Latest Comments by Ehvis
Keep an eye on 'Veloren', an open source multiplayer voxel RPG written in Rust
5 Oct 2019 at 9:50 am UTC
5 Oct 2019 at 9:50 am UTC
Quoting: SpirimintThat's what I got as well. There are multiple issues about this in the issue tracker tagged "bug", so something that needs to be fixed for next release.Quoting: Liam DaweI got thisQuoting: SpirimintAwesome i just thought today. I would like to play Cube World. Even i think the Level System is brilliant :)Try it in terminal, worked for me.
But now i will try Veloren first :)
Edit: Hm ok i downloaded the nightly Version. But how i start this game? Double Klick on veloren-voxygen won't work.
/Games/Veloren$ ./veloren-voxygen
ALSA lib pcm_dmix.c:1052:(snd_pcm_dmix_open) unable to open slave
ALSA lib pcm_dmix.c:1052:(snd_pcm_dmix_open) unable to open slave
ALSA lib pcm_route.c:867:(find_matching_chmap) Found no matching channel map
ALSA lib pcm_route.c:867:(find_matching_chmap) Found no matching channel map
ALSA lib pcm_route.c:867:(find_matching_chmap) Found no matching channel map
ALSA lib pcm_dmix.c:1052:(snd_pcm_dmix_open) unable to open slave
ALSA lib pcm_dmix.c:990:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
ALSA lib pcm_dmix.c:990:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
ALSA lib pcm_dmix.c:990:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
ALSA lib pcm_dmix.c:990:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
ALSA lib pcm_dmix.c:990:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
ALSA lib pcm_dmix.c:990:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
ALSA lib pcm_dsnoop.c:556:(snd_pcm_dsnoop_open) The dsnoop plugin supports only capture stream
ALSA lib pcm_dsnoop.c:556:(snd_pcm_dsnoop_open) The dsnoop plugin supports only capture stream
thread 'main' panicked at 'device not available: "Invalid argument"', src/libcore/result.rs:1165:5
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace.
In the multiplayer action game Foreskin Fury you get to hop around as a big wobbly penis
4 Oct 2019 at 1:09 pm UTC Likes: 2
4 Oct 2019 at 1:09 pm UTC Likes: 2
For the first time on GOL, I feel myself needing my Twitch emotes.
The huge sounding EVERSPACE 2 from ROCKFISH Games is now live on Kickstarter
3 Oct 2019 at 12:01 pm UTC Likes: 3
3 Oct 2019 at 12:01 pm UTC Likes: 3
Quoting: PatolaIt should have space legs.The thing that made it really good in X4 is the sense of scale that you from stepping out of you craft into the giant dock and actually needing the walkways to get around quickly. Makes it feel quite different even though it technically doesn't serve much purpose in the game.
When you play games like X4: Foundations, Elite: Dangerous and No Man's Sky where you can leave your ship, so that you intuitively feel that you are a person and not a weird spaceship creature, you barely can go back to the ship games. I hope more games adopt this approach.
The Eternal Castle: Remastered is now available on Linux
3 Oct 2019 at 11:04 am UTC Likes: 3
3 Oct 2019 at 11:04 am UTC Likes: 3
Mostly CGA palettes. Brings me back to how I played the first Larry and Space Quest games.
The huge sounding EVERSPACE 2 from ROCKFISH Games is now live on Kickstarter
2 Oct 2019 at 3:16 pm UTC Likes: 3
2 Oct 2019 at 3:16 pm UTC Likes: 3
Quoting: LeopardIf anyone wants to try how bad is their VLK renderer , there is a demo of game Supraland on Steam. Simply run it natively first ( it is using VLK on Linux) and then go with Proton.Supraland has issues that go way beyond Vulkan, so I wouldn't use that as the best example for Vulkan performance. Even on DXVK it should be performing much better than it does. However, I don't expect Vulkan performance to be great unless some magic happens in the coming year. Makes me remember the promise of ARK of getting performance increase with D3D12 that they never managed to get. Looks like UE4 was so hopelessly written towards D3D11 and it's biting them now.
Graveyard Keeper is getting a 'Stranger Sins' DLC that will let you build your own tavern
30 Sep 2019 at 11:03 am UTC Likes: 2
30 Sep 2019 at 11:03 am UTC Likes: 2
To be released on my birthday. That's probably a sign I need this!
I did quite enjoy the base game. The only problem is a balance issue. At some point you've finished all the story bits, but you need to unlock quite a bit of stuff for the endgame. IIRC, it was mostly a grind for blue experience points. Took me 55 hours to complete and realistically it should have been 10 hours less. Or alternatively it should have had some more interesting things to do in the late game. Have a shorter prequel sounds nice though.
Never heard of Swag and Sorcery since it was windows only. Apparently a good thing this time.
I did quite enjoy the base game. The only problem is a balance issue. At some point you've finished all the story bits, but you need to unlock quite a bit of stuff for the endgame. IIRC, it was mostly a grind for blue experience points. Took me 55 hours to complete and realistically it should have been 10 hours less. Or alternatively it should have had some more interesting things to do in the late game. Have a shorter prequel sounds nice though.
Never heard of Swag and Sorcery since it was windows only. Apparently a good thing this time.
The WWI FPS 'Tannenberg' is free to play this weekend, plus all M2H games on sale
27 Sep 2019 at 11:23 am UTC
27 Sep 2019 at 11:23 am UTC
Quoting: Commander StraxNo bullet physics.What's interesting is that this is a game without an artificial crosshair, which would make it a prime candidate for having some form of bullet physics.
The Long Dark is celebrating five years since release, Episode 3 of the story due in October
26 Sep 2019 at 8:33 am UTC
26 Sep 2019 at 8:33 am UTC
Quoting: chancho_zombiejust some rough numbers...if the game is 29.99 they made about 70 million usd. Not bad for a small studio. (Probably is less because I'm not a considering the purchases made on sale and regional prices)And with regional pricing and sales it will probably be less than half. Also interesting, if you assume that they had an average of 20 people working for 5 years, then the development would have cost somewhere around $10M. Well beyond any indie dev and their kickstarter funds were just a drop. Makes you wonder what the game would have been like if it hadn't taken off immediately.
The massive overhaul for Factorio is now live for everyone, get ready to build big
26 Sep 2019 at 8:14 am UTC
26 Sep 2019 at 8:14 am UTC
Went to try it for five or ten minutes before bed last night. It's a good thing I looked at the clock an hour later. :D
Also, for those waiting to get it on a sale, don't get your hopes up. It has never been discounted and it doesn't look like they're planning to.
Quoting: DMGWhat is main goal in this game? Survive, launch yourself back to space or what?I assume that something like that is the end game. But I never got close.
Also, for those waiting to get it on a sale, don't get your hopes up. It has never been discounted and it doesn't look like they're planning to.
ATOM RPG had another massive update recently adding in an Isometric mode
25 Sep 2019 at 9:45 pm UTC
25 Sep 2019 at 9:45 pm UTC
Quoting: BeamboomOh well. At least I now know what isometric is :DWell, technically isometric also means that you view the coordinate system at an angle of 45 degrees to the side and 45 degrees down. Or in other words, looking at the origin from coordinate 1,1,1. This is how it applies to technical drawings. But since the coordinate system is not showing in games, it tends to be a bit more flexible on viewing direction. Always viewing down though! It would look majorly weird if you could see far away without a perspective projection.
- AMD say the Steam Machine is "on track" for an early 2026 release
- GOG did an AMA and here's some highlights - like how they'll continue using generative AI
- Epic Games Store saw a 57% increase in purchases for third-party PC games in 2025
- Civilization VII major update "Test of Time" will stop the forced civ swapping
- Discord is about to require age verification for everyone
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck