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Latest Comments by Doc Angelo
Discord chat app adds an experimental Linux version
26 Mar 2016 at 6:12 pm UTC Likes: 2

Quoting: Guestfree as in freedom?
No, which is why I would rather not use it. You get everything for "free", but in the end they will have to make money one way or the other. Maybe they will sell the service once it's popular, maybe they sell the personal data of the users. No one knows what they will do, but they won't do all this for free.

From their Terms of Service, chapter "Your Data":
By uploading, distributing, transmitting or otherwise using Your Data with the Services, you grant to us a nonexclusive, transferable, royalty-free, sublicensable, and worldwide license to use Your Data, subject to the Company’s Privacy Policy.
Other than that: The server as well as the client is proprietary. So we have to believe that everything is encrypted. Because we can't tell if that is really the case. All we can see is the communication between client and server, which may well be encrypted - but we don't know in what way and who can decrypt and read the communication.

Proprietary software and encryption practically exclude each other. One could use proprietary software which uses open source encryption tools for encrypting communications - which seems not to be the case with Discordia.

It seems easy to use and they don't charge you. But I will not use it, if I loose control over my data this way. And in the end: Mumble is of high quality, and it is not that hard to set up a server. Plus: There is plenty of Mumble-Hosting, if you don't want the hassle.

Hyper Light Drifter release date set for 31st of March, Linux should be a day 1 release
22 Mar 2016 at 3:59 pm UTC

This is very beautiful. Sometimes I can't even comprehend, that pixels can have that distinctive look that just leaves me breathless. Wonderful!

GLFW, a platform-independent API for developers already supports Vulkan
18 Feb 2016 at 4:11 pm UTC

Quoting: drmothIt is equivalent to SDL2, and certainly not worse than it.
In the FAQ section of their website, they state that GLFW is not like SDL (or GLUT). This is not inherently a bad thing, though. :)

http://www.glfw.org/faq.html#what-is-glfw-not [External Link]

Open Game Benchmarks, a brand new benchmarking website for Linux games
30 Jan 2016 at 8:14 pm UTC Likes: 3

I'm kinda curious how it will turn out, that these will be benchmarks of random scenery or level of a game. Someone could benchmark looking 5 minutes at the sky box at lowest settings. Someone else could upload a benchmark result of 5 minutes in a complex level with highest settings in 4k resolution. If there will only be 1 single average value, it will be pointless. But it's a young project, we'll see where it will go.

Hollow Knight looks like exactly the type of action platformer I would play on Linux
26 Nov 2015 at 7:30 pm UTC

Quoting: fleskI agree, and we do have a forum thread for that discussion.
Thanks for the head up. I didn't mean to interrupt the discussion about this game.

Anyway, this game will likely end up on my wishlist. I really dig the art style. Especially the "film grain". I wonder how it turns out in real time. The grain is not really visible in the videos as it is in the screenshots.

Hollow Knight looks like exactly the type of action platformer I would play on Linux
26 Nov 2015 at 6:08 pm UTC

Quoting: GuestLast time I checked the permit to play (any) game on Steam is a valid acount, so in principle you are not allowed to play it without verifying (by logging in / starting from the Steam client) that you do.
Hm. This doesn't sound good. In the Steam User Agreement they state:

To make use of the Content and Services, you must have a Steam Account and you may be required to be running the Steam client and maintaining a connection to the Internet.
So it sound like you are allowed to start certain Content without running the client or having internet connection. But it seems that you must have an account. Well - what are they actually saying? Just an account? Or a valid/active one?

Hollow Knight looks like exactly the type of action platformer I would play on Linux
26 Nov 2015 at 2:55 pm UTC

Quoting: JOndra91Steam itself is sort of DRM, because you need Steam to install the game. You can't just download the installer.
That's true. You have to use the client and login at least one time to download the game files. On GOG you can login in to their website to download the game files directly. From that point on, there is no difference between GOG and Steam regarding DRM free games.

Maybe Valve should consider to make the Steam client open source (but of course not the DRM part for the games that want it). That's the only problem I have with the Steam client - it's a binary blob. Open source would lead to more transparency.

Hollow Knight looks like exactly the type of action platformer I would play on Linux
26 Nov 2015 at 10:47 am UTC

It looks like it will have both a DRM free release, as well as a Steam version.
I guess the version on Steam will also be DRM free. You don't have to use any kind of DRM when publishing through Steam.