Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Alm888
GOG added another Visual Novel today with Shining Song Starnova, not currently on Steam
26 Jul 2018 at 4:40 am UTC Likes: 2

It is kinda funny how Steam got special mentioning in the title. Other Steam-exclusive games don't get "not currently on itch.io" or "not currently on GOG" suffixes. Makes me think there is Steam™ and there are… everything other.

Almost like this site is called "Gaming on Steam". ;)

Noclip have done an interesting documentary on how GOG came to be
25 Jul 2018 at 12:43 pm UTC Likes: 1

Quoting: Sputnik_tr_02I think main reason for lack of Linux interest stems from their parent company CDPR and the events that happened after Witcher 2 port. They are basically Anti Linux at the moment.
There are several errors in all of this:
  • CDPR is not GOG's parent company. They are both parts of CDProjekt but independent from each other and CDPR is in no position to tell GOG what it should and should not do;

  • All of this "Linux Haters" cool story comes from a single person -- Peter Mulholland AKA "Jaycee" (or something like this), who is, as you said, "Virtual Programming" ex-employee and who has been spreading all of this non-stop on different news resources including this site (but adds this is just his own views, not VP or CDPR's policy);

  • All of the "not in a foreseeable future" on the GOG's part was prior to CDPR's Linux fiasco.


I think, neither "Witcher II" in particular nor CDPR (or Virtual Programming) has nothing to do with GOG's "Zero Effort" policy. GOG added Linux versions of games only under pressure from Steam™ (no so) shortly after Valve opened its store for Linux. Have Valve not done that, we would not see any Linux support from GOG at all.
Quoting: Sputnik_tr_02It is really sad but lets hope everyone learns their lessons about being nice to each other.
If there is any lesson to learn it is that one should not fall victim to Stockholm Syndrome and begin praising her/his offender for not being too mean.

Noclip have done an interesting documentary on how GOG came to be
25 Jul 2018 at 5:06 am UTC Likes: 1

Quoting: PhlebiacThat hardly seems fair, considering they go to the effort of packaging games with MojoSetup.
Even MojoSetup was not developed by them but by Ryan C. Gordon AKA "Icculus" [External Link].
Needless to say, they are pathetic even at this. Constantly they delay Linux versions of games for inexplicable reasons (when reached, developers usually say they mailed Linux version to GOG long ago but have not got any response since then) or sometimes even allow developers to outright skip Linux updates (hello, "Shadow Tactics: Blades of the Shogun", "Sudden Strike 4" and "This War of Mine"! ).

Quoting: PhlebiacI can say that a small level of animosity towards GOG is justified, as they declined to support Linux at all multiple times before finally doing so, well after Valve did so with Steam.
What was in the past was in the past. Water under the bridge. Let's speak about current matters.

Quoting: PhlebiacBut "zero-effort" is a bit of a slap in the face to the guy who is slaving away over there, testing and packaging on and for Linux.
Over the years GOG employees have said multiple times GOG has very limited resources ant their top brass thinks these resources should be spent elsewhere (like the site redesign, including recent one with another GOG Galaxy advertisement at the footer or "Library" ). The real "slap in the face" to all Linux users is the "In Progress" plaque on the wishlist entry for Galaxy on Linux sitting there for (how many? three?) years when we all know (and have been told so) it is not in the works. Not now, not "in the foreseeable future", as GOG likes to put it.

But most importantly, this news has absolutely nothing to do with Linux! At all!

Noclip have done an interesting documentary on how GOG came to be
24 Jul 2018 at 1:10 pm UTC

Quoting: GuestZero effort releasing DRM-free games on Linux? I don't think Feral can make a decision about releasing a port DRM-free. Also Feral's ports are small compare to the whole.
We are not discussing this again. :whistle:

Quoting: GuestIn fact GOG is highly relevant for preserving gaming history (and moving forward), and not let one corporation dictate things in the world of PC gaming. …
And what it has to do with Linux?

Quoting: GuestYou don't need Galaxy to play games either. I am enjoying the possibility to install and play games without internet on and being logged in to another 3rd party software. Of course I play mostly single player games, but still.
Says someone having Steamcommunity account. Please, don't preach me, I'm more DRM-free-guy than one can possibly be (never ever had a Steam account). In fact, I'm more DRM-free-guy than Linux-guy in a sense I can pay for DRM-free game for Windows but not for DRM-ed Linux one.

Quoting: GuestConvenience trumps freedom these days, and it's sad that many Linux users embraced it. Might as well as go back to Windows and play games on it...
And many do just that. Because GOG does nothing to propagate DRM-free games to Linux. As I said, it has "Zero Effort" approach. Like, "If it has Linux version and developers are willing to distribute it through us, then fine. If it hasn't -- screw this."

Right now "DRM-free" and "Linux" are orthogonal.

Noclip have done an interesting documentary on how GOG came to be
24 Jul 2018 at 9:49 am UTC

GOG is highly irrelevant for GNU/Linux gaming. With its "zero-effort" policy towards us we are lucky if a game actually gets Linux version there with slight(?) delay. Sometimes Linux version will simply be Steam-exclusive due to either Feral's descision or lack of the "Galaxy API" functionality.

What are you playing this weekend and what do you think about it?
21 Jul 2018 at 9:09 am UTC Likes: 2

Quoting: GuestWhat if wine wasn't a thing? He might still buy that Windows™ product and just dual boot to play it..
Sure, WINE is a great thing. It helps Linux newbies with smooth transition from Windows. (And to preserve old Windows-only games that do not run on modern Windows, just like DOSBox.) WINE should be used to adapt pre-purchased Windows games to new OS. No one should buy a game because "it works great in WINE" (like some locals here like to say).
Quoting: GuestWhere as if these devs/publishers saw people running it in wine, they'd see an interest in the product being on linux
I highly doubt publishers are seriously taking into consideration the number of WINE-purchases. For all intents and purposes WINE is just a Windows version to them. And unsupported one to boot, which lifts off responsibilities from them in case something goes wrong.

What are you playing this weekend and what do you think about it?
17 Jul 2018 at 2:56 pm UTC

Quoting: omer666SC2 is now free, though.
The key word is "now". ;)

What are you playing this weekend and what do you think about it?
17 Jul 2018 at 9:58 am UTC

Quoting: appetrosyanI wish blizzard would take their heads out of their ******s and finally consider us 'nix gamers.
And why should they do that? You seem to be quite content purchasing and playing their Windows™ products. No need to change anything. :D