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Latest Comments by t3g
Some thoughts on The Lion’s Song, a narrative-rich adventure
4 Feb 2018 at 7:45 pm UTC

Quoting: razing32[razing@blueathena The Lion's Song]$ ./runTLS.sh
./TLS: /usr/lib/libcurl.so.4: version `CURL_OPENSSL_3' not found (required by ./TLS)


Still broken for me sadly.
Think I need to find and link a different library than my system one.
What OS are you using? If you are on Ubuntu, have you tried the Snap package that is currently in development by the Solus team? https://solus-project.com/2017/12/19/lsi-0-7-2-released/ [External Link]

BATTALION 1944 is not coming to Linux, despite showing a SteamOS icon and system requirements
1 Feb 2018 at 12:09 pm UTC Likes: 4

First time hearing about this game and now won't give it a chance. I'm not looking forward to an overly saturated WW2 shooter market again.

Btw, found a video for it: https://www.youtube.com/watch?v=JX4LdZFFc_s [External Link]

After seeing that, Id rather play Day of Infamy. Sorry.

Killing Floor 2 for Linux is 'indefinitely on hold' as they can't find a developer
11 Jan 2018 at 3:56 am UTC Likes: 3

Most developers go with DirectX because its all they know and choose not to adapt. Classic vendor lock-in to a proprietary ecosystem. If code is abandoned, it makes the game lost art as it may not run on future hardware.

The beauty of Vulkan is that you are committing to an open ecosystem. An ecosystem that can be preserved due to it being free as in price and free as in Free Software.

The Libretro Team and other emulators are being ripped off by companies trying to make a quick buck
21 Dec 2017 at 11:47 pm UTC

Quoting: ShmerlYeah, it's quite nasty when commercial projects just use FOSS as their base, and never contribute anything back or support original developers.
That's what happens when you release permissively licensed (Apache, BSD, MIT) code instead of copyleft like the GPL.

There's a brand new Humble Bundle with almost all the games on Linux, oh my
5 Sep 2017 at 10:18 pm UTC Likes: 1

I'm sure most of us would be lying if we said we didn't rub one out while playing Hunie Pop.

Minecraft: Story Mode for Linux never got released, even though it was “ready”
5 Sep 2017 at 11:25 am UTC Likes: 3

Valve keeps hurting the perception of Linux gaming every month with those stupid and rare hardware surveys instead of login and playtime stats. Oh and they are optional so that removes more "users" of the OS.

It sucks because the "media" and developers/publishers view it as truth when in reality people like myself login to Steam daily and haven't gotten a survey in 6+ months.

Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
28 Aug 2017 at 5:16 pm UTC

Quoting: Ehvis
Quoting: t3gThe game has sold over 7 million copies at $30 a pop. It is a very important game.
140 million for the dev, 70 million for Valve.

So why do I work again? :P
Correction: 8 million copies and 1 mil concurrent (passed DOTA 2).

Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
27 Aug 2017 at 8:01 pm UTC

Quoting: Whitewolfe80
Quoting: t3gPLAYERUNKNOWN'S BATTLEGROUNDS since the devs won't.
you say dev kind of stretching it he is a modder using arma code to make a game that is stand alone.The reason why it's not on linux is i expect because he has no idea how to make a linux port or how to change the code for a linux port. He and his team (if there is one) are clearly talented but player unknown is a mod that blew up to a full game (with one map and shit loads of glitches)
The game has sold over 7 million copies at $30 a pop. It is a very important game.

Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
26 Aug 2017 at 5:13 pm UTC Likes: 1

PLAYERUNKNOWN'S BATTLEGROUNDS since the devs won't.