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Latest Comments by Mal
Valve launches Deck Verified, to show off what games will work well on the Steam Deck
19 Oct 2021 at 2:02 pm UTC Likes: 2

Quoting: CFWhitman
Quoting: Alm888So… In other words, Valve acknowledges that their "all your library should work" and "no porting required" promises are not feasible.
I wouldn't say that. Valve said that their goal is 100% compatibility. This is supposed to be a step in that direction. They're hoping to see more and more games make it to at least "Playable" status (with the possible exception of things that require specialized hardware, like a VR headset).

Valve never "promised" that "all your library should work" with "no porting required." The said that was their goal. Of course "no porting" does not necessarily mean 'no tweaks.'
Yep, you say that because like most people on this site we understand how things are made and works. But the Average Joe out there (and the press doesn't help) understood exactly that: every windows game is "compatible" with the deck. And for me that was the biggest failure risk for the entire project. Things that for us are obvious, that for instance you can't exactly play Stellaris on the deck despite being native linux, are not obvious for the average person. Nor they should be. A person could learn with a commercial that Stellaris has also a console edition and expect that to be the game it can buy on his deck. It's Steam responsibility to inform them that this is not the case. A launcher that is not controller friendly and a game interface that is not made for that resolution and screen size in addition for being optimized for m+k should always award a non deck playable tag. Then one can always decide to attach m+k to the deck and connect it to tv or monitor with a docking station and have a lot of pleasant, better than console games with Stellaris. But that's not the obvious use case of a deck customer and Steam has to acknowledge that and help people do the right purchases.

Valve launches Deck Verified, to show off what games will work well on the Steam Deck
19 Oct 2021 at 1:47 pm UTC Likes: 1

Agreed. What I meant is that it's just right and intuitive that the badge is active BY DEFAULT when navigating from the deck, regardless of what publishers thinks of it, as much as that it is inactive by default when browing outside. Then, ofc, everything is configurable and people is free to turn on and off what they want. But the default configuration should always be the most useful to the user in the context of his current experience.

It wouldn't be savy to require gamers to turn on the badge (and learn somehow that the badge even exist in the first place) because by default it's off to not "offend over sensitive" pub that decided to veto it on its products. Treating publishers as customers and gamers as suppliers is another famous store policy and it's not exaclty bringing popularity or profits to its owner nor good experiences to whoever spends money there.

Valve launches Deck Verified, to show off what games will work well on the Steam Deck
19 Oct 2021 at 1:06 pm UTC Likes: 2

Quoting: Eike
Quoting: BielFPsTry to imagine the developer / publisher side situation: You're selling your game in a store which bites 30% of each sale you do, and suddenly your game is now advertised with the mark of shame in the store because of the lack of support for a OS that you didn't intended to support (for whatever reason), and this can give the idea for some customers that there's "something broken" in your product (even if this does not affect you like windows players), because you can't expect every consumer on steam to know what that mark means.
They could make the display optional. Those who care (and should know what it means) can switch it on.
I don't think they need to, though.
Oh come on. They say clearly in the video that the "mark of shame" appears only if you open the store from the deck. And why shouldn't be that way? If you're playing on the deck it is supposed that you want to buy and play games there. Everything on Steam is contextual and configurable. I can even decide to display windows games if I want.

Valve launches Deck Verified, to show off what games will work well on the Steam Deck
19 Oct 2021 at 11:01 am UTC Likes: 2

Quoting: ArehandoroFor me, the key point is here:

"System Support - If running through Proton, the game and all its middleware should be supported by Proton. This includes anti-cheat support."

Emphasis is mine.

Does that mean a game can be verified for Windows on Steam Deck but not Linux/Proton? If that's the case, I don't see that going down too well...
Verified on Proton, not Windows. What matters is the end result (people can click a button on their deck and start to play) not how a studio achieves that result. Gamers and their gaming experiences are the importat thing here.

Valve launches Deck Verified, to show off what games will work well on the Steam Deck
19 Oct 2021 at 7:24 am UTC

That's exaclty what I always complained they should have done... and not just for the deck, but also the link and the big picture experience. So, good initiative by them. It remain to be seen how meticolous are with this initiative (is there an actual check, or is it just the publishers claiming they comply? Is there also a human review passage? What's about patches? Can they ensure there are no regressions? To many companies love launchers and they upgrade them separately from their games. Etc etc)

GOG removes HITMAN after customer backlash over online features
10 Oct 2021 at 7:05 pm UTC Likes: 3

Well at least they removed it eventually. For a time to long they gave the impression that they didn't give a f**k.

When they started with the "review bomb" bullshit I thought they were sold out for good.

BattlEye confirms Linux support for Steam Deck, will be opt-in like Easy Anti-Cheat
29 Sep 2021 at 10:04 am UTC Likes: 1

Quoting: GuestAnd it's opt-in... Fantastic 🙄
I understand frustration but... what would people expect?

DRM are made for publishers, not gamers. Their job is to remove agency from gamers and give it to publishers. They are made to reduce game experience, not to enable it.

So it's only natural that on this they let publishers opt-in rather than opt-out. It's not like suddenly we want gamers to play where they want regardless of a publisher monetization strategy.

Sad as it may be the quicker way to make "those few clicks" happen would be for them to find the nuts to ask gamers a commission with a DLC (e.g.: 10$ - Game on linux DLC: adds support for playing on proton).

Epic Games announce full Easy Anti-Cheat support for Linux including Wine & Proton
25 Sep 2021 at 8:37 am UTC

Quoting: GuestMore likely that Valve dumped a steaming pile of cash on Tim's lawn.
Lol.

I don't know why but this sentence of yours reminded me of a piece of lore I once read about Orks in WH40K, on how they only put value in weapons but that nobody can successfully trade weapons with them.

"The only thing that Tim values is cash. However nobody was ever able to successfully trade cash with him. In fact due to his self righteous nature, once he receives the cash he will immediately use it to sue whoever gave it to him." 😂🤣😅

Epic Games announce full Easy Anti-Cheat support for Linux including Wine & Proton
24 Sep 2021 at 9:07 am UTC

That's something I never thought I would read. I'm glad I have though.

Bud Spencer & Terence Hill - Slaps And Beans 2 will be coming to Linux
22 Sep 2021 at 12:12 pm UTC

Quoting: TheSHEEEPWe gave up on the game after failing that section for over an hour.
Agreed. That section could use some work.

If I remember correctly you can get through most lasers just by walking at the bottom of the screen... And I don't think it works as intended. :huh: