Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by F.Ultra
Dying Light 2 Stay Human is out and works well on Linux
6 Feb 2022 at 3:30 pm UTC

Quoting: Guest
Quoting: F.Ultra
Quoting: Guest
Quoting: anewson
Quoting: BielFPsThere's one thing that saddens me about this game is that, back then when they attempt to make a native version, they didn't had vulkan and the linux graphics were in a sorrow state. That resulted in a (opengl) poor performant native version specially compared to the later Proton that made use of a more performant API.
...
Interesting, I've been wondering why for some titles using proton performs better than some native ports; this explanation makes sense to me.
It performed so bad that it can't be due to the api or the bad drivers because:
1 there are examples of opengl games that perform much better
2 Drivers now are fine, but it still performs bad.

Much of the first opengl ports were just bad coded or badly wrapped.
That the first Dying Light performed bad on Linux is news to me, now I don't know how much different it would run on Windows on my hw since I don't have Windows anywhere, but I have 117 hours into the first game and performance for me is extremely good (RX480).
https://m.youtube.com/watch?v=kKdT3RuL9jQ [External Link]
So compared with the Windows version the performance is worse but the actual performance is still not horrible but completely fine. Well that matches my experience.

Dying Light 2 Stay Human is out and works well on Linux
5 Feb 2022 at 6:52 pm UTC Likes: 2

Quoting: Guest
Quoting: anewson
Quoting: BielFPsThere's one thing that saddens me about this game is that, back then when they attempt to make a native version, they didn't had vulkan and the linux graphics were in a sorrow state. That resulted in a (opengl) poor performant native version specially compared to the later Proton that made use of a more performant API.
...
Interesting, I've been wondering why for some titles using proton performs better than some native ports; this explanation makes sense to me.
It performed so bad that it can't be due to the api or the bad drivers because:
1 there are examples of opengl games that perform much better
2 Drivers now are fine, but it still performs bad.

Much of the first opengl ports were just bad coded or badly wrapped.
That the first Dying Light performed bad on Linux is news to me, now I don't know how much different it would run on Windows on my hw since I don't have Windows anywhere, but I have 117 hours into the first game and performance for me is extremely good (RX480).

Wine 7.1 is out with Vulkan 1.3 support
31 Jan 2022 at 6:25 pm UTC

Quoting: slaapliedje
Quoting: F.Ultra
Quoting: kaiman
Quoting: F.UltraI remember the days when GUI:s used color:
That pretty much changed with Workbench 2.x, however.


Guess grey never gets old for me :-)
Yeah unfortunately they changed the default to all grey, thankfully there where lots of projects like MagicWB that changed it up a bit:
I love MagicWB. Still prefer it over the new icons that the 3.1.+/3.2 come with. Do find it awesome that 3.2.1 came out recently.
Amiga lives forever :), I have to fix my A4000 someday, it has the famous leaky battery and have been stored for over 20 years since I found that it leaked so huge change the whole MB is ruined...

Wine 7.1 is out with Vulkan 1.3 support
30 Jan 2022 at 1:18 pm UTC Likes: 2

Quoting: kaiman
Quoting: F.UltraI remember the days when GUI:s used color:
That pretty much changed with Workbench 2.x, however.


Guess grey never gets old for me :-)
Yeah unfortunately they changed the default to all grey, thankfully there where lots of projects like MagicWB that changed it up a bit:

Wine 7.1 is out with Vulkan 1.3 support
29 Jan 2022 at 6:38 pm UTC Likes: 3

Quoting: kaiman
Quoting: lectrode(shown on left in following image [External Link]
Given those three alternatives, I'm still quite fond of the regular old Windows 2000 era look (the middle one). Good contrast, easy to see what's a button/tab/etc. and what's just text. Luckily, with my usage of Wine exclusively for gaming I don't really have to deal with Windows user interfaces.

At work, where I can't avoid them I always have to jump through hoops to get something that's halfway palatable.
I remember the days when GUI:s used color:


SDL 2.0.22 will default to Wayland on Linux
27 Jan 2022 at 8:02 pm UTC Likes: 1

Quoting: Phlebiac
Quoting: slapinThat won't affect SDL1 games.
Wasn't there talk of a SDL1 -> SDL2 wrapper library? So older SDL games could also benefit from the newer library?
Such a wrapper does exist:
https://github.com/MrAlert/sdlcl [External Link]

SDL 2.0.22 will default to Wayland on Linux
27 Jan 2022 at 3:44 pm UTC

Quoting: orzo
A lot of the heavy lifting involved (in libdeco) was done by Ethan Lee (...) almost all of the work involved was funded by sponsors of their GitHub.
Gnome/RedHat aren't exactly supportive of native Linux gamedev, are they.
I don't think that Red Hat could care less for gaming, they make their money on servers and workstations, not on desktops for gaming.

Lutris game manager adds support for Origin integration
24 Jan 2022 at 7:51 pm UTC

Quoting: slaapliedjeHasn't Origin been on there for a long time now? Like at least a year...

Wait, maybe I am thinking of GOG Galaxy...
Well it's not among the sources in the current version so probably not. I have though games like Dead Space 3 installed in Lutris and that one opens the Origin Client in order to launch the game so this is probably just to streamline the installation of Origin games somehow.

Easy Anti-Cheat gets much simpler for Proton and Steam Deck
23 Jan 2022 at 11:18 am UTC Likes: 1

Quoting: poiuzSo I have my doubts that many games will be made compatible for a system of which many developers are unsure. They'll rather wait to see how many people will install Windows on the Steam Deck before committing to anything.
Which would be a strange position since that would make them completely miss the free advertising that the Steam Deck launch will be for all who are verified. If I where a publisher, that alone would make it worth doing these 3 steps.

HITMAN 3 arrives on Steam and works flawlessly on Linux with Proton
22 Jan 2022 at 8:02 am UTC

Quoting: slaapliedje
Quoting: Liam Dawe
Quoting: slaapliedjeWould have been nice if they'd continued making native ports. But I feel native ports are going to be few and far apart, now that proton makes things 'just work'.
Well, they never did, that was Feral and they only did the first one too.
Yeah, but I mean Feral gets the license to do the ports, and then codes 'em on up. But they didn't do the second and now the third is coming out. That was my point.

Trying to remember the last one Feral did...

Aspyr did Civ6, and most people just bitch and moan about how bad it runs... which it runs fine for me (still runs faster on my desktop PC with a 3080 than it does on my m1 max macbook max pro max ultra, but not by much!)
Which could be either Feral not selling enough of HITMAN to make it interesting to also port 2 or that IO refused to sell the Linux rights to Feral (or they demanded a too high price for the license).