Latest Comments by s_d
Introducing The Humble Bundle with Android 6!
20 Jun 2013 at 6:02 am UTC
Regarding differentiating Telltale, I quite disagree. The 11 bit studios sale feels a lot like the old one-studio bundles (which I don't think we'll be seeing ever again, as those will be converted to weekly sales, I suspect), but the Telltale sale feels like the THQ one (which was not a weekly sale). Hence, I feel the distinction is somewhat arbitrary and unhelpful. Humble have always offered bundles/deals of varying sizes and apparent "value", so I don't really see why the branding should somehow cause their offerings to be considered a vastly different thing. The averages are certainly lower, but they run for half the duration of the other offerings, but I'm fairly certain that most of the bundle revenue comes in the first week anyway (hence the goodies added to the beat-the-average bonus halfway through).
20 Jun 2013 at 6:02 am UTC
Quoting: CheesenessOh, you are right! I can't believe I forgot about Samorost 2, Machinarium, Botanicula and Sword & Sworcery (I think they're all unarguably point-and-click adventure games).Yes, my definition contains all of those titles, and I include TRAUMA as well, with caveats. It was an interesting, and thought-provoking, experience. The navigation mechanic was a bit obtuse (to me) in that your last polaroid per area inevitably ended in pixel-hunt territory, but I certainly see what you mean. Both it, and Myst, are puzzle-heavy, inventory-less, first-person adventures, with ambient/emergent story structures. One could place The Seventh Guest (and it's ilk) in that box as well, and still, they are basically point-and-click. For me, The Room falls over into puzzle game territory (although it purports a story as well; I have yet to finish it, so I can't vouch for the story aspect).
I'd probably place TRAUMA in whatever box Myst lives in, which gameplay-wise is fairly different from the first few mentioned.
The Telltale stuff hasn't been in a Humble Bundle though (only a Humble Weekly Sale to date), which I think is important to differentiate - Too many people have trouble telling Humble's different brands apart.
Regarding differentiating Telltale, I quite disagree. The 11 bit studios sale feels a lot like the old one-studio bundles (which I don't think we'll be seeing ever again, as those will be converted to weekly sales, I suspect), but the Telltale sale feels like the THQ one (which was not a weekly sale). Hence, I feel the distinction is somewhat arbitrary and unhelpful. Humble have always offered bundles/deals of varying sizes and apparent "value", so I don't really see why the branding should somehow cause their offerings to be considered a vastly different thing. The averages are certainly lower, but they run for half the duration of the other offerings, but I'm fairly certain that most of the bundle revenue comes in the first week anyway (hence the goodies added to the beat-the-average bonus halfway through).
FRONTIERS - Explore, Discover & Survive with native linux version
20 Jun 2013 at 4:51 am UTC
20 Jun 2013 at 4:51 am UTC
Yes, distributing personally is great and all, but I'd much prefer Desura keys (and a standalone installer on Desura to download).
It appears that the Humble Store is aggressively seeking out cross-platform Kickstarter successes (such as Whispering Willows, Dog Sled Saga, and dozens of others) and offering up a Humble widget on their sites, PLUS offering to help them gather pre-orders... at only a 5% take. That's hard for indies to say no to, and is a very, very good deal, indeed. I still prefer Desura because I use the updater client for convenience, and back up the standalone installers to protect my investment.
It appears that the Humble Store is aggressively seeking out cross-platform Kickstarter successes (such as Whispering Willows, Dog Sled Saga, and dozens of others) and offering up a Humble widget on their sites, PLUS offering to help them gather pre-orders... at only a 5% take. That's hard for indies to say no to, and is a very, very good deal, indeed. I still prefer Desura because I use the updater client for convenience, and back up the standalone installers to protect my investment.
Welcome to the new site for GOL.com see inside for details!
19 Jun 2013 at 6:32 am UTC
19 Jun 2013 at 6:32 am UTC
Quoting: KamilSet up a Flattr button and I'll subscribe.Well, we have no Flattr here, but you can donate directly via PayPal (hit the donate button at on the left of the top menu bar of the site, which goes here.
Welcome to the new site for GOL.com see inside for details!
19 Jun 2013 at 6:29 am UTC
19 Jun 2013 at 6:29 am UTC
Quoting: HamishIf there is a darker theme made, I may consider using it. This one does feel a tad too bright for my personal taste.Yes, I would use such a theme as well. Better yet that the site remembers my theme preference on login :)
Introducing The Humble Bundle with Android 6!
19 Jun 2013 at 6:16 am UTC
19 Jun 2013 at 6:16 am UTC
Oh yes, certainly. Well, at least, depending on your definition of the genre!
Recall the Amanita Designs titles, specifically Samorost 2, Machinarium, and Botanicula. These are probably the closest (though, the narrative in Botanicula is thin enough that some, including Speedster, would prefer to call it more of a puzzle game). Loosen your definition a little, and we can include TRAUMA, Sword & Sorcery and Stacking as well. Loosen your platform a little, and there is, of course, the Telltale Games bundle. Loosen both, and we might include The Room (though, it's more of a puzzle game linked by a loose plot than Botanicula!).
Recall the Amanita Designs titles, specifically Samorost 2, Machinarium, and Botanicula. These are probably the closest (though, the narrative in Botanicula is thin enough that some, including Speedster, would prefer to call it more of a puzzle game). Loosen your definition a little, and we can include TRAUMA, Sword & Sorcery and Stacking as well. Loosen your platform a little, and there is, of course, the Telltale Games bundle. Loosen both, and we might include The Room (though, it's more of a puzzle game linked by a loose plot than Botanicula!).
The Funding Crowd 6 (Jun 11th - 17th)
18 Jun 2013 at 10:06 pm UTC
18 Jun 2013 at 10:06 pm UTC
FRONTIERS is looking interesting: http://www.kickstarter.com/projects/railboy/frontiers-explore-discover-survive [External Link]
Take a peek a the pitch video; it's a very pretty looking game...
Take a peek a the pitch video; it's a very pretty looking game...
Explore, Discover & Survive in a massive, relaxing open world that emulates the tone of classic first person RPGs.IndieDB page: http://www.indiedb.com/games/frontiers [External Link]
FRONTIERS blends the feel of first-person RPG classics like Daggerfall with the relaxing tempo & simplicity of a point-and-click adventure. Discover ancient mysteries, live off the land and fight deadly creatures, all in a beautiful open world.The dev also has a very interesting article about his earlier IndieGoGo experience [External Link], which (I believe) reinforces my commentary about GarageGames' IGG campaign for Torque3D on Linux.
Introducing The Humble Bundle with Android 6!
18 Jun 2013 at 9:27 pm UTC
18 Jun 2013 at 9:27 pm UTC
Really glad to see an adventure game featured again! The fact that it's Broken Sword is even better... in fact, I believe this is Revolution Software's first Linux title. I wonder if they'll continue to sell the Linux version, or hide it away (as we've seen before). I'd like to see it on Desura, Humble Store, along with the usual Steam key!
That said... I supported their Kickstarter, and ended up with GOG credits for their games, and also bought the Android version of BS: DC when it was on sale for 25 cents :-)
It will still be fun to play the Director's Cut natively, though!
That said... I supported their Kickstarter, and ended up with GOG credits for their games, and also bought the Android version of BS: DC when it was on sale for 25 cents :-)
It will still be fun to play the Director's Cut natively, though!
The Funding Crowd 6 (Jun 11th - 17th)
18 Jun 2013 at 8:45 pm UTC
Also, I'm definitely with Munt, on this one... GhostControl is the top gem. Day-1 support, isometric retro-pixel tactical strategy... and a surprisingly jaunty reggae theme! It's exactly the kind of weird thing that is only created in the indie scene :)
18 Jun 2013 at 8:45 pm UTC
Quoting: SabunThe image of futurama and spongebob is the best thing I've seen all day! :DMe too!
Also, I'm definitely with Munt, on this one... GhostControl is the top gem. Day-1 support, isometric retro-pixel tactical strategy... and a surprisingly jaunty reggae theme! It's exactly the kind of weird thing that is only created in the indie scene :)
A contender to Unity for Linux appears, enter Leadwerks
18 Jun 2013 at 7:18 pm UTC
18 Jun 2013 at 7:18 pm UTC
Quoting: AnonymousI'm more interested in the open source contender... http://www.polycode.org [External Link]Holy crap, dude, where did that come from?! It looks awesome! Wonder why I've never heard of it... is it new?
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