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Latest Comments by muntdefems
Ostrich Island: The Best 'Bad Game' On Steam
18 Jan 2015 at 7:54 pm UTC Likes: 1

Also available (since a long time ago) at Desura [External Link] and at ShinyLoot [External Link], even though the dev seems to have forgotten about any other store [External Link] once he has hit Steam. :(

The Mims: Beginning, A Quirky God Game, Now Available
18 Jan 2015 at 7:50 pm UTC Likes: 1

Backer here. Unfortunately the devs aren't planning on releasing it anywhere outside of Steam, so I might end up gifting my key...

GOL Survey Results: November
1 Dec 2014 at 8:14 pm UTC

Great work Segata! I also think you shouldn't comment too much on variations < 2-3%, but then you may end up not commenting on anything once it stabilizes. :P

I love the temporary results for the last question. Looks like we've got quite a few PC Master Race adherents here.

Quoting: GuestThe Witcher 2 is not a Wine wrapper.
True, but it isn't native either which I think is the point.

Pocket Rumble A 2D Fighting Game On Kickstarter
21 Nov 2014 at 12:33 pm UTC

It's actually their second attempt at Kickstarting this game. Their first campaign [External Link] failed a little over one year ago; it included a Linux version with its base goal (which incidentally was lower than the current one) and we covered it in TFC#16.

I wouldn't get my hopes too high for it though, as it doesn't seem to be trending towards the required $35k. The typical final 48h rush would need to be truly spectacular...

The Funding Crowd 39
18 Nov 2014 at 7:09 pm UTC

Quoting: fleskWe got a mention in the latest update from Weather Zen [External Link]. :)
Yay! :D

I've replied (in a gramatically terrible way) to this update just to set the record straight and give you credit for that writeup.

Ensign-1, The Space Shooter Sim Lives Again On Steam Early Access
14 Nov 2014 at 6:03 pm UTC

Quoting: BumadarIsn't that the same as https://www.kickstarter.com/projects/1902082235/multiplayer-space-combat-ensign-1 [External Link] ? which was one of the 1st kickstarters I backed.
Indeed it is.

Quoting: articleI do hope any updates on Steam are also put up on Desura though.
I'd settle for a working Linux build of the current version, though. :|

Humble Indie Bundle 13 - Hits A Milestone As 100 Linux Ports Reached
30 Oct 2014 at 10:13 am UTC

I've tried all the games in the bundle except for Amnesia: AMFP and almost all of them seemed to work fine: Insanely Twisted Shadow Planet so far has crashed two times (although it's the one I've played the most by a wide margin).

I didn't have any problem with Tower of Guns. If I had to point something out though, I'd say its somewhat low feedback when you're hurt. Several times I found myself with very low health without being aware I had been hit so much (especially in boss battles). But this is probably the game's fault, and not the Linux port's.

The Funding Crowd Isn't Going Anywhere Either... If You Don't Let It
29 Oct 2014 at 1:58 pm UTC Likes: 1

Quoting: SkullyI refuse to crowd fund games. And I also refuse to pre-order now too. So I don't even read the articles normally.


Seriously though, I don't think crowdfunding and pre-ordering are even similar things. In many cases, a crowdfunding campaign is the only hope for a game of ever being finished and released. But even when the campaign is successful there's always a certain amount of implicit risk of failure that must be taken into account -- mostly because these devs are usually just beginning their careers. So backing a crowdfunding campaign cannot be seen as a discounted pre-order, but as a way of increasing the chances of a proto-game to become a reality. At least that's how I see it.

PS: Of course, I too get angry when e.g. some of those devs don't stick to their word and neglect a promised Linux version of their game.

Forward To The Sky, A Fantasy Platformer Coming To Linux
28 Oct 2014 at 7:56 pm UTC

This game was on Indiegogo [External Link] back in May but didn't manage to reach its modest $3k goal. I'm surprised the devs didn't put it on Greenlight earlier.

The Funding Crowd Isn't Going Anywhere Either... If You Don't Let It
28 Oct 2014 at 7:51 pm UTC Likes: 1

Quoting: GuestIMO the previous funding crowd articles were too long and didn’t have enough (or any) screenshots. I’d rather get a screenshot per game with a short description of the genre and what makes it unique or worthwhile.
Interesting suggestion. I guess some screenshots won't hurt and they can contribute to diminish the wall-of-textiness of previous articles that could drive some readership away.