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Latest Comments by skinnyraf
Spinnortality, a 'cyberpunk management sim' is out with Linux support
7 February 2019 at 12:07 pm UTC Likes: 1

Purple Library GuyFor a while it seemed like cyberpunk went away, but it really seems to be making a comeback lately--particularly today though.
This looks pretty interesting.

Yes, it is interesting. Consider recent advances of gene splicing, bionics/prosthetics, VR, robotics and AI. Consider corporations becoming more and more powerful, all-knowing about our life and filtering how we perceive the world. Consider ever increasing inequality between the rich (who become more and more like Tessier-Ashpools) and the poor - especially the working poor, trying to survive from one gig to another in the emerging "gig economy". Finally, almost everyone has always-on access to the internet and we can follow lives of celebrities 24/7.

Functionally, cyberpunk today would be just a realistic genre, think GTA with more accents on technology. Instead, cyberpunk is all about aesthetics: neon lights, chrome, bright colours, over-sized guns, body modifications, whining antique prosthetics and music. And it's this aesthetics that sees a revival, more than the underlying social themes of cyberpunk.

Talking point: What are you playing this weekend?
29 January 2019 at 7:05 pm UTC

Comandante ÑoñardoI agree with the technical definition.
But "Indie" is also used for low budget.

But then Grow Home from Ubisoft is also indie it even ticks other boxes like being simple, innovative and runs on Linux

SteamOS got updated recently, previous beta promoted to stable with a new beta for security fixes
29 January 2019 at 11:13 am UTC

GuestDebian testing xfce is far less full blown than SteamOS, Debian testing Xfce fits to a cd-rom disk and it is a stable and compatible rolling release OS.

You're missing the point. It's not about the installed size. It's about tweaks to make it a keyboard-free experience: steamcompmgr, unattended upgrades, restore scripts, sane Pulseaudio configuration.
A part of it is a rock-solid foundation. The expectation is that if something went wrong, restore scripts should be able to fix it, without users assistance, and that issues basically don't happen. Testing is ok for regular computing, but not for console-like experience.

SteamOS got updated recently, previous beta promoted to stable with a new beta for security fixes
28 January 2019 at 5:57 am UTC Likes: 2

GuestWhen I tested SteamOS a couple years ago the Debian part of it was very stripped down and non usable for daily computing. Debian derivatives are a waste of human resources and point release software too.

But you know that SteamOS is not meant for daily computing, don't you? It's like complaining you cannot fit your family and luggage in a golf cart and drive for holidays. Maintaining a full-blown Debian installation just for gaming is a waste of time.
My three years old Steam Machine sits in a living room. I connected a keyboard to it like 10-15 times over these three years, just to tinker with it, but it would be just as usable only with a Steam Controller. And I have a dedicated PC running Debian for general computing.

Talking point: What are you playing this weekend?
26 January 2019 at 4:24 pm UTC

Transport Fever mainly. I'm at 90 hours and finally started to grip it. My cities, towns and industries grew so that neither truck transport or point-to-point train transport work anymore, do I built my first true cargo hub.
Other than that it's Far Cry 1 via Proton, trying to get Paladins to run under Proton and perhaps some CS:GO with my son. He'd rather play Fortnite with me, but my primary machine is Linux-only, so no luck.

How to enable Steam Play (Proton) directly in SteamOS
10 January 2019 at 7:58 am UTC

Two gripes:
This method didn't work on my Steam Machine. For some reason, X is set up in a way that prevents launching Steam Client via su. Normally, I'd investigate, but because it was a one-off, I went for a brute-force approach of xhost +localhost.
The second issue: several games flatly refused to launch or misbehaved, while they work perfectly on Debian Stretch (not a bleeding edge distro either) with fairly recent nvidia drivers from experimental. Dark Souls II is one example: doesn't launch on SteamOS, works perfectly in Debian. FarCry (the first one) has severe mouse issues on SteamOS, works perfectly on Debian (well, the mouse doesn't work in Steam Overlay even on Debian, but the game itself runs flawlessly).

Steam Play is great for a younger audience with games like LEGO Jurassic World
22 December 2018 at 8:28 pm UTC Likes: 3

Around the time Steam Play allowed playing Lego games on Linux, my son switched to Fortnite.


Transport Fever has a fresh patch out with community-requested improvements, new game teased
21 December 2018 at 10:23 am UTC

iiariHow is Transport Fever? I can't believe I missed that. That looks right up my alley. That kind of game lives and dies on its UI. Is it a solid title?

Laying tracks is clunky. There's no planner, you can't plan a full connection and then click build, but you build (and spend money!) segment after segment. Also, tracks are fully rendered when you lay them, which causes poor performance.

Performance-wise, when the game recalculates income etc., it can slow down terribly on big maps.

Whatever, watching a busy large station is hypnotising

Transport Fever has a fresh patch out with community-requested improvements, new game teased
19 December 2018 at 1:39 pm UTC Likes: 3

It might be time to revisit. I spent 100 hours in Train Fever but only 33 in Transport Fever, despite the latter being obviously better.

There's something deeply satisfying in creating a well-functioning transport network

Google's game streaming platform Project Stream is built on Linux and Vulkan
5 December 2018 at 8:18 am UTC

KetilGNU isn't important, just look at the BSDs. The important thing is that it is unix-like.
MacOS is BSD under the hud, but we cannot call Apple free software friendly. If this announcement came from Apple, I'd be sure there wouldn't be Linux support at all.

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