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Latest Comments by Ehvis
SteamVR Overlay not working on Arch or Manjaro Linux? Here's a fix
18 Nov 2021 at 8:40 am UTC

Quoting: Termy
Quoting: PalancaValve is doing since last year a poor job on Linux and virtual reality.
I have the very same impression sadly. I really hope that's just because they are caught up with the Deck and it will get better again when that is released and settled down.
It appears that even Valve is not willing to put more than a minimum of effort in to support a niche of a niche. Never forget that they're a business. The current focus is the Steam Deck, which is not a realistic device for VR. I do think they still have bigger plans for the future though and if this includes something with more power, then SteamVR may become a priority.

SteamVR Overlay not working on Arch or Manjaro Linux? Here's a fix
17 Nov 2021 at 4:07 pm UTC Likes: 1

Arch problems. Of course, for me the overlay won't show at all nine out of ten times, but at least I don't have arch problems. :tongue:

Supporting Linux / Proton and the Steam Deck with BattlEye is just an email away
6 Nov 2021 at 10:41 am UTC Likes: 2

The tweet makes it sound like the BattlEye support is tied to the Steam client. If that's the case, I'm sure we'll have a couple of unhappy people.

Humble Choice for November has Project Wingman, WRATH: Aeon of Ruin plus more
3 Nov 2021 at 9:09 am UTC Likes: 1

Quoting: JuliusArgg... And I just bought Project Wingman on a regular sale.

Still this looks like a good selection after some months of less interesting ones (which I paused).
Still not impressed. For me this was my sixth pause in a row. At this rate, it's going to take years to get through my available months.

Linux has now seen 4 months of being above 1% on the Steam Hardware Survey
2 Nov 2021 at 9:08 am UTC

I got my survey again early October. So still pretty much getting them once a year.

Steam Client Beta improves Steam Cloud syncing, Shader Pre-Caching
22 Oct 2021 at 4:18 pm UTC Likes: 1

Quoting: minidouHas Shader Pre-Caching been broken for a few weeks ? My Steam updates almost every game every day for a few MB (I figured it is shader downloading since it used to look like small updates).
You probably just didn't notice. Steam used to remove the shader downloads from the list after they were done, but since the download page update they remain there.

Half-Life 2 and the episodes get a Beta with Vulkan (DXVK) and more
19 Oct 2021 at 1:51 pm UTC Likes: 2

Quoting: BielFPs
Quoting: EhvisMaybe that's the reason. Learn with the games that won't have the biggest impact before tackling the big ones.
Portal 2 / Left 4 Dead 2 also have more active players than hl2, and both of them received this update before. So I don't think that's the main reason...
True. Could also be that the presence of VAC creates an additional headache.

Half-Life 2 and the episodes get a Beta with Vulkan (DXVK) and more
19 Oct 2021 at 1:10 pm UTC Likes: 4

Quoting: Liam DaweConsidering even on Windows some users have been using DXVK to improve performance in their games, it's probably not all that difficult to slot it in.
But that's just using the DLL files, so similar to proton and not dxvk native.

Quoting: BielFPsFunny they prioritized Half Life 2 series before Team Fortress 2, which has way more active players.
Maybe that's the reason. Learn with the games that won't have the biggest impact before tackling the big ones.

Half-Life 2 and the episodes get a Beta with Vulkan (DXVK) and more
19 Oct 2021 at 11:48 am UTC

Quoting: Liam Dawe
Quoting: Ehvis
Quoting: mphuZApparently, the DXVK port is also being prepared for Firewatch
https://steamdb.info/app/383870/history/ [External Link]
Firewatch is native. And Unity. How is that supposed to work?
If true, it's likely much easier to use DXVK Native than it is to upgrade Unity for improved Vulkan support in-engine.
I'm no Unity expert, but I don't think it's any easier to modify unity to run with dxvk native. Sounds more like a very dirty hack job. In that case Proton would be far easier to manage.

Half-Life 2 and the episodes get a Beta with Vulkan (DXVK) and more
19 Oct 2021 at 11:21 am UTC Likes: 1

Quoting: mphuZApparently, the DXVK port is also being prepared for Firewatch
https://steamdb.info/app/383870/history/ [External Link]
Firewatch is native. And Unity. How is that supposed to work?