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Latest Comments by Anjune
Two Worlds II HD - Call of the Tenebrae, a standalone version of the DLC will see Linux support
20 May 2017 at 6:44 pm UTC Likes: 1

Looks like the negative Steam reviews for TW2 focus largely on the registration/activation/DRM, which I take it is to be toned down in the upgraded version.

Downward, an impressive first-person open-world Parkour adventure supports Linux
18 Apr 2017 at 8:42 pm UTC

I found it very hard to direct/time my jumps, even when pointing the camera downward so I could see the character's feet. Pity. Maybe it's improved since then, though I'm not sure it's not just me being a 3D klutz.

Putty Squad from Virtual Programming officially released for Linux, some thoughts
31 Mar 2017 at 11:08 am UTC Likes: 1

I saw it the moment I moved my lazy butt from the sofa to where the computer actually is...

Clearly this is a game for the couch!

Hyper Sentinel, a throwback to old-school arcade action is seeking funding on Kickstarter
16 Feb 2017 at 9:11 pm UTC Likes: 1

Aw, man, my brain's never quite had the FPS for Uridium...

Edge Of Eternity, a beautiful indie tribute to J-RPG classics is waiting on Unity & Vulkan
3 Dec 2016 at 3:40 pm UTC

Gosh, this does look beautiful. Hoping it's not going to end up in limbo. Wait, turn-based combat? Sigh.

Anima Gate of Memories, a third person action RPG is now on Linux, some quick thoughts
30 Nov 2016 at 9:23 pm UTC

It's kinda pretty and runs great without reducing the screen resolution, so I guess I like it.

In fact, it will only run without reducing the screen resolution. Heh.

'Oh...Sir!! The Insult Simulator' has taught me how fun arguments are, play it
4 Nov 2016 at 11:43 am UTC Likes: 1

else heart.break();, Owlboy, and now this. Are red noses taking over?

Gunmetal Arcadia Zero gets a wide release and brings along generous servings of nostalgia
4 Nov 2016 at 11:01 am UTC

I like the effortless way the general generation of games recaptured here used to take you through differently flavoured exotic environments with characters that got right down to business and didn't require an entire developed world behind them. Everything was sparse but colourful, so every individual element mattered and "shone". It was dreamlike and mysterious, not a "rational" simulated reality. I also like the unreliable, "organic" CRT aesthetic, although I have no nostalgia regarding the NES in particular (due to location/circle of friends, not age). So... yeah. I'm not terribly obsessed with playing games but have a curious appreciation for them.