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Latest Comments by minidou
Steam Client Beta improves Steam Cloud syncing, Shader Pre-Caching
22 October 2021 at 3:55 pm UTC

Has Shader Pre-Caching been broken for a few weeks ? My Steam updates almost every game every day for a few MB (I figured it is shader downloading since it used to look like small updates).

The developer of Rise to Ruins is absolutely mad and has secured funding for their games
16 March 2021 at 3:25 pm UTC Likes: 5

Stonk !

Important footnote :
Quote(EDIT/Update: No you ridiculously awesome goofballs, I didn't yolo into $GME. :P)

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
9 December 2020 at 9:24 pm UTC Likes: 14

Another zeroday AAA Proton support. Nice.

What have you been gaming on Linux recently? Come have a chat
8 November 2020 at 1:30 pm UTC

Has no one mentioned Hades ? I'm 30 hours in and still enjoying it. Runs perfectly out of the box with steamplay. Although you have to use the directx version as the Vulkan one surprisingly doesn't work.

Valve put their 'Pressure Vessel' container source for Linux games up on GitLab
30 October 2020 at 5:32 pm UTC

Quoting: Linas
Quoting: minidouI still don't understand what a user is supposed to make of "Steam Linux Runtime".
Not so much right now. Although it is already useful for getting games like Dying Light to work properly.

The whole idea is to give a stable runtime environment to the game developers where you don't need to care about what distribution is the game run on, or that upgrades to the system would break something. It is essentially a Linux compatibility layer for Linux to address the main argument a lot of people have against Linux - fragmentation.

So it is for linux games then. Another step to the existing libs bundled with steams. I thought this was to package proton/wine configs, I think it is misplaced, or mislabeled. Why does it appear on windows games ?

Valve put their 'Pressure Vessel' container source for Linux games up on GitLab
30 October 2020 at 11:11 am UTC Likes: 1

I still don't understand what a user is supposed to make of "Steam Linux Runtime".

bpytop might be the freaking-coolest way to monitor your Linux system
15 October 2020 at 5:53 pm UTC Likes: 4

Now it just needs to be rewritten in rust.

G2A has paid Wube Software over illegitimate Factorio keys
21 May 2020 at 8:04 pm UTC

The only problem is still Wube not having knowledge on how to make a decent online store. They wanted to cut corners they should have implemented 3-D Secure and such and kept an history of key binded to transaction id, it's not rocket science.

Psyonix are ending support for Rocket League on both Linux and macOS (updated)
23 January 2020 at 10:30 pm UTC Likes: 1

QuoteThis "new technologies" bit was interesting, perhaps they've decided to go DirectX 12 with an Unreal Engine upgrade?

They wouldn't make directX12 mandatory, so that can't make an argument.


QuoteUpdate: Psyonix are now suggesting to request a refund from them on their support portal.

Well that's bullshit cause their refund page states :

QuoteIf you'd like a refund for a Steam purchase, upon contacting them their own refunding criteria will apply. It is possible to qualify for one. This may trigger an automatic purchasing ban on our system. You can dispute the purchasing ban, we'll simply need you to submit a ticket with the explanation of the refund request. We'll take it from there!

https://support.rocketleague.com/hc/en-us/articles/360015502374-Refunds

So no refund possible after 2 weeks or 2hrs of playtime.