Latest Comments by c927776
Heavy Gear Assault now on Linux, some thoughts after testing it
13 Jul 2016 at 1:57 pm UTC Likes: 1
Steam client is bad, steam client forces you to use 32 bit binary's. Just NOW Store/Community tab in steam client stalled on me when I tried to play youtube video and that happened on Windows, I dont know why they are trying to be a Web browser when they suck at it. Im losing authentication with steam way to often and then I get kicked from multiplayer rounds in some games, fucking DRM, if Steam API/Authentication servers are down every game that depends on them is unplayable. As a guy who plays multiplayer games 90% of the time, that is a big problem.
Please stop propagating Steam because we all will regret it very soon, insist on games that could be played without any third party dependency.
13 Jul 2016 at 1:57 pm UTC Likes: 1
Quoting: ElectricPrismWithout steam I'm easily complacent, steam makes installing easy & management easy.Same could be said about any other "store" from Apple, Microsoft, Google, Sony etc.
Steam client is bad, steam client forces you to use 32 bit binary's. Just NOW Store/Community tab in steam client stalled on me when I tried to play youtube video and that happened on Windows, I dont know why they are trying to be a Web browser when they suck at it. Im losing authentication with steam way to often and then I get kicked from multiplayer rounds in some games, fucking DRM, if Steam API/Authentication servers are down every game that depends on them is unplayable. As a guy who plays multiplayer games 90% of the time, that is a big problem.
Please stop propagating Steam because we all will regret it very soon, insist on games that could be played without any third party dependency.
The Ship: Remasted released for Linux, it's quite funny
7 Jul 2016 at 8:09 pm UTC
7 Jul 2016 at 8:09 pm UTC
I played original for more than 100 hours, great game and concept. Too bad they are using Unity engine + Steam API dependency + game looks same as original it is just less cartoony. Pretty much same shit on inferior engine it will be in EA forever and will fail miserably, typical money grab.
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As a Linux user, if game was done in UE4 (maybe Cryengine we need to se how it behaves on Linux), with support for 128+ players coupled with bigger maps and longer matches, added modes from "Blody good time" and striped from Steam API dependency, maybe it would be worth 10€, but this is DOA.
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As a Linux user, if game was done in UE4 (maybe Cryengine we need to se how it behaves on Linux), with support for 128+ players coupled with bigger maps and longer matches, added modes from "Blody good time" and striped from Steam API dependency, maybe it would be worth 10€, but this is DOA.
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