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Latest Comments by MasterSleort
RUINER officially released for Linux on Steam, coming to GOG soon
17 April 2018 at 3:20 pm UTC

Fantastic game. Very similar to the Hotline Miami games, just spiced with dystopian blade runner atmosphere and environment.
It was to good, that I stopped playing it, because I had a sound issue when playing the cutscenes. Here the audio appears to be missing and only few sound effects and background music is heard. I hope they have fixed this bug with the release.

It'll be interesting to see the performance now. I was playing it with 40 - 60fps@4K with mesa 18 and Vega 64 last week on maximum settings. Definitely playable, but if performance has increased as much as Liam says, I can't wait to start it again!

The Linux beta of Arma 3 has been updated to 1.80, compatible with Windows again for a time
8 March 2018 at 12:07 pm UTC Likes: 3

riusmaDoes the game have a "solo campaign" that make it worth its price? Would love to give it a try in multi but I'm afraid I will never have the time at the right moment for that...

Yes, and I really like the way it works. Everything you find throughout the missions, you can bring back to the base and use in future missions. The main campaign of course has a goal, but many missions you choose by yourself, which order you want to complete them in.

My only complaint is that ArmA 3 doesn't use Steam cloud, so I have had to complete some missions a couple of times, since I often forget to backup the saves myself.

Other than that I would say that the game is very good, and if it is true as jaycee says

jayceeBI are collecting statistics on which platform the game is being run on, independently of Steam's sales figures. They will know if you are using the game on Linux so in this sense it counts as a Linux sale.
then BI can see that at least one more is playing the game on Linux ;)

Io Interactive are working on another Hitman game
8 November 2017 at 5:20 pm UTC

Hope Feral or they themselves make it on Linux!

About the franchise first, what about multiplayer agents/hitmen. Missions where multiple targets has to be eliminated simultaneously or mssions against each other, where the one to eliminate the target wins. In such a scenario players would be able to kill each other, but also hide from each other by using disguises and so on... I don't know, just a thought.

Anyways, as said, I hope to see it on Linux as well. Preferably same day release or very close to same day release, to we get some more Elusive Targets

Edit: I also hope to see a return to St. Petersburg

Intel announce a new CPU with AMD graphics and HBM2 memory
7 November 2017 at 3:18 pm UTC Likes: 4

IvancilloI want Ryzen with nVidia GPU just to troll.

What about Tegra CPU with Intel HD Graphics? Worst of both worlds.

Intel announce a new CPU with AMD graphics and HBM2 memory
6 November 2017 at 11:08 pm UTC

I think Intel had no choice, but to choose either nVidia or AMD as graphics partner. Intel could very likely and easily create their own GPU architecture to compete with nVidia and AMD. However, I think Intel was restricted by all the patents owned by nVidia and AMD, making it nearly impossible to create a viable alternative the GPU architectures they design.

Actually, the fact that it says "semi-custom" makes me think, that AMD gave and leased their design in a way that doesn't infringe the patents that AMD has.

Nevertheless, I think it is a very interesting development, although, for my next laptop I will strive to get one with a Ryzen APU.

EDIT: to me the EMIB sounds just like the Infinity Fabric that AMD uses with their Ryzen CPU's, but with a different name, which just backs the patent theory.

F1 2017 released for Linux as Feral Interactive’s first Vulkan-only title, here’s a port report
3 November 2017 at 1:18 pm UTC Likes: 2

ArdjeHmmm, still can't buy it on steamos... It gives this nice "An error occured" when I try to go to the product page. At least it means the site is probably sharding, as all other games are buyable.

I have SteamOS as well, but haven't checked whether I could buy the game there. You could buy it from ferals store and then activate the key on SteamOS. That way Steam also doesn't take its share from the price, and therefore more money goes into Ferals pockets ;)

F1 2017 released for Linux as Feral Interactive’s first Vulkan-only title, here’s a port report
2 November 2017 at 11:50 pm UTC

Really nice port. I am able to play on high settings at 4k res with 60fps on my Fury X.

Does Fanatec also work on Linux? The setting for Fanatec LED is available, but I am unsure whether it actually has a function on Linux. I have been considering buying a Fanatec setup and I am interested in whether it works on Linux. From what I have seen, it looks as if it simply acts as a standard HID, but if anyone knows I'd like to hear about it.

Reminder: Update your PC info for the next round of statistics updates
25 September 2017 at 5:34 pm UTC Likes: 4

eridanired123I want to see a photo of how playing on those 9 monitors looks like.

That actually is a very interesting question! It led me to an idea. What if we could search for profiles here on GOL and filter by hardware i.e search for let's say, people with the same hardware as you.

This would allow you to find other people with the same or similar hardware as you. Let's say then, that you have a problem on Linux and you know it is probably hardware-related. You would then be able to find other people and ask whether they have/had the same problem as you and whether they fixed it and in that case how.

Of course, you could also ask people how a certain build or piece of hardware works for them on Linux before you decide to buy it yourself.

And at last, you could find the user on GOL who has 9 monitors and politely ask for a picture of that setup


As for the WINE question, it could also be a list of ranges of how many games one use WINE for. 0, 1 - 3, 4 - 5, 6 - 8, 9 - ...

Arma 3 1.76 for Linux is planned, work on it to start "soon"
21 September 2017 at 11:43 am UTC

BrisseJust don't expect too see any improvement in Arma 3 from a video card upgrade. If you have a Fury X, then you are guaranteed CPU starved 9 out of 10 times in this game already. Arma 3 is quite different from other games when it comes to how it uses hardware. The most important thing to get this game running smooth is massive single threaded IPC * frequency. It doesn't care how many cores you have, and it barely cares about what video card you have either.

Well I am able to play the game at 40 - 50 fps at 4K, with everything almost maxed out (high is the lowest setting in use) and the default draw distance.

I have a Fury X (open source drivers) and a Ryzen 1800X. I know it's not a bargain build, but I am very surprised at how well this game runs considering it is a port and that it is still "experimental".

ArmA 3 is actually one of the few games I can enjoy at 4K, without having to put other graphics settings at their lowest.

The ARK: Survival Evolved launch trailer is here, more tests done, no Vulkan support soon
24 August 2017 at 3:11 pm UTC Likes: 2

jasonmHonestly, we don't need Vulkan, we just need a proper implementation of OpenGL to make it work well. Vulkan is a neat concept and hopefully will be great in time but it's not the magic bullet everyone thinks it is. Why is everyone putting so much weight into the Vulkan API as opposed to just wanting games that work well for us?

While I generally agree that games should just work regardless of API, we must understand that OpenGL is not as big in gaming as DirectX. Since both DX12 and Vulkan are somewhat new, there is still a chance that Vulkan could take the throne of the low-level APIs. I know DX12 has already gained some traction, but seeing Vulkan being implemented here and there, is a good sign for cross-platform APIs.

If Vulkan would become the graphics API of choice for most developers, it certainly would make it easier for them to create Linux variants of their games. More importantly, these games would probably be on par with their Windows versions, since they would be able to use the same shaders and not shaders generated by some shader-translation layer.

This brings me back to ARK. If ARK were to use Vulkan and also implement it on Windows, it would probably make it more likely that we will get the same optimizations as they get on Windows, which would make the game work well.

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