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Latest Comments by c927776
Deus Ex: Mankind Divided looks like it may be getting a Linux & SteamOS release
3 Sep 2016 at 1:44 am UTC

Quoting: X6205Well... nice fairytale :) But since this game is more demanding than Batman Arkham Knight (fixed long time ago), realistically i don´t see posibility for this game to come to Linux. You must have quite powerful GPU. Even GTX 970 is barely usable on Windows and Linux port will degrade performance 40-50% so you will need GTX 1080 to play this on "High" preset at 1080p @ 40-50 FPS on Linux. So how many Linux gamers have latest, high-end rig? This port would make no sence financially, but the same applies for Mac port with their laughable laptop-grade GPU´s and yet, they still have better games. So if they want to do it, they will need to degrade graphics greatly. Feral and Aspyr should port their older games to Linux. Older Deus EX HR-DC, Batman games, Bioshock 1+2 or Rage.. and then they can reconsider Arkam Knight and maybe Mankind Divided, when it is fixed and complete edition out, sometimes next year..
Please STOP using common sense and join the hype, Hitman and DE:MD are coming to Linux very soon™! #SquareEnix<3Tux

The Witcher 3 was apparently never planned for Linux
3 Sep 2016 at 1:28 am UTC

Just hype more and dont criticize anything, you know, just like in last 4 years, someone will tweak it to run good in wine, we will give it a platinum status and call it a port, because Windows ABIs running on Linux are best ports!

C# and .Net 4eva!!! #ILoveLinuxSpecificBugsInUnity3d

System Shock remake has blasted past the Linux stretch goal, officially coming to Linux
24 Jul 2016 at 2:23 am UTC

@TheGZeus: You win! Fuck 64bit software, fuck portable scripts, fuck software that can be ran on all distros, distros that are worth using must came with IA-16/32/64/MIPS/ALPHA/ARM/SPARC etc. runtime libraries why fucking not and fuck Wayland, 1984's X will be perfect forever.

System Shock remake has blasted past the Linux stretch goal, officially coming to Linux
23 Jul 2016 at 3:27 am UTC

Quoting: TheGZeus32-bit libs sure are useless for gaming *cough*.
If you have 64 bit hardware 32bit is useless for anything, Im using pure 64 bit distributions for 10+ years, I have 32GB ram for 5 years, 8GB for 5+ years before that, In some Linux surveys 5 years ago 95%+ of Linux users used 64bit distros, there was almost 0 (ZERO) proprietary games on Linux before steam (they all are 32bit) and Valve was in position to force 64bit and they fucked it up. I dont get your point, in which use case 32bit is superior in gaming? Pointers are shorter, who gives a shit with GB's of ram.

Quoting: TheGZeusYeah, dash, because the _shell_ really hampers performance. Dash is distro-specific, as well (d is for Debian).
I didnt said dash because of performance but because if you write something that works on dash it will work on almost every other shell, bash, zsh, tch, kch etc. My point is to use lowest common denominator when using libs and high level bullshit which is not necessary to actually run the game but can cause distribution specific dependency...

Quoting: TheGZeus...Wayland? No one cares about Wayland. No one cares about egl.
Pretty much everyone cares about Wayland, almost all X developers are developing wayland, almost every WM, toolkit is trying to spupport Wayland/EGL, welcome to Earth...

Quoting: TheGZeusThe steam client is a lot more than just a browser. It's also their DRM, multiplayer client (including voice chat), download manager...
All of that can be opensourced, DRM is prolly server sided, like everything else.

Quoting: TheGZeusMy point is that you know less than you think. Just read up on these subjects a bit more and come back to it.
What is the point of this statment? How can I know what to read when you did not tell me where I was wrong?

System Shock remake has blasted past the Linux stretch goal, officially coming to Linux
22 Jul 2016 at 6:28 pm UTC

Quoting: mr-egg...a side by side installation of Ubuntu for FREE...
Fuck Ubuntu (or any other distro of that complexity), if they want to support all linux distributins they need to create "minimal distro" (take Arch or Gentoo and cut useless crap) and by minimal I mean SDL, X, kernel, alsa, minimal shell (dash), minimal WM, and libraries only needed to run game and already mentioned stuff; that way game will run on all distros, and wont depend on distro specific bullshit. Also if they are doing dynamic linking ship libraries with game, give us ability to use ones installed on our system and dont use steam-runtime crap which will be outdated very soon; if not link staticall, compile 32 and 64 bit versions with conservative flags and game will run on Linux for decades.

Steam client is big problem also, because it is 32 bit application and pulls bunch of "for some users useless crap" like Pulseaudio, 32bit libs; this situation is more fucked up than WOW64 on Windows, because on F/LOSS backward compatibility means nothing when you have source code and can recompile/relink software when API/ABI breaks. Audio/video libs on linux are develoepd very rapidly, Winte... Wayland is coming and steam-runtime will become complicated mess. Valve could also open source Steam client, it is very bad web browser anyway.

Rust has now sold over 30 thousand copies on Linux
22 Jul 2016 at 6:08 pm UTC

Quoting: ElectricPrismSo 19.99 * 34,291 = 685,477.09
We in Europe pay in €, I payed this game 25-28€ just after Linux "port" was released, could not played it on Linux for 2-3 years because it was full of bugs; game runs bad and look ugly even on Windows, tried it last time 1y ago, maybe something changed.

System Shock Pre-Alpha Demo now available on Linux, nearing stretch goal
18 Jul 2016 at 2:48 pm UTC

Quoting: rustybroomhandleMicrosoft is also one of the top contributors to the Linux kernel - so better hop onto BSD if you want to escape. ;)
(it's mostly stuff to aid Linux on their cloud platforms, but still - Microsoft code in the kernel)
Yes it is and their contributions are written in C language, using some GNU extensions and kernel API; their contributions where in staging for long time and they almost got ditched by Linus because Microsoft programmers didnt want to program by Linux kernel guidelines, it would be nice for Linux gamers to have same high standards as Linus has for kernel code.

Decision to support and propagate Unity games and engine is bad from Linux user standpoint because engine is bad on Linux, development tools are all on Windows, it uses Microsoft language and Microsoft API (.Net/D3D as first class citizens), and Im pretty sure that they are going to get bought by a Microsoft very soon, and when that happens, MS will sabotage Unity on Linux in every way possible.

System Shock Pre-Alpha Demo now available on Linux, nearing stretch goal
17 Jul 2016 at 9:07 pm UTC

"System Shock is a complete remake of the genre defining classic from 1994, rebuilt from the ground up with the Unity Engine."

Remember kids Unity is part of .Net foundation and it is writen (mostly) in C#, so when you finance Unity games you are financing and spreading Microsoft technologies, good job!

http://blogs.unity3d.com/2016/04/01/unity-joins-the-net-foundation/ [External Link]

Dear Valve and Steam Machines OEMs, you have it all wrong
13 Jul 2016 at 2:16 pm UTC

"First and foremost, deliver the best performance at the lowest cost possible."

And how are you going to do that when drivers are crap on Linux, so called "ports" are crap, cheapest hardware manufacturer has crap support on Linux etc.

At this moment Steambox is quite opposite of quoted text, it is worst performance for the highest price and cherry on top is shitload of Linux specific bugs in games and steam that no one is fixing for 4 years.

Worms W.M.D will see a slight delay with the Linux version
13 Jul 2016 at 2:01 pm UTC

If there is a delay with Linux version it means that Linux version was afterthought which means that original source is optimized for Windows and "port" will be bad as usual.