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Latest Comments by Xicronic
Europa Universalis IV: Dharma is now available, some thoughts
6 Sep 2018 at 6:52 pm UTC

Quoting: thelimeydragonTried playing CKII again today, then remembered why I stopped. It's a good game but I'm so confused whilst playing it.
Watching Arumba (or any competent CK2 player) helps a lot, personally I did not consider myself "good" at the game until I had sunk 400 hours... it's a commitment for sure.

The Linux Civilization VI patch with cross-platform multiplayer hit a bug, going back to approvals this week
28 Aug 2018 at 12:38 am UTC Likes: 8

Quoting: TeodosioThis is NOT the way to support GNU. Compared to this, we would be better off with Valve's Proton indeed.
The game should have been programmed from the start to be cross-platform.
While it's not ideal, I think having the developer officially support their own product on Linux (even by way of a porting company) is superior to the "maybe it works" Proton offers - and it's not like Valve is going to expand the whitelist to 1,000 games tomorrow.

The Linux-powered Ataribox Joystick has been revealed, looks delightfully retro and rather stylish
29 Nov 2017 at 4:59 am UTC

Quoting: Tuxee
Quoting: mahagrI really hope it'll be Ryzen based, if it is, it'll be instant buy for me. If it's using older AMD, I see no point of getting the device...
What makes you think it's gonna be AMD64 architecture? More likely it will be ARM based.
Doubtful, if they're going to offer any non-vintage-Atari games, they will need Steam support. Which necessitates x86

The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
4 Jul 2017 at 2:31 am UTC Likes: 3

Just reading about this all makes me sad. Thanks Jaycee for doing wonderful work getting some VP titles onto Linux. I played through Saints Row 4 with my girlfriend recently, and I am digging into Micro Machines right now and quite enjoying it. I wish the rest of the community were less toxic.

Micro Machines World Series is being ported to Linux by Virtual Programming
1 Jun 2017 at 2:50 pm UTC Likes: 3

VP also recently reworked their ticket system. Hopefully they are stepping up their game, They have done valuable work and I would like to see them do more.

Ballistic Overkill updated as promised with Vulkan, but it's now completely broken (UPDATED with temp fix)
16 May 2017 at 8:30 pm UTC

There also seems to be an in-game bug now where people can see others through walls. It's become a sniperfest =/

Mesa now has a shader cache in Mesa-git for r600/radeonsi
23 Feb 2017 at 4:35 pm UTC

Quoting: Avehicle7887Great news for AMD users, hopefully it will be enabled for Intel HD too one day (unless it's there already), Sometimes I'm stuck only with a laptop.
It is, in fact Intel did the bulk of the shader caching work. The recent patches by Arceri just allow R600/RadeonSI to interface with the driver nonspecific code Intel made.

Of course, I think it only supports recent Intel chipsets.

AMD officially announce Ryzen 7 CPUs for launch on March 2nd
22 Feb 2017 at 4:39 pm UTC Likes: 3

Quoting: salamanderrakeThe important question here is, do the boards have PCIe 4.0??? If its 3.0 it is barely forgivable, but if its still at 2.0 AMD is dead to me.
PCIe 4 isn't out yet...

HITMAN released for Linux, initial port report and two gameplay videos
16 Feb 2017 at 6:38 pm UTC Likes: 2

Bought it & downloading it right now. Thanks so much Feral!

EDIT: i7-2600 & RX 480 8GB, Mesa 17 from oibaf PPA. Game runs pretty well on medium settings & high textures, usually above 60 fps on the smaller intro missions and in small rooms. In huge rooms like the Sanguine ballroom, it's more like 30-40. I played for about 2 hours and only had 1 dip below 30 on the Sanguine mission.