Latest Comments by F.Ultra
Proton Hotfix update fixes Fallout 4 frame pacing issue on Steam Deck OLED
28 Apr 2024 at 2:52 pm UTC Likes: 6
What is the difference between frame-paced and v-synced gameplay ? [External Link]
quoted the best answer from the links above:
28 Apr 2024 at 2:52 pm UTC Likes: 6
Quoting: JarmerI think I'm even more confused about what frame pacing is ... Time to take a deep dive.Frame Pacing - Why one game's "60fps" looks great, and another game's "60fps" looks like crap [External Link]
What is the difference between frame-paced and v-synced gameplay ? [External Link]
quoted the best answer from the links above:
Frame pacing is how well (or not) the game engine delivers frames in an even split and is measured by the render times of each frame.
Example of good frame pacing at 60FPS
Frame 1: 16.67ms
Frame 2: 16.35ms
Frame 3: 15.98ms
Frame 4: 16.85ms
Example of poor frame pacing at 60FPS
Frame 1: 16.67ms
Frame 2: 35.35ms
Frame 3: 7.97ms
Frame 4: 10.56ms
Both of these examples would show a “solid” 60fps on an FPS counter, but one would feel smooth, the other would feel terrible and stuttery.
Ubuntu 24.04 LTS (Noble Numbat) is now available
28 Apr 2024 at 2:46 pm UTC
28 Apr 2024 at 2:46 pm UTC
Quoting: EikeOnly rearranging your build environment every 4 years instead of every 2 years isn't really how I would defined bit rot ;). Heck all the QA some of our customers have to perform on each release before they certify it for production takes almost those 4 years.Quoting: F.UltraYeah. I'm developer of industry software too, and we're doing our best to not do such things anymore. Bits do rot.Quoting: EikeI am a developer of enterprise software so yes this is exactly how at least that part of the industry works and thinks.Quoting: F.UltraBecause it's much easier to only change your build environment every 4 years instead of every 2 years.Not sure about that. You shouldn't sink too deep in the mud...
Quoting: F.UltraNot sure what mud you talk about, I have build environments that work for CentOS 4 still due to customer demand :)For old software, we're keeping old environments around as well.
Ubuntu 24.04 LTS (Noble Numbat) is now available
27 Apr 2024 at 4:49 pm UTC Likes: 2
27 Apr 2024 at 4:49 pm UTC Likes: 2
Quoting: EikeI am a developer of enterprise software so yes this is exactly how at least that part of the industry works and thinks. Not sure what mud you talk about, I have build environments that work for CentOS 4 still due to customer demand :)Quoting: F.UltraBecause it's much easier to only change your build environment every 4 years instead of every 2 years.Not sure about that. You shouldn't sink too deep in the mud...
Factorio devs detail their 'Linux adventures' in a new blog post
26 Apr 2024 at 5:31 pm UTC Likes: 6
26 Apr 2024 at 5:31 pm UTC Likes: 6
Quoting: Purple Library GuySo, as someone who knows diddly about programming I gleaned two main things from that post.#2 is exactly why I do and came to love open source, to be able to actually engage with your underlying dependencies as a developer was as being blessed to the halls of Valhalla after having been used to closed source libs where it was just "take it or leave it".
1: Gnome is annoying for developers
Factorio does not need to provide decorations on any other platform, nay, on any other desktop environment, but GNOME can (ab)use its popularity to force programs to conform to its idiosyncrasies or be left behind.2: Open source is great
I was hoping to utilize SDL's built-in clipboard functionality, but unfortunately SDL does not support incremental transfers. This means there are three options:
--Continue linking against X11, requiring users to install X11 on their system to be able to run the game (I don't want to mess with static linking).
--Figure out how to do runtime linking and implement that.
--Upstream our incremental transfers code into SDL so we can leverage SDL's clipboard functions and other SDL-based games can benefit from our work.
As you might guess, I chose the third option. The work to upstream our code is ongoing but should be done in time for Factorio 2.0's release.
Ubuntu 24.04 LTS (Noble Numbat) is now available
26 Apr 2024 at 5:26 pm UTC
26 Apr 2024 at 5:26 pm UTC
Quoting: Comandante ÑoñardoAfter upgrading to 22.04 from 20.04, I can not take screenshots anymore with the keyboard.. And that is an usefull feature for me.shift+prtsc works for me in 23.10, perhaps check that the shortcut haven't accidentally been changed?
Can you screencap with 24.04?
Quoting: WayneJetSkiBecause it's much easier to only change your build environment every 4 years instead of every 2 years.Quoting: CalinouEvery Ubuntu LTS release feels special, since it's often treated as the baseline for shipping apps that are portable across distributions. Of course, the oldest still-supported Ubuntu LTS is usually the one developers are targeting (currently 20.04), but in a few years from now, this will be Ubuntu 24.04.I am surprised devs would not be targeting 22.04 instead of 20.04. It is already 2 years old and I would imagine most users have upgraded to 22.04 by this point.
While I don't use Ubuntu anymore, it's still a distro I appreciate for this reason.
Ubuntu 24.04 LTS (Noble Numbat) Beta released
17 Apr 2024 at 2:18 pm UTC
17 Apr 2024 at 2:18 pm UTC
Quoting: Nevu_People often writes the most insane things and makes mountains out of molehills. While I personally would like everything to still be a DEB or RPM there really isn't much difference for an end user if a package is a Snap or not, that question is completely blown out of the water. Yes initially Snaps took a long time to load, but in 20.04 that changed and e.g Firefox loads under a second for me.Quoting: BoldosHappy Ubuntu user for more that a decade here :happy:How are you liking Ubuntu these days? Been thinking of making it my main distro after all these years despite the community saying Mint and Pop are just better. I don't know - Ubuntu feels comfy and I enjoy their default GNOME setup. But some will have you believe that Ubuntu is worse than Microsoft due to past mishaps and the current snap packaging system.
For both business (Ubuntu being my main daily workload driver) and pleasure (anything non-job related, incl. gaming of course).
I just cannot wait to get migrated to the new 24.04 LTS :heart:
KDE's Xaver Hugl on why Wayland explicit sync is such a big deal
9 Apr 2024 at 9:44 am UTC
9 Apr 2024 at 9:44 am UTC
Quoting: pleasereadthemanualgamescopeQuoting: TheRiddickBe a great day once NVIDIA gets [..] properly balanced HDR (is desaturated and wrong exposure atm).Is HDR even available at all? As far as I know, KDE only offers a partially-implemented version of HDR on their Wayland session.
XZ tools and libraries compromised with a critical issue
7 Apr 2024 at 2:29 pm UTC
7 Apr 2024 at 2:29 pm UTC
Quoting: nenoroalso it has to be sshd, aka the malicious libxz infects the OpenSSH server, not the client.Quoting: F.Ultraoh okay, well i don't use ssh anymore it used to be easy before. Now too many command line to enter before i can finally log inQuoting: nenoroWell back to Gzip or use ZSTD when i compile the kernel thenNo, the infection happens when xz itself in installed, not when you open xz files. So the danger is the presence of the compromised version of libxz on your system in combination with the usage of ssh.
Does this mean every package ending with tar.xz have risks ?
XZ tools and libraries compromised with a critical issue
31 Mar 2024 at 10:07 am UTC
31 Mar 2024 at 10:07 am UTC
Quoting: nenoroWell back to Gzip or use ZSTD when i compile the kernel thenNo, the infection happens when xz itself in installed, not when you open xz files. So the danger is the presence of the compromised version of libxz on your system in combination with the usage of ssh.
Does this mean every package ending with tar.xz have risks ?
GitLab takes down Nintendo Switch emulator suyu due to the DMCA
22 Mar 2024 at 2:16 am UTC Likes: 1
22 Mar 2024 at 2:16 am UTC Likes: 1
Quoting: kerossin"previously received a DMCA notice"There are basically no checks done on a DMCA. According to how the DMCA is written, a hosting site like GitLab have to take the property down when they receive a DMCA notice, then the people targetted by the DMCA (aka suyu) have to either accept it OR they have to tell GitLab that they believe that the DMCA is filed in error at which point GitLab is forced to bring the property back online but this then allows the part that issued the DMCA (aka Nintendo) to file a civil lawsuit against suyu so you would only counter a DMCA claim if you either think that #1 the DMCA really is invalid or #2 that who ever filed the DMCA is faking it and don't want to open an actual civil lawsuit.
But was it an actually legit DMCA? Does the project contain any copyrighted material?
At the same time I actually doubt they would bother to properly check. They can't even be bothered to fix well known 5 year old bugs so they're probably not gonna do something for someone else when it also could go into legal matters.
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