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Latest Comments by Ehvis
There's now over 200 Steam Frame Verified games
7 Oct 2026 at 8:01 am UTC Likes: 1

Quoting: RavenWings@Ehvis & benstor214:
Its not the same, sadly. Some games have VR and Non-VR modes and its entirely possible for the Non-VR to run fine on the hardware while the VR-Mode has problems due to issues with the controls or hunger for more processing power etc. The game "Raganarok" for example (the one with the drums) only gave me blackscreen in VR but started fine in flat mode (didn't have time to look into it further yet).
I also don't want to have all games that run perfectly well via streaming mixed in the same "playable"-pot with games that run well on-device but have some other minor issues.
That is still not a game issue though. Both Proton and SteamVR Linux issues happen as well. This would have nothing to do with a rating. If it's broken (it doesn't run on the intended platform), sure, but then the game should be fixed. If it can run, it can stream. How well depends entirely on your setup.

There's now over 200 Steam Frame Verified games
6 Oct 2026 at 12:37 pm UTC Likes: 1

Quoting: RavenWingsI really wish they would split the system for the Frame into four different kinds of "Verified"

- On-Device VR
- On-Device Non-VR
- Streaming VR
- Streaming Non-VR
On-Device is frame verified. Apply a filter to get what you want. Unfortunately not "unfilter".

Streaming verfied is impossible since that applies entirely on your PC.

Half-Life Legacy arrives December 12 but you'll need Proton on Linux due to Native Linux issues
5 Oct 2026 at 10:34 am UTC Likes: 1

Quoting: EikeFor HL-2 I installed HL-2 update, but I just found comments that it might be irrelevant nowadays?

And one more question, AI says I should play Half-Life 2: Episode one and Two as well?!?
I've never had the feeling that HL2 "upgrades" fixed more than they broke. Especially with the anniversary update, I think the base is perfectly fine.

And yes, the episodes should definitely be played. Alyx will spoil "some things" and they're definitely meant to be played first.

Here's the highest rated Native Linux Steam games from September 2026
5 Oct 2026 at 9:12 am UTC Likes: 1

Quoting: Liam Squires-HandReally glad you guys like this format, I'll keep doing it then :)
I like the format. One thing you could add the link to the image as well as it seems very natural to click that.

SteamVR Beta v2.18.1 brings more Linux fixes and general improvements
2 Oct 2026 at 11:50 am UTC

Quoting: posthum4nI just received my Frame today but I'm very scared I'm going to have the same broken experience again on my Linux+NVidia combo. I'm already complaining without having tested because I'm too skeptical that it will actually work for me. WHY DO I BUY IT THEN. No idea. Maybe I can resell it when it won't work again like Index did or Bigscreen Beyond that didn't work in Linux+NVidia.

At least I would be able to play for an hour wireless before the headset battery is drained.

I'm only typing this to mentally prepare myself for another disappointing VR Linux experience.
As a long time NVidia + VR user, I can say that while this does not fix all SteamVR issues for "us", it avoids a lot of them. Most of the issues are related to hardware interfacing and those are entirely bypassed by the Frame. So you'll have a much better time once you get the dongle working properly.

I still get approximately 10% less frames in SteamVR than I did in Monado though.

The Witcher 3: Wild Hunt — Remastered is out now
30 Sep 2026 at 7:47 am UTC

Quoting: omer666First thing I noticed: FXAA is almost non-existent...
Here's my theory on that. The game will flat out refuse to render more than 66% of native resolution. When you choose FXAA (or None) it will just do a basic scaling resulting in horrible image quality. I guess they didn't really go in and fix the terrible DX12 implementation, they just try to upscale their way out of it.

The Witcher 3: Wild Hunt — Remastered is out now
29 Sep 2026 at 8:14 pm UTC Likes: 1

Tried it for a bit and I came back heavily disappointed. Part of that may be due to proton/vkd3d compatibility problems, but time will tell how much that really is.

Key rebinding is completely borked. The UI works, but most of the rebinds don't actually work in game. This alone makes the game unplayable.

UI improved a bit, but honestly nothing special. The biggest issue (inventory) is still the same. It's funny because the Witcher 2 inventory was a more complete system.

And then there is the rendering. I ignored RT (which doesn't work anyway) and set everything to Ultra+ expecting low framerates. I was suprised to see that I still locked 60 fps. Great, right? But things just didn't look right. Certain grainy pop-ins. Trees in the distance that were pixelating in the wind. Blaming the default FSR (set to ultra performance), I turned anti-aliasing off (yes, upscaling is the same setting as anti-aliasing). The result was absolutely horrifying. If that is what it's rendering under the hood, then I'm not surprised that it ran well.

I'll keep my fingers crossed that an update to vkd3d may help. But as it is now I'm considering it unusable.

Valve made a Steam Frame Dongle troubleshooting script for Linux gamers
29 Sep 2026 at 12:22 pm UTC

This was certainly an interesting one. When I plugged in the dongle, it "appeared to work". Network manager saw it, it gave me Wifi networks and both Steam PC and the Steam Frame were able to pair to it. However, actually using it for anything did not work. Good thing that Liam pointed to a previous article that mentioned the regulatory domain thing, which is what fixed it.

It does make me wonder how distros deal with that. Why is it not set up immediately when selecting the time zone? Does anything else need it? Is it only dealt with when you have a radio in your PC (which I don't)? And of course I need to now see what the proper way is to make this permanent.

The Witcher 3: Wild Hunt — Remastered is out now
29 Sep 2026 at 11:04 am UTC

I only watched a few youtube videos, but same as my initial reaction to the trailer, I'm still not a fan of the new "look" of the game. Part of this may be bias from playing the game for 400 hours, but there's just something about it that doesn't feel right. Other things feel outright bad. Saw some shots of the cutscene after the initial griffin encounter and the conversations in the White Orchard inn and the lighting looked awful. Way too dark and it made the colors look a bit weird. Overall it gave me the feeling that they were too busy implementing new technology to worry about what it did to the artistry. This stuff (especially shadows being to dark), was already an issue in the NG update, but seems worse here.

Luckily all this is just ray traced/path traced things as youtubers like to be fancy. So maybe things are better when all that stuff is turned off. This will be what I'm using anyway since I highly doubt that anything RT related will run in an acceptable manner.

SteamVR Beta v2.18.1 brings more Linux fixes and general improvements
27 Sep 2026 at 10:04 am UTC

Quoting: melkemindIf anyone has the same problem:

a) Put all the various wireless dongle stuff back to controlled by Steam/automatic/whatever.
b) sudo pacman -Syu wireless-regdb
c) reboot to make the previous change work
d) iw reg get -- this will probably say it's country 0, UNDEF
e) sudo iw reg set US (or whatever the appropriate regulatory domain for your country is)
f) Dongle should now pair and connect correctly
Thanks! That was indeed enough to make the dongle work.

Still have to figure out how to control things properly. KDE keeps spamming notifications of it deactivating the adapter, which is annoying. And obviously I'd like some control over settings and quality. But at least step 1 is done!