Latest Comments by soulsource
According to Epic CEO Tim Sweeney - game stores don't need an AI label as it will be everywhere
28 Nov 2025 at 5:40 pm UTC Likes: 2
(As far as I am aware, at my workplace we do not use generative AI for anything that goes into our final products. We do use it for placeholder artwork and for writing shell scripts or other tooling that doesn't end up in the games though.)
28 Nov 2025 at 5:40 pm UTC Likes: 2
People can say close to 100% of companies are/will be using AI for coding, but what they mean is "some kind of clump in my immediate view are all doing it". I don't think anyone actually knows how prevalent or otherwise it really is.Indeed. I'm regularly checking mastodon.gamedev.place, and from what I read there my impression would be the opposite, namely that LLM tools are barely used for coding.
(As far as I am aware, at my workplace we do not use generative AI for anything that goes into our final products. We do use it for placeholder artwork and for writing shell scripts or other tooling that doesn't end up in the games though.)
You can grab a free copy of Immortals Fenyx Rising from Ubisoft
14 Nov 2025 at 10:26 am UTC Likes: 2
14 Nov 2025 at 10:26 am UTC Likes: 2
I played it on the Switch.
The game itself is pretty good. The requirement to be logged in with a Ubisoft account is horrible.
I cannot recommend the game therefore.
(On Switch, at least, you could work around the login-requirement by disconnecting from the internet. I don't know if that's an option on PC.)
The game itself is pretty good. The requirement to be logged in with a Ubisoft account is horrible.
I cannot recommend the game therefore.
(On Switch, at least, you could work around the login-requirement by disconnecting from the internet. I don't know if that's an option on PC.)
HYPER DEMON PVP brings a free 1v1 FPS like no other out now
6 Nov 2025 at 9:33 am UTC
6 Nov 2025 at 9:33 am UTC
Don't those visual give you nausea and/or a headache?I quite often suffer from motion sickness when playing 3D games. I cannot play Minecraft on PC for instance. However, I have no problems playing Hyper Demon. Might also be because I suck at the game and my usual session length is shorter than 5 minutes.
The Siege Update for Dwarf Fortress lands November 3
16 Oct 2025 at 6:20 pm UTC
16 Oct 2025 at 6:20 pm UTC
Noice! Finally raising a drawbridge isn't an "I win" button any more.
Docked is the latest big machinery simulation game from Saber Interactive
17 Aug 2025 at 9:28 pm UTC Likes: 3
We use such a mechanic in Bus Simulator 18. You can hire NPC drivers and assign them to drive bus routes for you, but the income they generate depends on your own best result on that bus route. If you haven't driven a route yourself, the NPC drivers don't generate any income on it at all.
17 Aug 2025 at 9:28 pm UTC Likes: 3
Quoting:Warning: Shameless self-advertisement:
Purple Library GuySo what if you had a game where overall, you're placing the widgets. But, the efficiency they work at is based on you doing the process manually in a minigame--they operate at speed and efficiency based on your best run of handling the job personally.
We use such a mechanic in Bus Simulator 18. You can hire NPC drivers and assign them to drive bus routes for you, but the income they generate depends on your own best result on that bus route. If you haven't driven a route yourself, the NPC drivers don't generate any income on it at all.
Valve confirm that Steam purchases with PayPal have been limited to a few select currencies
13 Aug 2025 at 1:16 pm UTC Likes: 8
13 Aug 2025 at 1:16 pm UTC Likes: 8
It would be so nice if all bigger banks would invest the time to come up with a solution that allows to cut out those payment-processor middle-men.
There are solutions, but those are all insular solutions... For instance, here in Austria, we have EPS. That's a Web-API that online-stores can use for payment processing with Austrian banks. It's the most user-friendly solution that I know, but it's limited to Austria...
Similarly, in the EU there would be SEPA Instant Transfer, which could be used for a payment processing solution. However, it's optional for banks to implement it, and again, it's limited to EU...
There are solutions, but those are all insular solutions... For instance, here in Austria, we have EPS. That's a Web-API that online-stores can use for payment processing with Austrian banks. It's the most user-friendly solution that I know, but it's limited to Austria...
Similarly, in the EU there would be SEPA Instant Transfer, which could be used for a payment processing solution. However, it's optional for banks to implement it, and again, it's limited to EU...
Palworld is now Steam Deck Verified and SteamOS Compatible
7 Jul 2025 at 5:07 pm UTC
7 Jul 2025 at 5:07 pm UTC
Does it have FSR3 support yet, or does one still need to mod that in?
Near-Mage is a gorgeous looking new hand-painted witchy adventure
10 Jun 2025 at 9:07 am UTC Likes: 1
10 Jun 2025 at 9:07 am UTC Likes: 1
I finished Near-Mage last weekend, and while I enjoyed it, I must say that (at least for me) it didn't measure up to Gibbous.
I really missed the classic point&click gameplay that requires you to combine items and place them in the scene... In Near-Mage, you can instead choose to cast different spells (or no spells at all), but that doesn't feel as challenging as the "build a Rube-Goldberg machine" riddles that Gibbous (and almost all other Point&Click Adventures) had.
Don't get me wrong, I still recommend Near-Mage, because it is very well made (art, music, voiceovers, characters, world building,...), but imho there are better point&click adventures - for instance Gibbous.
I really missed the classic point&click gameplay that requires you to combine items and place them in the scene... In Near-Mage, you can instead choose to cast different spells (or no spells at all), but that doesn't feel as challenging as the "build a Rube-Goldberg machine" riddles that Gibbous (and almost all other Point&Click Adventures) had.
Don't get me wrong, I still recommend Near-Mage, because it is very well made (art, music, voiceovers, characters, world building,...), but imho there are better point&click adventures - for instance Gibbous.
Search engines are getting worse, so OpenWebSearch funded by the European Union want to fix it
19 May 2025 at 5:28 pm UTC Likes: 4
19 May 2025 at 5:28 pm UTC Likes: 4
While the project receives funding from the EU, it is run by universities and private companies. Therefore I have some hope that it will turn out alright in the end.
DOOM: The Dark Ages needs workarounds on Linux with AMD GPUs, a fix has been merged into Mesa
13 May 2025 at 2:05 pm UTC
13 May 2025 at 2:05 pm UTC
@Spyker Oh? I wasn't aware. Then my idea cannot be the case as afaik Vulkan does not need (or even support) runtime resource location queries.
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