 at 8:27 pm UTC Likes: 7
30 Apr 2019 at 8:27 pm UTC Likes: 7
Quoting: DerpFoxI guess we have now the proof Valve have completely gone insane and Artifact wasn't a good lesson.The price is completely justified. If you want a 450 Dollar VR set get yourself an Occulus Quest and enjoy some Android games.
1000€? Seriously? What are they thinking?
The full pack should have been at 500€ MAXIMUM to be interesting. And at that price it would still have been really expensive. And a good price would have been 300€.
I hope for 1000€ all the Valve VR games and some other will come for free with it.
All these years and manpower wasted for nothing what a shame.
UNIGINE recently updated the Superposition benchmark tool with free VR support, Linux VR supported
26 Apr 2019 at 6:53 am UTC
See also https://www.phoronix.com/scan.php?page=news_item&px=Unigine-Superposition-1.1 [External Link]
26 Apr 2019 at 6:53 am UTC
Quoting: TheRiddickThis has vulkan api right?No. Unigine is (on Linux) OpenGL only.
See also https://www.phoronix.com/scan.php?page=news_item&px=Unigine-Superposition-1.1 [External Link]
Valve just released a big Steam Play update with Proton now based on Wine 4.2 & more
27 Mar 2019 at 11:16 am UTC
27 Mar 2019 at 11:16 am UTC
True. Launching from the shell produces plenty of output. I suppose the interesting section would be:
What strikes me:
In the tools section of my library Proton 3.7 was listed as installed but the integrity check failed. Reinstalled. Now it hangs with the "Preparing to launch DOOM..." dialog. No further log output regarding the application itself.
Why does Doom require Proto 3.7 in the first place? Default setting is 4.2 (other Proton titles launch without any hiccups BTW).
Starting app 379720
ERROR: ld.so: object '/home/gregor/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Loaded Config for Local Selection Path for App ID 379720, Controller 4: /mnt/data/games/steamapps/workshop/content/241100/731532156/267220742946421658_legacy.bin
Loaded Config for Local Selection Path for App ID 379720, Controller 5: /mnt/data/games/steamapps/workshop/content/241100/731532156/267220742946421658_legacy.bin
/bin/sh: 1: /home/gregor/.local/share/Steam/steamapps/common/Proton 3.7: not found
Loaded Config for Local Selection Path for App ID 379720, Controller 6: /mnt/data/games/steamapps/workshop/content/241100/731532156/267220742946421658_legacy.bin
Loaded Config for Local Selection Path for App ID 379720, Controller 7: /mnt/data/games/steamapps/workshop/content/241100/731532156/267220742946421658_legacy.bin
Loaded Config for Local Override Path for App ID 379720, Controller 4: /home/gregor/.local/share/Steam//controller_base/empty.vdf
Loaded Config for Local Override Path for App ID 379720, Controller 5: /home/gregor/.local/share/Steam//controller_base/empty.vdf
Loaded Config for Local Override Path for App ID 379720, Controller 6: /home/gregor/.local/share/Steam//controller_base/empty.vdf
Loaded Config for Local Override Path for App ID 379720, Controller 7: /home/gregor/.local/share/Steam//controller_base/empty.vdf
>>> Adding process 25199 for game ID 379720
GameAction [AppID 379720, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
GameAction [AppID 379720, ActionID 1] : LaunchApp changed task to Completed with ""
>>> Adding process 25200 for game ID 379720
Game removed: AppID 379720 "", ProcID 25199
Exiting app 379720What strikes me:
/bin/sh: 1: /home/gregor/.local/share/Steam/steamapps/common/Proton 3.7: not foundIn the tools section of my library Proton 3.7 was listed as installed but the integrity check failed. Reinstalled. Now it hangs with the "Preparing to launch DOOM..." dialog. No further log output regarding the application itself.
Why does Doom require Proto 3.7 in the first place? Default setting is 4.2 (other Proton titles launch without any hiccups BTW).