Latest Comments by Ehvis
NVIDIA have two new Linux drivers available, one stable and one Vulkan Beta
12 Dec 2019 at 11:50 am UTC Likes: 2
12 Dec 2019 at 11:50 am UTC Likes: 2
Quoting: trawzSo G-Sync can now work with Vulkan on Linux? That's great, gonna test it later today!G-SYNC has worked with Vulkan for years. This is about the issue with VR headsets not v-syncing properly when your main display had G-SYNC. Which was a big nuisance and I'm happy it's finally fixed!
The Humble Choice game bundle subscription has launched replacing Humble Monthly
6 Dec 2019 at 8:48 pm UTC
6 Dec 2019 at 8:48 pm UTC
Quoting: bacattasteam keys ?The DE is just a bundle with the normal game and the extras, so the key will have the Linux version.
Shadow of the Tomb Raider as a Linux version or is it only the "definitive edition" ?
Linux support for the others ?
The Humble Choice game bundle subscription has launched replacing Humble Monthly
6 Dec 2019 at 7:32 pm UTC Likes: 3
6 Dec 2019 at 7:32 pm UTC Likes: 3
Probably a decent month if you don't have SottTR already, but nothing much if you do.
However, the "Classic plan" faq says that you can pause without risk of losing classic, so that's very nice!
However, the "Classic plan" faq says that you can pause without risk of losing classic, so that's very nice!
It's already possible to play Halo: The Master Chief Collection on Linux with Steam Play
4 Dec 2019 at 10:48 pm UTC
4 Dec 2019 at 10:48 pm UTC
Quoting: Purple Library GuyProbably. But that would be an exploitable flaw which will then be fixed and the cycle has to start all over again. Nice for those enjoying that challenge, but not really practical for Linux gamers.Quoting: EhvisIf it's that weak then why can't we just convince the dang thing it's talking to the kernel even though it isn't? Sure, that might not be an ideal solution from the game developers' point of view, but hey, if they don't like it they can make Linux versions of their games.Quoting: fagnerlnJust a question, how good is EAC? I know that VAC has a lot of vulnerabilities, and there's cheaters in all valve's games.I think it's more like a virus scanner. It weeds out the easy to catch stuff. I've heard plenty of reports from cheaters in games that have anti-cheat (any kind). While some reports might be sore losers, I have no doubt there are people with enough time on their hands to beat it. Just like any other cracking, it becomes a sport in itself.
It's curious how fast EAC conquested the market, and most of the newer games have it.
It's really "cheater-free"?
It's already possible to play Halo: The Master Chief Collection on Linux with Steam Play
4 Dec 2019 at 6:49 pm UTC
4 Dec 2019 at 6:49 pm UTC
Quoting: fagnerlnJust a question, how good is EAC? I know that VAC has a lot of vulnerabilities, and there's cheaters in all valve's games.I think it's more like a virus scanner. It weeds out the easy to catch stuff. I've heard plenty of reports from cheaters in games that have anti-cheat (any kind). While some reports might be sore losers, I have no doubt there are people with enough time on their hands to beat it. Just like any other cracking, it becomes a sport in itself.
It's curious how fast EAC conquested the market, and most of the newer games have it.
It's really "cheater-free"?
It's already possible to play Halo: The Master Chief Collection on Linux with Steam Play
4 Dec 2019 at 3:30 pm UTC
4 Dec 2019 at 3:30 pm UTC
Quoting: gustavoyaraujoI doubt it. I don't see how this is even possible without the cooperation of the EAC devs.Quoting: rkfgI think the biggest issue with EAC is how intrusive it is. It clearly includes a kernel-level driver (I found issues describing BSoDs caused by EasyAntiCheat.sys) and Wine, being a userspace set of libraries, simply can't emulate kernel APIs because it would require root access and a kernel module. So Epic/Valve will either develop such a module and provide a way to build/load it from Steam (more likely) or drop the low-level part of anticheat which would make Linux a more preferable platform for cheaters (much less likely). Or maybe they'll find a middleground and do whatever's possible from userspace but with elevated privileges (access to /dev/mem, /dev/kmem and such).That's really a thing We should care about. But maybe Valve is planning to do this inside the Steam Linux Runtime. What you think?
TBH, I don't like any of these possibilities because this anticheat gets full access to your memory, processes and devices and can potentially steal passwords, keys and whatnot.
The open source Nintendo Switch Emulator 'yuzu' now has a Vulkan renderer
4 Dec 2019 at 1:13 pm UTC Likes: 5
4 Dec 2019 at 1:13 pm UTC Likes: 5
The blog post is quite interesting. They're basically saying that Vulkan is for AMD support because AMD OpenGL drivers are terrible. For NVIDIA OpenGL is the way to go because it matches better with how it is used by games.
It's already possible to play Halo: The Master Chief Collection on Linux with Steam Play
4 Dec 2019 at 11:38 am UTC Likes: 7
4 Dec 2019 at 11:38 am UTC Likes: 7
This is one of the weirdest store pages on Steam. It has a purchase option for "Halo: Reach". It is also there as DLC, which has a store page that says it's a DLC and requires The Master Chief Collection. And the Master Chief Collection is a package that includes Halo: Reach. Ok then.
Anyway, never played Halo in my life, so nostalgia for me to worry about.
Anyway, never played Halo in my life, so nostalgia for me to worry about.
Quake II RTX got an update to further improve the graphical fidelity
29 Nov 2019 at 8:44 am UTC
29 Nov 2019 at 8:44 am UTC
Quoting: Doc AngeloIt's just awesome that practical effects hold up so much. As a kid I always thought that the Enterprise in TNG was a computer generated model. But it's not. It's a real model.True. Just look at that picture of the crystalline entity, it wouldn't have taken 10 years for that to look dated.
Quake II RTX got an update to further improve the graphical fidelity
29 Nov 2019 at 8:30 am UTC
29 Nov 2019 at 8:30 am UTC
Quoting: Doc AngeloBut that shot is not CGI, these are models. Only 3 scenes in TNG were made with computers: https://memory-alpha.fandom.com/wiki/CGI [External Link]And the page you linked lists at least 12.
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