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Latest Comments by Zlopez
Wine Staging 2.15 released with more Direct3D 11 improvements
24 August 2017 at 6:22 am UTC

I'm running a Windows VM at work and it's a painful experience every time I must work with it. It takes too many resources to just run, that running anything inside it is really annoying. But because most of the customers of our company are using software, that can't be run in the wine, the VM is a necessary evil.

At home I'm playing mostly native games and testing some games on wine to fill AppDB data for the once I maintain.

Wine Staging 2.13 released with more Direct3D 11 goodies and performance fixes
26 July 2017 at 12:11 pm UTC Likes: 1

razing32Hmm , at one point a Wine update broke my steam client so could not play the original Company of Heroes. Curios how it behaves in this new update.

Yes, the 2.11 broke the steam client. But this is already fixed in 2.12.

Albion Online hasn’t exactly been the smoothest of launches so far, but I'm hopeful for the future of it
21 July 2017 at 11:58 am UTC Likes: 4

michaBtw. for those with launcher problems (only on distributions we do not supported officially support to my knowledge). We now deploy the latest client without the launcher to this URL:

http://live.albiononline.com/clients/albion-online-fullgame-linux.zip

Of course that means you have to manually re-download it every time we deploy a new version/patch.

There is also flatpak package which could be installed using these commands:
flatpak --user remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
flatpak --user install flathub com.albiononline.AlbionOnline

God game 'The Universim' now has a demo to try on Steam
20 July 2017 at 10:37 am UTC

I already bought it after I tried the tech demo they have on page.
But I was also unable to start it from the Steam, I can only hear the sound, otherwise I have black screen.

SAELIG, a strategy, role-playing, simulation, and trading game will come to Linux
22 June 2017 at 9:14 am UTC

The concept seems similar to The Guild II. Which for me is one of the best games I ever played. Sad it has so many bugs.

I will see how the SÆLIG will look when released.

Wine 2.9 released with support for Direct3D tessellation shaders
26 May 2017 at 11:12 am UTC Likes: 1

Nice I will test it on WH40k: Eternal Crusade.

Feral announce that Dawn of War III will use both OpenGL and Vulkan
26 May 2017 at 11:10 am UTC Likes: 2

Awesome to see Vulkan support on another game.

Feral Interactive are teasing something, again
5 May 2017 at 6:59 am UTC

nitroflowSpace Hulk: Deathwing would also be cool, and the shooting sound is close to one of the weapons in that game too.

I didn't played the Space Hulk: Deathwing, but from what I read, the game is really bad. Stupid AI, many bugs and others things, that are making it unplayable, so I rather see DoW 3 instead of Space Hulk. But what I want to see on Linux is Battlefleet Gothic.

Kuduzkehpanwill it be platform independent multiplayer ? or will it be just like CoH 2 and DoW 2

This mostly depends how the multiplayer code is done. If the game uses dedicated servers than probably yes, but if the network code will be same as in Space Marine or DoW 2 than probably no.
I didn't played the DoW 3, so I'm unable to say if the Relic has better multiplayer code than in DoW 2.

Feral Interactive are teasing something, again
4 May 2017 at 11:54 am UTC Likes: 11

I think it's Dawn of War 3, the sound of the gunfire is very similar to the imperial knight solaria from DoW 3.

Just for comparision View video on youtube.com time 5:46.

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