Latest Comments by denyasis
Epic science fantasy roguelike Caves of Qud adds new game modes with checkpoints
10 May 2021 at 9:52 pm UTC Likes: 1
10 May 2021 at 9:52 pm UTC Likes: 1
Yeah, I think having a checkpoint or save setting might be nice. Especially for a game this epic, although I understand the idea that one shouldn't experience everything in one play through.
I like this game, it reminds me of one of my favorite games, Morrowind, in terms of lore and scope. If only I weren't so bad at it, lol.
I like this game, it reminds me of one of my favorite games, Morrowind, in terms of lore and scope. If only I weren't so bad at it, lol.
VR is absolutely insane, I am officially a convert and it works mostly great on Linux
10 May 2021 at 9:19 pm UTC
10 May 2021 at 9:19 pm UTC
Thanks for the article. I'm glad you like it so much!
Might sound dumb, but since this is hardware, does it "just work" in Linux for any VR game, or is it Steam exclusive? (Ie, will work on non steam games or with out steam at all)?
Might sound dumb, but since this is hardware, does it "just work" in Linux for any VR game, or is it Steam exclusive? (Ie, will work on non steam games or with out steam at all)?
Grab a coffee for the Sunday Section and tell us what you've been playing
10 May 2021 at 12:55 am UTC
10 May 2021 at 12:55 am UTC
XCOM: Enemy Within. I remember when the original came out and thought it looked corny and dumb when I looked at the box in Babbage's.
I am very wrong. The remake is a lot of fun. For no smart reason I'm only playing ironman so, I'm on my third game. Hopefully all my dudes won't die... Again.
No Man's Sky. I finished the main quest and uninstalled. It was a good game, but the survival-craft thing doesn't seem to be a genre I enjoy. I think I still find games that rely on random generation exclusively rather unfulfilling.
I am very wrong. The remake is a lot of fun. For no smart reason I'm only playing ironman so, I'm on my third game. Hopefully all my dudes won't die... Again.
No Man's Sky. I finished the main quest and uninstalled. It was a good game, but the survival-craft thing doesn't seem to be a genre I enjoy. I think I still find games that rely on random generation exclusively rather unfulfilling.
Wolfire Games filed a lawsuit against Valve over abuse of their market position
8 May 2021 at 10:03 pm UTC
8 May 2021 at 10:03 pm UTC
Thanks for sharing!
It kinda makes me think of grants to develop games? Just with public input on the grant winners?
I can see the possible argument that since it's a grant (or not sales dependant funding), the dev is not having to take out loans and put them in a precarious financial position to generate sales.
Although to get the potential votes to get "greenlighted", I imagine you'd have to do a pretty significant "media blitz", including tech demos, previews, maybe a real demo, etc, to rise above all the other candidates, which might already incur significant financial investments to get to that part. Though it would likely be much less than the full cost of development (I would hope, lol).
Do you worry the voting system could unintentionally consolidate genres? Ie, only big devs with huge PR would dominate, or only very popular genres with a big player base?
I wonder if Small devs or niche games would be left out. Or could we still buy games privately from these smaller devs that couldn't get public funding?
In my head, I'm trying to see how a popular game, like Valheim might have fared with a vote system. I think to get the votes, the devs would have needed to put in the same upfront cost and hours developing the game, so it could become popular enough to get the votes to get the funding. What do you think?
I do find your idea really interesting, it kinda reminds me of a grant or an endowment for the arts, but for games. Actually would that remove the national border problem? An international endowment? I think you could mix public and private funding for more stable revenue and it would eliminate some of the issues of who gets the money.
It kinda makes me think of grants to develop games? Just with public input on the grant winners?
Quoting: Purple Library GuyAnd then once someone has some production under their belt, then maybe they just get paid to develop, or maybe they lose it if it leads to nothing for too long, or if nobody downloads any of their stuff, or if their reviews are too crappy, or some combination of that kind of stuffIf I were to quibble a bit, and granted I'm putting you under the spot so I mean no offense here, I don't see how the above part is much different than our current market system, just the source of the money had moved. If it's bad, or unpopular, they lose thier funding. In out current system, if it's bad or unpopular, they lose sale revenue.
I can see the possible argument that since it's a grant (or not sales dependant funding), the dev is not having to take out loans and put them in a precarious financial position to generate sales.
Although to get the potential votes to get "greenlighted", I imagine you'd have to do a pretty significant "media blitz", including tech demos, previews, maybe a real demo, etc, to rise above all the other candidates, which might already incur significant financial investments to get to that part. Though it would likely be much less than the full cost of development (I would hope, lol).
Do you worry the voting system could unintentionally consolidate genres? Ie, only big devs with huge PR would dominate, or only very popular genres with a big player base?
I wonder if Small devs or niche games would be left out. Or could we still buy games privately from these smaller devs that couldn't get public funding?
In my head, I'm trying to see how a popular game, like Valheim might have fared with a vote system. I think to get the votes, the devs would have needed to put in the same upfront cost and hours developing the game, so it could become popular enough to get the votes to get the funding. What do you think?
I do find your idea really interesting, it kinda reminds me of a grant or an endowment for the arts, but for games. Actually would that remove the national border problem? An international endowment? I think you could mix public and private funding for more stable revenue and it would eliminate some of the issues of who gets the money.
Sell stocks and get rich, The Invisible Hand has a Linux build on Steam ready for testing
8 May 2021 at 9:20 pm UTC Likes: 1
8 May 2021 at 9:20 pm UTC Likes: 1
Robinhood, the game!
Sorry, it's the first thing that popped into my head.
Sorry, it's the first thing that popped into my head.
Wolfire Games filed a lawsuit against Valve over abuse of their market position
7 May 2021 at 9:28 pm UTC
7 May 2021 at 9:28 pm UTC
Quoting: Purple Library GuyIdeally, you'd want some kind of arrangement where proven game developers could be just paid a solid wage to develop games, and then everyone would have the right to download copies of the results for free or some minimal downloading charge.I think we might be a bit of topic, but likely everyone's moved on to a more recent dumpster fire. I'm interested in how something like that would work in your opinion. I'm most curious about, what makes a proven developer? A license/certificate or something? And if the current can get it for free or very little, who or what is paying the developers wage?
Wolfire Games filed a lawsuit against Valve over abuse of their market position
7 May 2021 at 1:12 am UTC
7 May 2021 at 1:12 am UTC
That's an interesting point, although I think looking at only the cost of duplication might be a little narrow. There's the cost of development. I think, to some extent, this isn't dissimilar to other industries like other media production (wasn't always digital), or R&D.
I would reckon there have always been some industries where production isn't nearly as expensive as the development. I think digital just exaggerates this ratio; although does not eliminate it.
I would reckon there have always been some industries where production isn't nearly as expensive as the development. I think digital just exaggerates this ratio; although does not eliminate it.
Quoting: ProtektorI worked in the business and I can absolutely tell you that Steam sold ads on their home page because I have had developers tell me they did and ask if the gaming store I worked for did the same and we did notVery interesting. Thank you for sharing. To be honest. I always assumed similar practice for the big online stores in general like Humble, Epic, and GOG (thier self promotion of CP2077 is bordering on ludicrous, lol)
Quoting: TheRiddickI find it hilarious people are comparing digital copies of games to physical goods in the retail markets like its Apples to Apples comparison. Its just not, too many people clueless about software development and cost/time associated.That's a really good point. I'm definitely both a culprit and a victim of the "Hey. It should be easy to program ..." in my job and I'm not even a programmer! I can only imagine what real programmers have to put with.
City builder Nebuchadnezzar is getting fire, crime and disease in the next free update
6 May 2021 at 11:29 pm UTC
6 May 2021 at 11:29 pm UTC
From my plays of Zeus, to me, it almost felt puzzle-like as creating a good layout is the main challenge to be solved.
It's a really cool idea. I hope the devs here keep up the good work.
It's a really cool idea. I hope the devs here keep up the good work.
Sony Interactive Entertainment announced a minority investment in Discord
4 May 2021 at 10:53 pm UTC
I honestly didn't know it was unavailable for consoles until I read a little on it yesterday. I kinda assumed it discord was everywhere
4 May 2021 at 10:53 pm UTC
Quoting: BielFPsWould be nice if we could use Discord to in consoles too...From my understanding from what I've read. I get the impression that's the point for Sony at least.
I honestly didn't know it was unavailable for consoles until I read a little on it yesterday. I kinda assumed it discord was everywhere
Imperator: Rome from Paradox is put on hold to focus on other projects
4 May 2021 at 12:40 am UTC
4 May 2021 at 12:40 am UTC
I'm also a sucker for antquity, for me it's one of the more approachable historical eras because we learned about it in school growing up. Although, I'd be really interested in a non western setting, maybe ancient India or China, although i'd really have to invest in learning the game and the cultural terms and meanings. I struggled hard with that with CK2.
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