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Latest Comments by Ehvis
Info on Google Stadia from today’s Stadia Connect, Baldur’s Gate III announced too
7 June 2019 at 1:07 pm UTC Likes: 1

Quoting: MohandevirIt depends on the pricing of each games and the conditions, imo. Will they be ours forever, like Steam, even if it's not sold anymore, or are these games exposed to disapearing from the store like the Netflix model?

Kind of irrelevant in this. If Stadia stops supporting it, it becomes useless since you can't run it anywhere else. Which is the major problem with purchases for a service like this. Unless the price of games is so low that you would accept a throw-away purchase, this is a real deal breaker.

Info on Google Stadia from today’s Stadia Connect, Baldur’s Gate III announced too
6 June 2019 at 6:43 pm UTC Likes: 1

Quoting: GoboBefore you spend big coin on Stadia, take a step back and browse the Google graveyard.

The second that I read you actually have to buy games, that exact thing came to mind. So unless there is a link to play games you own in other stores (highly doubt it), it would basically be the worst of all worlds.

Info on Google Stadia from today’s Stadia Connect, Baldur’s Gate III announced too
6 June 2019 at 6:40 pm UTC

Quoting: x_wing
Quoting: scaine[Off topic, but how the hell did you manage to get a accent on your lower-case L character in "player"?? I thought it was a dead pixel on my monitor and only realised it was a unicode character when I scrolled up and noticed it was moving! :D

Thé ḿáǵíç óf ĺíńúx XD

The how isn't so difficult. I'm more wondering about the why. :S:

Info on Google Stadia from today’s Stadia Connect, Baldur’s Gate III announced too
6 June 2019 at 5:54 pm UTC Likes: 4

Quoting: PatolaThat's weird, almost no Linux natives. Are all these games streaming from and running on Linux?

I suppose the correct answer would be that they're running on the "Stadia platform". Which may be Linux/Vulkan based. But it is not your desktop.

Quake II RTX released with a demo along and the source code
6 June 2019 at 5:38 pm UTC Likes: 3

Everything maxed out @ 3440x1440 gave me 35-40 fps. Which with gsync would normally be reasonable to play something, but I couldn't aim with it to save my life. Lowering the rendering resolution to 80% upped it to 60 fps and got me a long much much better.

Even though it may not seem like much, I'm still quite impressed with it as a tech demo. Doing diffuse path tracing for lighting in insanely computationally expensive. My own little renders in Blender's Cycles renderer took 10 hours to do. Doing anything in realtime at all is pretty amazing.

Procedural Music Generator, a clever Unity tool developed on Linux that might save you some time
3 June 2019 at 9:54 pm UTC Likes: 1

Quoting: Projectile VomitAs a struggling, professional musician looking to shop his music to video game and movie producers in the very near future, I've gotta say, this really sucks.

Do you think it'll make any difference? I have a friend who is a composer. The only paid work he gets it through people he knows. It seems that in the TV/Movie business it doesn't matter if you are good, but if you know the right people. The game industry in only slightly better.

What are you clicking on this weekend? Let us know your current favourites
1 June 2019 at 8:55 am UTC

I'll do some Total War Three Kingdoms as well. First time playing any TW game for any amount of time, so I'm still a bit lost with it. I'll also continue my way through Irony Curtain. And there may be more Borderlands 2 at some point. Also need to try the new X4 update. So much to do and heat is expected for the weekend.

The dev of "Marble It Up!" had intriguing words to say about the native vs Steam Play argument for a Linux version
30 May 2019 at 11:13 pm UTC Likes: 3

The dev misses two points. One, leaving it to steamplay means the game will not be in the store for Linux. Two, there will be a substantial number of people that will rank it as a lower importance purchase because of it. And if I look at my own purchasing behaviour, it has a good chance of never making up on the list to a place where a purchase might actually happen. Since TW3 hasn't even managed to get there yet, a game like this would have no chance with me.

And that whole bullshit about native not being native is just weak. That goes exactly the same for any other platform and has nothing to do with Linux.

Aspyr Media confirm the free "Ultra HD" DLC for Borderlands 2 and The Pre-Sequel is coming to Linux
30 May 2019 at 9:25 pm UTC

Quoting: Whitewolfe80doesnt the epic store work perfectly under lutris it did last time i checked in with it now yes ill never buy anything epic related but if you got bl3 with a graphics card cant see the harm

Since I'm not up for a new gpu, It'll have to be steam. With the added advantage that it'll be cheaper six months later and that *if* there will be a Linux port that needs supporting, we should know it by then.

Retro arcade action-racer 'Byte Driver' is out, has you hacking everyone on the road
29 May 2019 at 9:24 am UTC

It does bring me back to my old Vectrex machine! Although that thing could never have managed this. I do miss the bright corner points that were typical of vector displays.