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Latest Comments by Ehvis
Artifact is an exciting and engrossing card game from Valve, out now
29 Nov 2018 at 10:30 am UTC

Quoting: TheSHEEEPYou can finance something without being that greedy:
So exactly how greedy is "that greedy"? Do you know how many booster packs you need to get a competitive deck? Do you know the drop chance of the rarest card in the game? Do you know how important the rarest card is for actually winning the game?

All this sounds like some of the reviews on Steam: "This game has not depth to it" (play time 1 hour). Seriously?

I share the worry that it could be abused. But it is too early to tell. So I spent 18 Euro to find out. I spent that much on a game with 5 hours of gameplay, so I'm sure it'll be worth at least that amount. Unless I don't enjoy the game, then I have learned at least that fact.

Artifact is an exciting and engrossing card game from Valve, out now
29 Nov 2018 at 12:16 am UTC Likes: 1

Quoting: GuestThe fact that valve would rather do this over giving the fans what they really want(half life 3 or anything that is not gwent with dota 2 characters) from valve speaks volumes to how much valve actually cares about the people that play valves games

someone had to say it
But could they actually make a game that lives up to the hype?

An update on the cross-platform Civilization VI patch for Linux and the recently announced expansion
28 Nov 2018 at 10:28 am UTC Likes: 1

Quoting: PatolaIf Civilization VI can fix their multiplayer support, why can't the Total War games?
They did. Cross platform multiplayer works perfectly between Mac and Linux. As for Windows, Creative Assembly won't let them.

Some underappreciated gems going cheaper in the current sales, ends tomorrow
26 Nov 2018 at 9:40 pm UTC

Quoting: dpanter
Quoting: Whitewolfe80Deadfall its an fps with b movie acting but its fun it clocks in at about 4/5 hours and its linux version works perfectly fine at its offer price of either 1.99 or 2.99 its a good deal.
Did you mean Deadfall Adventures? https://store.steampowered.com/app/231330/Deadfall_Adventures/ [External Link]
It's on Steam sale for 5€, dunno where you saw it for 2 or 3. :)
That was what I was thinking. Plus, no way you'd finish that on four or five hours.

Tower of Time, the rather good RPG had a big update to improve performance
26 Nov 2018 at 10:51 am UTC

I actually had to uninstall this game because it went into a reinstall loop on steam where it updating->verifying->updating->.... forever. Uninstalling and reinstalling it worked for a day and then it happened again. First (and last) time I had an issue like that with steam.

An update on INSOMNIA: The Ark for Linux, still coming but no ETA
26 Nov 2018 at 10:25 am UTC Likes: 1

With Underworld Ascendant bombing quite a bit, this remains the hope for a new and interesting RPG experience. I hope they manage it from a gameplay and story perspective.

DXVK 0.93 is out, helping out Dark Souls III, Overwatch and a new config option for shader compiling
24 Nov 2018 at 9:14 pm UTC Likes: 1

Quoting: subIf that is true, we should expect very early announcements from Feral, right?
This was an early announcement.

Atmocity, a city builder where gravity doesn't matter will have Linux support
22 Nov 2018 at 2:58 pm UTC

I'm not really seeing what the point of this game is. Once the novelty of the 3d layout wears off (I can't imagine that holding interest for long), what is there to keep you playing? All I see is placing basic rectangular blocks. No roads. No transport networks. I don't see anything that really appeals to me.

Explore an alien world in the Koruldia Heritage, a pixel-painted adventure RPG
22 Nov 2018 at 11:28 am UTC

A weird and interesting mix. Both 3d and pixel graphics. I noticed both turn based and action combat. The only thing that really triggered me was the clunky camera movements in those 3d transitions. Of course, the real value of this will be determined by writing, which is a bit hard to judge right now.

Shadow of the Tomb Raider is officially coming to Linux in 2019
21 Nov 2018 at 3:58 pm UTC

Quoting: MasterSleort
Quoting: liamdawe
Quoting: MasterSleort
Quoting: aejsmith
Quoting: MasterSleortWonder if Feral will make use of stream-output / transform feedback on Vulkan?
Never needed it.
Probably right since it's a newer game, however, it was specifically mentioned that transform feedback was implemented for projects such as DXVK AND porters.
Only needed for games on Windows that actually make us of the DirectX feature it's designed to help with - very few use it.
I get that, but none of you actually answered the question in mind. Just because very few games use it doesn't mean that Shadow of the Tomb Raider wont as well. It's simply not an exhaustive answer. Now if you know it from a Feral employee or a tool enlighten me, or played the game using Proton/wine without any issues (and without the extension of course available in driver), then that might be a good indicator that it is not used.
Since this is actually a Windows compatibility thing, it's a valid question. I doubt Feral will answer it though. Same as they won't answer whether they will work from the DX11 or DX12 version of the engine.

However, I don't recall seeing any reports of the Win version needing transform feedback with DXVK, so that means that Feral will likely not need it either.