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Latest Comments by lejimster
VK9, the project that aims to support Direct3D 9 over Vulkan has hit another milestone
19 December 2018 at 6:27 am UTC

F.UltraIf it's really "night and day" then it might be that your display simply behaves very differently on those two frequencies or that you really have not performed a blind comparison.

Possibly.
It was a unforced blind test of sorts. During a kernel update I lost the 144Hz mode and my monitor automatically dropped to 120Hz. At the time I noticed the desktop didn't feel as fluid, after rolling back to an older kernel… I was once again surprised at the difference.

I'm using a 1440p 27” monitor and those extra 24Hz make the cursor fluidity so much smoother its very evident.

VK9, the project that aims to support Direct3D 9 over Vulkan has hit another milestone
18 December 2018 at 7:44 pm UTC Likes: 1

CybolicIt's highly subjective. In general, humans perceive anything over 25/30 FPS as "continuous" and anything over 60 FPS as "smooth" but most can distinguish between 30 and 60 FPS and quite a few can recognise changes between 60 and 120 FPS. Above that, things get extremely subjective and most people can't see any difference.

I can tell the difference on my desktop between 144 and 120Hz. It shouldn't be that different but its night and day to me. So when people claim to be able to notice changes between even higher refresh rates, I'm not so doubtful...

This is why I'm excited about Freesync finally landing. I've never tried it as I'm Linux only and this might be the one thing that could fool my perception of frame rate.

Intel's new discrete GPU will have a focus on Linux gaming
3 December 2018 at 10:40 pm UTC

While it would be nice to have another player in the discrete GPU market. I really want AMD to make a big leap forward like they've managed on the desktop first. I'd hate to see Intel come along and trounce AMD and Nvidia and then do the same with CPUs. They've hired the architect behind Zen and AMDs GPU guru, so its not out of the realm they could do really really well.

Google's game streaming platform Project Stream is built on Linux and Vulkan
1 December 2018 at 11:53 pm UTC Likes: 5

I hope they release these Vulkan ports if thats what they're actually doing. DX12>Vulkan *should* be relatively easy to port and I believe Google were one of the companies pushing for the Transform Feedback extension. Of course that might just mean they're doing something similiar to Proton/DXVK.

Whatever the case, it would be nice if studios would adopt Vulkan over DX12. This would be the biggest boost to Linux gaming.

ZED, the surreal adventure game has a new trailer and partnership with Cyan
17 November 2018 at 11:26 am UTC Likes: 1

Been waiting for this one, being a backer. Seems like a lot of long hard days was put into the game. Hopefully that hard work pays off for them.

DXVK 0.92 is out with fixes for LA Noire, Shadow of the Tomb Raider and more
12 November 2018 at 12:38 am UTC Likes: 1

ShoNuff!!!waiting for when I can play Dying Light again on Archlinux (currently broken it seems)... will be a happy day!

Rather than compiling mesa yourself to do the fix, you can just grab these dll's I compiled myself for Arch. Just follow the instructions in the readme.

I've been playing the game with mesa-git and llvm-svn from the mesa-git repo on my system for the last couple of weeks no problem and the fix has survived a month of updates without breaking so far.

Valve have pushed out another Steam Play update with the 3.16-4 beta including corefonts support
31 October 2018 at 11:20 pm UTC Likes: 4

QuoteFor Direct3D games (both DXVK and wined3d), Nvidia cards are now reported as if they are actually AMD cards. This prevents games from trying to load the Windows-only nvapi library and crashing or giving very bad performance.

As an AMD user I had an issue with The Vanishing of Ethan Carter Redux where it would only load if you spoof the vendor id and make it believe it's running an Nvidia card. I hope this update doesn't break those types of fixes.

EA's experimental Halcyon game engine has Vulkan and Linux support
28 October 2018 at 9:48 pm UTC Likes: 3

CestarianWell that's cool, if EA ever recovers from their current state of being a pure and utter garbage company that can't produce any decent games anymore......

EA have always been garbage. I had the "pleasure" of experiencing it first hand when I was in game development.

Its a shame really because they've ruined great studios over the years.

A statement from HOF Studios about the Depth of Extinction Steam key removal, plus thoughts
21 October 2018 at 11:42 pm UTC Likes: 4

I disagree with what he did, but it shows character to admit your mistake, apologise and rectify the mistake. Hopefully it doesn't put them off developing games and maybe they can take on criticism better in the future and make their work even better =).

Game developer revokes a user's Steam key after negative review
20 October 2018 at 10:29 am UTC Likes: 2

Some people dont believe in constructive criticism. They believe its just an excuse to insult their hard work. If your a game developer you need to be open to feedback, even if you disagree.

I don't know how much time and effort the developer has put into the game, but they're probably miffed at seeing a negative review that's going to affect the sales. Especially *if* its from a backer who had a chance to give feedback earlier.

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