Latest Comments by cprn
New user statistics refresh, come check out the new data from Linux gamers
2 Nov 2016 at 12:44 am UTC
2 Nov 2016 at 12:44 am UTC
Quoting: Comandante oardoI thought it's about getting stats, not about showing off. We have link to your Steam profile, we can see you like Dead Island. I don't get the idea behind reproducing same information here.Quoting: tuubiBecause a lot of gamers like to show to everyone which games they are playing and which steam achievements they earned...Quoting: Comandante oardoWhen You gonna add a Game Tracking feature?Why would we want that?
New user statistics refresh, come check out the new data from Linux gamers
1 Nov 2016 at 11:26 pm UTC Likes: 1
1 Nov 2016 at 11:26 pm UTC Likes: 1
BTW, what happens when you switch between last and this month's graphs back and forth is exactly what happens with Steam's own statistics. The number of Linux users grows but with it the percentage goes down and that's because the number of Windows users grows as well. It's hard to argue with that. Even though it slows down it still rises way quicker than the less evil side of the force. It's funny to see same tendencies everywhere like number of Ubuntu and Arch based systems growing faster than other distributions therefore, even though all numbers grew, most of the data bars got shorter.
Feral have released the minimum and recommend system requirements for Mad Max on Linux
18 Oct 2016 at 2:36 pm UTC
18 Oct 2016 at 2:36 pm UTC
I wonder what will be the actual difference between i5 6600K and whatever the clock equivalent i7 is, i.e. how badly the number of cores will influence fps, and why those are higher than on Windows ("that much higher" in case of recommended and GPU).
The Challenge, a new Unreal Engine adventure game about protecting time, it's a bit of a mess
8 Oct 2016 at 6:01 pm UTC
8 Oct 2016 at 6:01 pm UTC
Well... The writer might be professional but nobody said anything about the writer being experienced.
"Professional" is just a marketing term for: we hired someone. It doesn't say anything about the quality of the job done. It's only supposed to raise an assumption they wouldn't hire a freshmen from another country... Which is false. They totally can.
"Professional" is just a marketing term for: we hired someone. It doesn't say anything about the quality of the job done. It's only supposed to raise an assumption they wouldn't hire a freshmen from another country... Which is false. They totally can.
A general guide for the best practices of buying Linux games
7 Oct 2016 at 4:50 am UTC
7 Oct 2016 at 4:50 am UTC
So... What you're basically saying is "buy wherever and however you want, Valve still can't measure sales per platform properly", right? ;)
CD PROJEKT RED replied to me about The Witcher 3 and Linux, flat-out denying to answer any questions
8 Sep 2016 at 2:20 am UTC Likes: 2
8 Sep 2016 at 2:20 am UTC Likes: 2
Naah, it was what he said back then. The blocker now is market size, I'd imagine.
Everyone was expecting great things from SteamOS... Great as in "Windows Exodus". We are not there yet. We will be, though.
Everyone was expecting great things from SteamOS... Great as in "Windows Exodus". We are not there yet. We will be, though.
CD PROJEKT RED replied to me about The Witcher 3 and Linux, flat-out denying to answer any questions
8 Sep 2016 at 2:12 am UTC Likes: 2
8 Sep 2016 at 2:12 am UTC Likes: 2
Quoting: ShmerlWell, as I mentioned above, there was an interview with Marcin Iwiński […]Well, he actually kind of did, didn't he? Loose translation: "For as long as Steam doesn't deliver a constant Linux environment, we'd hate to spend valuable resources on addressing all porting issues for such a small market." Don't worry, it'll change in few years. We're just not there yet. As soon as Linux hits over 1% on Steam charts it will grow exponentially, and when it grows above 3%, we will be getting most of those AAA titles, as well as exclusives.
Q: […] will you be poring your games to […] Linux, will you support SteamOS […] console?So, may be it's all PR nonsense, but he didn't say "we aren't interested because market is too small".
A: […] If Steam will deliver a constant Linux environment, […] we would love to have our game there […]
CD PROJEKT RED replied to me about The Witcher 3 and Linux, flat-out denying to answer any questions
8 Sep 2016 at 1:32 am UTC Likes: 5
There are old CD Project guys (cdp.pl for Polish market and GOG.com for the rest, informally called CD Project BLUE) who don't care about games development and are solely interested in earning money, publishing, etc., and there are actual developers (some of them split from the old CD Project as well) who formed CD Project RED. After releasing The Witcher 2 and earning all those millions, above mentioned companies grew into separate entities, each with its own third-party Public Relations, third-party Customer Service and in-house decision making staff. And, as you can imagine, it became the typical corpo-bullshit: the top level wants income fast, the lower levels want to get to the top, communication sucks. Any student can get a PR or CS position in RED. For bad money, with bad hours and with minimal benefits. Just to become a bar on some graph for the higher level executive. And the sad truth is these people are hired for you to talk to but they are interested in neither helping you nor answering your questions. They just want to look good on paper according to some silly scoring system that says they have to answer 20 e-mails a day and 10 calls or write 5 press releases regarding their newly design campaign per month.
You will rarely manage to talk with anyone higher and, of course, you would have to climb quite high on the ladder to get to someone capable of confirming a decision that had not been officially published or even the one that has been published, and when you somehow finally get high enough your question boils down to "Do you plan to postpone other probably way more profitable projects in favour of the remote possibility of earning 0.8% more income from this one?".
No, I don't think there's any good contact to ask about Linux in any AAA company unless they're already open about it. And even when they are open and you can read about it in the official press release, don't trust it unless you get a working copy because it might as well be the figment of some wannabe Director actual Senior Executive PR's imagination. ;)
Cheers,
Cy
8 Sep 2016 at 1:32 am UTC Likes: 5
Quoting: ShmerlWho would be a good contact to ask about whether they plan CP2077 for Linux or started any work on it already? And do you have any idea about this subject in general?My guess would be it's still undecided and might never be... I understand you, as a customer, are just curious and feel like you have the right to know. I do to. But then comes the bitter realisation of what rules the world, and it's money. Money rules the world. The answer to your question is just a tiny bit more complicated than this sentence.
There are old CD Project guys (cdp.pl for Polish market and GOG.com for the rest, informally called CD Project BLUE) who don't care about games development and are solely interested in earning money, publishing, etc., and there are actual developers (some of them split from the old CD Project as well) who formed CD Project RED. After releasing The Witcher 2 and earning all those millions, above mentioned companies grew into separate entities, each with its own third-party Public Relations, third-party Customer Service and in-house decision making staff. And, as you can imagine, it became the typical corpo-bullshit: the top level wants income fast, the lower levels want to get to the top, communication sucks. Any student can get a PR or CS position in RED. For bad money, with bad hours and with minimal benefits. Just to become a bar on some graph for the higher level executive. And the sad truth is these people are hired for you to talk to but they are interested in neither helping you nor answering your questions. They just want to look good on paper according to some silly scoring system that says they have to answer 20 e-mails a day and 10 calls or write 5 press releases regarding their newly design campaign per month.
You will rarely manage to talk with anyone higher and, of course, you would have to climb quite high on the ladder to get to someone capable of confirming a decision that had not been officially published or even the one that has been published, and when you somehow finally get high enough your question boils down to "Do you plan to postpone other probably way more profitable projects in favour of the remote possibility of earning 0.8% more income from this one?".
No, I don't think there's any good contact to ask about Linux in any AAA company unless they're already open about it. And even when they are open and you can read about it in the official press release, don't trust it unless you get a working copy because it might as well be the figment of some wannabe Director actual Senior Executive PR's imagination. ;)
Cheers,
Cy
CD PROJEKT RED replied to me about The Witcher 3 and Linux, flat-out denying to answer any questions
8 Sep 2016 at 12:04 am UTC
8 Sep 2016 at 12:04 am UTC
Hahahahahaha! Liam, the person you've reached - was that Robert Malinowski? :D I kinda know the guy. He has no say about Linux release, it's way above his pay grade. But reading into Polish mentality, this just probably meant there's no official decision, he doesn't know about any unofficial plans and currently the work on the subject stopped. I happen to know they're currently focusing on some card game promo so I wouldn't count on any other answer.
Putt-Putt Goes to the Moon, an excellent Linux & SteamOS game for kids
21 Aug 2016 at 11:13 am UTC Likes: 1
21 Aug 2016 at 11:13 am UTC Likes: 1
I hated how they were re-releasing those old games as new products on Steam just a few months ago but I see they've corrected release date. I remember running with 3 floppy disks to my neighbour when I was 7 years old. And Putt-Putt was about 24 diskettes! So quite a few trips. Amazing transfer of 4.3 MB/q with 1.44 MB per pocket! For all you young folks, it's in MB per 15 minutes, because we had to walk. With data in our pockets, not in packets. And we didn't have redundancy either, one mistake and had to start over! :D Copyright worked differently back then where I lived. Bad times but fun to joke about.
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