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Latest Comments by minidou
Valve put their 'Pressure Vessel' container source for Linux games up on GitLab
30 October 2020 at 5:32 pm UTC

Quoting: Linas
Quoting: minidouI still don't understand what a user is supposed to make of "Steam Linux Runtime".
Not so much right now. Although it is already useful for getting games like Dying Light to work properly.

The whole idea is to give a stable runtime environment to the game developers where you don't need to care about what distribution is the game run on, or that upgrades to the system would break something. It is essentially a Linux compatibility layer for Linux to address the main argument a lot of people have against Linux - fragmentation.

So it is for linux games then. Another step to the existing libs bundled with steams. I thought this was to package proton/wine configs, I think it is misplaced, or mislabeled. Why does it appear on windows games ?

Valve put their 'Pressure Vessel' container source for Linux games up on GitLab
30 October 2020 at 11:11 am UTC Likes: 1

I still don't understand what a user is supposed to make of "Steam Linux Runtime".

bpytop might be the freaking-coolest way to monitor your Linux system
15 October 2020 at 5:53 pm UTC Likes: 4

Now it just needs to be rewritten in rust.

G2A has paid Wube Software over illegitimate Factorio keys
21 May 2020 at 8:04 pm UTC

The only problem is still Wube not having knowledge on how to make a decent online store. They wanted to cut corners they should have implemented 3-D Secure and such and kept an history of key binded to transaction id, it's not rocket science.

Psyonix are ending support for Rocket League on both Linux and macOS (updated)
23 January 2020 at 10:30 pm UTC Likes: 1

QuoteThis "new technologies" bit was interesting, perhaps they've decided to go DirectX 12 with an Unreal Engine upgrade?

They wouldn't make directX12 mandatory, so that can't make an argument.


QuoteUpdate: Psyonix are now suggesting to request a refund from them on their support portal.

Well that's bullshit cause their refund page states :

QuoteIf you'd like a refund for a Steam purchase, upon contacting them their own refunding criteria will apply. It is possible to qualify for one. This may trigger an automatic purchasing ban on our system. You can dispute the purchasing ban, we'll simply need you to submit a ticket with the explanation of the refund request. We'll take it from there!

https://support.rocketleague.com/hc/en-us/articles/360015502374-Refunds

So no refund possible after 2 weeks or 2hrs of playtime.

New Steam Client Beta upgrades the Linux Steam Runtime Container and Remote Play Together
6 December 2019 at 9:29 pm UTC

Should I try to run games with Steam Linux Runtime instead of proton ? SLR is the default now. If it's based on containers how would that work if no one bothered making a container image for non whitelisted games ?

Lutris game manager 0.5.4 released with Python 3.8 support and lots of fixes
28 November 2019 at 6:45 pm UTC Likes: 1

I'm not confused on how to download a wine version, I'm confused on which I should download to suit my needs and what do they mean. It needs wine package descriptions and tags, as well as a filter feature.

AMD announce their third-gen Threadripper processors and a 16 core flagship Ryzen 9
7 November 2019 at 9:21 pm UTC

Quoting: DedaleEspecially for us EU folks. It won't be at 675 € !

Yes, that's the current price of the few 3900X remaining. It probably won't be available before 2020 either.

AMD have delayed the Ryzen 9 3950X and 3rd generation Threadripper until November
20 September 2019 at 8:10 pm UTC

QuoteWe are focusing on meeting the strong demand for our 3rd generation AMD Ryzen processors in the market

Good. I'm still waiting for my 3900x

A French court has ruled that Valve should allow people to re-sell their digital games
20 September 2019 at 11:40 am UTC Likes: 1

Quoting: ShmerlHm, according to this. EU already allowed it before. So what's new in this ruling?

https://en.wikipedia.org/wiki/First-sale_doctrine#Application_to_digital_copies

QuoteIn Europe, the European Court of Justice ruled, on July 3, 2012, that it is indeed permissible to resell software licenses even if the digital good has been downloaded directly from the Internet, and that the first sale doctrine applied whenever software was originally sold to a customer for an unlimited amount of time, as such sale involves a transfer of ownership, thus prohibiting any software maker from preventing the resale of their software by any of their legitimate owners.[5][6][7] The court requires that the previous owner must no longer be able to use the licensed software after the resale, but finds that the practical difficulties in enforcing this clause should not be an obstacle to authorizing resale, as they are also present for software which can be installed from physical supports, where the first-sale doctrine is in force.[8][9] The ruling applies to the European Union, but could indirectly find its way to North America; moreover the situation could entice publishers to offer platforms for a secondary market.

It's not "new" because it's not a new law, it's a ruling. Valve's EULA contains illegal clauses, the ruling confirms it.

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