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Latest Comments by Ehvis
NVIDIA have officially announced the GeForce RTX 2000 series of GPUs, launching September
20 Aug 2018 at 10:13 pm UTC

I'm in need of a big upgrade. With the new i9's coming in October and the RTX2k series in September, I'll at least have something to compare with before I choose what I want for the next five years.

Graveyard Keeper from Lazy Bear Games and tinyBuild is out with same-day Linux support
19 Aug 2018 at 10:45 pm UTC

Quoting: silmethIt starts with no problem when I have my Steam Controller turned off and when it is set to the default configuration (which does not work, as the game does not see the controller anyway).

But iff I turn the controller on and set any community controller profile that maps it to keyboard and mouse, the game no longer starts, and in the log I too get the null pointer error:

Receiving unhandled NULL exception
#0  0x007fca503639c0 in funlockfile
#1  0x007ffe2e383bf0 in std::vector<std::vector<std::pair<int, int>, std::allocator<std::pair<int, int> > >, std::allocator<std::vector<std::pair<int, int>, std::allocator<std::pair<int, int> > > > >::~vector()
#2  0x007ffe2e383c70 in oc_frag_recon_inter2_c
[… the rest of the stack]
Interesting. That part of the trace is identical to mine. Except I don't have a steam controller connected. I do have a bunch of other input devices plugged in though. Time to check something!

Edit: And indeed, unplugging all the other controllers (wheel+joystick+xbox360) fixed the problem.

Graveyard Keeper from Lazy Bear Games and tinyBuild is out with same-day Linux support
19 Aug 2018 at 2:00 pm UTC

Quoting: Cyril
Quoting: Ehvis
Quoting: CyrilWhat does it say when you launch it via the terminal?
Player.log gives me a backtrace ending in an unhandled NULL exception in funlockfile. Same when I run it outside of steam.
I don't know. But it seems to be an Nvidia driver issue, what's your version? Have you tried to upgrade it?
Xpander had a similar issue with Rust here [External Link].
Unfortunately, that solution didn't change anything.

Graveyard Keeper from Lazy Bear Games and tinyBuild is out with same-day Linux support
18 Aug 2018 at 10:00 pm UTC

Quoting: CyrilWhat does it say when you launch it via the terminal?
Player.log gives me a backtrace ending in an unhandled NULL exception in funlockfile. Same when I run it outside of steam.

Graveyard Keeper from Lazy Bear Games and tinyBuild is out with same-day Linux support
18 Aug 2018 at 8:38 pm UTC

Anybody else with having crashes on startup? With Ubuntu no less!

The crash is only for the 64 bit version. The 32 bit version starts and plays, but can crash due to out of memory and other reasons as well.

Since it's working perfectly for Samsai, it's probably a dependency issue with 18.04. Or maybe even the Nvidia driver.

Grab a glass as Wine 3.14 is out today with DXTn texture decompression support and plenty of fixes
18 Aug 2018 at 10:51 am UTC Likes: 2

Nobody commenting on that this is Wine π! :)

[edit]Even though pi looks really bad in the used font.[/edit]

DXVK 0.70 is out with support for Direct3D 10 over Vulkan in Wine
17 Aug 2018 at 6:16 pm UTC

Quoting: Avehicle7887
Quoting: EhvisBut does it run Fortnite?

Sorry. Couldn't resist. I'll see myself out now! :D
It does - https://www.youtube.com/watch?v=jS11MBNaVpw [External Link]

Thanks to DXVK and Wine it's becoming increasingly easy to switch to Linux without giving up your fav games.
Best make that "it did". Since the Fortnite update, not so much anymore.

DXVK 0.70 is out with support for Direct3D 10 over Vulkan in Wine
17 Aug 2018 at 1:12 pm UTC Likes: 4

But does it run Fortnite?

Sorry. Couldn't resist. I'll see myself out now! :D

CrossCode, the 2D action RPG set in the distant future to officially launch on September 20th
16 Aug 2018 at 3:10 pm UTC

Always had an eye on this on. Wasn't going to put time into a story based rpg that's still in EA though.