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Latest Comments by soulsource
Need a new Steam Deck game? Here's 10 recent Verified titles
9 Oct 2023 at 11:54 am UTC Likes: 1

One Deck Dungeon really delivers on that promise, btw.
It has been working just fine on the Deck for quite a while now (basically since they made a Switch version), but hadn't been verified yet.

Puny Human closing after a client 'refused previously agreed-upon payments'
3 Oct 2023 at 7:23 pm UTC Likes: 3

Quoting: Purple Library GuyAnyone know why the gaming industry in particular is in bad shape?
While I can't comment on the industry as a whole, there's still a lot of fallout from the financial troubles of the Embracer group. They not only own a lot of game dev studios, but also several publishers.

Microsoft - keep your filthy hands off Valve, leak shows MSFT would buy Valve
23 Sep 2023 at 1:57 pm UTC Likes: 2

Quoting: williamjcmWell, since the leak happened, I'm sure competition watchdogs will keep a very close eye on Microsoft for the years to come.
You forgot the '/s'.

Dwarf Fortress on Steam now officially available for Linux
21 Sep 2023 at 5:54 am UTC

Quoting: Nim8Windows will be proprietary Microsoft MSVC 20xx
I might misremember, but didn't Toady switch to clang++ for the Windows built too, back when df was ported to 64bit?

Unity Considers Tentative Changes To Controversial Policies
19 Sep 2023 at 4:11 pm UTC

So, just that I get this right: Does this mean, that instead of Unity directly doing the invasive tracking, now game devs need to come up with some invasive install tracking technique?

If yes: That's going to go just fiiiiine on the European market, especially for small indies that don't have a permanent legal team.

Unity attempt to clarify new install fees as developers revolt
14 Sep 2023 at 1:53 pm UTC Likes: 3

Quoting: ZlopezI don't understand why they just don't go with the same model as Unreal Engine has (maybe they have a new one now, I didn't check for some time) and if the game makes some amount of money, they need to pay from each sold copy. The installs amount seems really strange as a metric.
Epic Games uses Unreal Engine for their in-house projects (Fortnite...), the licensing to third parties is a bonus for them. Unity development is primarily (solely?) funded by licensing.

Here's some alternatives to the Unity game engine
14 Sep 2023 at 9:47 am UTC

Quoting: Liam Dawe
Quoting: EhvisI think the biggest problem with most engines is the lack of console support. I imagine that is a big breaking point for a lot of devs. And Godot is a prime example of the difficulties in managing that.
Sadly the blame is entirely on Sony and Microsoft, who keep a tight grip on all the SDK stuff for it. Quite ridiculous really.
Also, the strict technical requirements regarding toolchains. For some console manufacturers you absolutely need to use their toolchains, and only their toolchains. If you use a programming language that's not supported by their toolchain, you have a problem. Not an unsolvable problem, but a problem that requires contacting the console manufacturers, and usually building your own custom version of the language's compiler...

GOG has a big Indie Festival Sale on
14 Sep 2023 at 9:23 am UTC

Quoting: Installcool. anyone played firewatch? how is it?
I can't say much about the game itself, because I didn't get very far. I feel like I need to post this warning though: If you are sensitive to motion sickness, Firewatch might not be the right game for you. I had to stop playing, because I kept getting nausea from it.

Here's some alternatives to the Unity game engine
14 Sep 2023 at 8:42 am UTC Likes: 4

Quoting: PhiladelphusI've been following Bevy for the past few years, and I while I think it's a solid engine with significant promise and solid momentum, the developers themselves note that it is still very much a work in progress. It just hit version 0.11 (with releases roughly every 3 months), and they're not afraid to overhaul and break APIs in the name of improvement between versions at the moment. It also lacks an editor program at the moment, though now that 0.11 is out I believe starting work on one is finally ready to happen. There are definitely people using it to build games right now, but even the official Bevy information page suggests Godot if you want/need a full-featured game engine today.

If all that hasn't put you off it, I do think it's a very interesting engine, and one I'd like to get around to experimenting with making games in one of these days. Of note, it's written in Rust, so might be a fun way to help brush up on your Rust skills. :smile:
By sheer coincidence I started a small Pac-Man clone in Bevy last week, just to see how that engine works and how it feels to work with an ECS.

Bevy is an amazing piece of software. The authors are true masters of Rust generics, what makes developing with bevy a breeze. For instance, if you realize, while working on a system, that the system needs an additional component, all you have to do is to add it to the system's function signature, and it magically works. No need to touch anything outside of the system.
Similarly, if a system could do more if a certain component is present, but also works if the component isn't present, you can just add it as an Option parameter that's simply set to None for entities that don't have the component. Magic.

It's probably as easy as using an engine can be.
I've worked with both, Unreal and Unity, and both are way less elegant, and require a lot more work for every change you make to your project.

The lack of an editor might make it not suitable for bigger projects (though iirc bevy supports GLTF, so one could probably use Blender as editor), but the incredible speed of developing in it makes it imho very appealing for smaller projects and especially prototypes.

Stellaris 3.9 'Caelum' free update is out now
12 Sep 2023 at 11:58 am UTC Likes: 3

Well, that's going to break my savegame (I think). Luckily one can roll back to the previous version.

But there's another issue with it: How dare they release such a cool sounding update when I still haven't finished Book of Hours, Baldur's Gate 3 and Tears of the Kingdom? The audacity! :wink: