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Latest Comments by Dribbleondo
Epic Games has acquired RAD Game Tools so they now own Bink video and more
8 Jan 2021 at 9:30 pm UTC

Quoting: bisbyx
Quoting: DribbleondoWhy would they? If EAC and other acquisitions are to go by, they have no interest in locking SDK's and services pertinent to other game engines to their platform because if anything, it helps them. They indirectly benefit from contracts made by RAD and others.
You mean like rocket league?
Rocket League is not an SDK or a developer service.

Epic Games has acquired RAD Game Tools so they now own Bink video and more
8 Jan 2021 at 11:51 am UTC Likes: 2

Quoting: einherjar
Quoting: Dribbleondo
Quoting: Breizh
The good news is that Epic will not be locking it down to their systems
for now.*
Why would they? If EAC and other acquisitions are to go by, they have no interest in locking SDK's and services pertinent to other game engines to their platform because if anything, it helps them. They indirectly benefit from contracts made by RAD and others.
It looks to me like they are building up an ecosystem, to then lock it down:

1. All tools/assets needed to develop games with big market share are being bought. Or at least influenced as much as possible.

2. Include them in an ecosystem (Unreal Engine as base)

3. Lock it down to Epic Games Store or at least make it hard and expensive to publish somewhere else.

Linux gamers will of course only be collateral damage.
How would Linux games be collateral, exactly? EAC was (and still does) work on Linux, and there's nothing to suggest otherwise; meanwhile EGS isn't Linux native anyway, so no collateral there either. If anything, they've given Lutris grants to support EGS via their frontend. And Bink Video is so widespread that it'd be financial suicide to keep it locked onto one ecosystem; something they are actively against doing anyway (see their ongoing lawsuit with apple to free up the apple ecosystem). Even Unreal Engine 4/5 is freely useable between launchers, because if it weren't, developers would riot and it would tank the one bit of reputation they seem to care for; their ability to make a good game engine.

Basically, it's not their style to hoard and lockdown developer tools.

Epic Games has acquired RAD Game Tools so they now own Bink video and more
8 Jan 2021 at 9:58 am UTC

Quoting: Breizh
The good news is that Epic will not be locking it down to their systems
for now.*
Why would they? If EAC and other acquisitions are to go by, they have no interest in locking SDK's and services pertinent to other game engines to their platform because if anything, it helps them. They indirectly benefit from contracts made by RAD and others.

Bit - Animation Editor is now supported on Linux and it looks seriously slick
26 Nov 2020 at 11:35 am UTC Likes: 11

Read the system requirements for Linux for a good laugh.

CS:GO on Linux is actually not launching Trusted Mode by default - quick fix
1 Aug 2020 at 1:11 pm UTC

Quoting: LinasWhat's the use case for not enabling it?
> If it's off, Valve noted in CS:GO updates that it may cause your Trust Score to be "negatively affected" so you might see more cheaters and terrible people.

The Linux market share appears to continue rising with Ubuntu winning
2 Jul 2020 at 12:57 pm UTC Likes: 16

Quoting: UncleivanFUCK Microsoft
I was expecting more nuance, but hey, I don't kinkshame.

Experiment with different ways to assassinate as 'HITMAN' is free to play this weekend
12 Apr 2020 at 11:28 am UTC

Hitman 2 sort-of supersedes it. Though a neat oversight is that you can keep the levels in Hitman 2 because of the way the Legacy pack works, even during this free period. tutorial here. [External Link]

Psyonix are ending support for Rocket League on both Linux and macOS (updated)
23 Jan 2020 at 8:46 pm UTC

Quoting: GuestEpic is clearly anti-linux and anti-valve so this was expected.
Yes, the company who make a game engine that is crossplatform is anti-linux.

Steam Play Proton 4.11-8 is out with vkd3d for Direct3D 12 support
8 Nov 2019 at 9:50 pm UTC Likes: 3

Tried running Hitman 2 via it's DX12 option, and sadly crashes =/

One day.