Latest Comments by Leopard
A developer from Bohemia Interactive wants to know your interest in the Arma 3 Linux port
4 Aug 2018 at 8:09 pm UTC Likes: 1
Just because of that nonsense attitude , AMD users are still suffering when try to play Dying Light like games.
Is your goal running all games you have without issues as a gamer or caring about driver hacks etc?
4 Aug 2018 at 8:09 pm UTC Likes: 1
Quoting: F.UltraCan we stop this please?Quoting: GuestThat it works on the nVidia driver is proof of exactly nothing. nVidia is known for adding support for broken behaviour and the problem for Mesa here is if they are to be following the OpenGL specifications or if they are to allow nVidia to dictate the OpenGL specifications.Quoting: sonicYou says that is Mesa bug, but from Mesa devs response I am no so sure. And lets be honest, this is mainly caused by the d3d->ogl translation layer.It is, and the proof is that it does not happen on the Nvidia driver, nor does it happen under MacOS under OpenGL. D3D->GL has nothing to do with it.
Unfortunately many game devs use nVidia so they don't know that they are not following the specs since it "just works".
Just because of that nonsense attitude , AMD users are still suffering when try to play Dying Light like games.
Is your goal running all games you have without issues as a gamer or caring about driver hacks etc?
A new SteamOS beta is out with GPU driver updates and a fresh Linux kernel
4 Aug 2018 at 8:00 pm UTC
It also warned me but i was able to play it anyway.
4 Aug 2018 at 8:00 pm UTC
Quoting: pbGame says that if you have a driver older than 396.18 , when that game came out i didn't want to use 396.18 also because it was beta and booted game with 390.48.Quoting: LeopardI'm on stable, last time I tried the game said my gfx was not supported. I think stable steamos still doesn't ship vulkan for nvidia.Quoting: pbI'm still waiting to be able to play RotTR on SteamOS non-beta. Maybe in 3.0...Why?
You can play with that update?
Drivers are very up-to-date , kernel is also ok. Even LLVM is in a good shape.
It also warned me but i was able to play it anyway.
A new SteamOS beta is out with GPU driver updates and a fresh Linux kernel
4 Aug 2018 at 4:31 pm UTC
You can play with that update?
Drivers are very up-to-date , kernel is also ok. Even LLVM is in a good shape.
4 Aug 2018 at 4:31 pm UTC
Quoting: pbI'm still waiting to be able to play RotTR on SteamOS non-beta. Maybe in 3.0...Why?
You can play with that update?
Drivers are very up-to-date , kernel is also ok. Even LLVM is in a good shape.
You can get Rise of the Tomb Raider in the current Humble Monthly
3 Aug 2018 at 8:18 pm UTC
3 Aug 2018 at 8:18 pm UTC
Quoting: GuestIt should be named as " 20 year celebration pack "Quoting: liamdaweI thought they did an "ultimate edition" myself, or was under that impression, because when I picked it up shortly after getting its linux support it had all the DLC included, didn't buy them separatelyQuoting: ThePierrasseDoes that include the Season Pass?I imagine it's just the base game without DLC.
Guessing it's different in the monthly version on humble
A developer from Bohemia Interactive wants to know your interest in the Arma 3 Linux port
3 Aug 2018 at 6:20 pm UTC Likes: 1
3 Aug 2018 at 6:20 pm UTC Likes: 1
Quoting: GuestIf the game supports Vulkan, I will buy it immediately. Maybe this would allow them to fix the today's issues with the game.Probably it won't since VP has no experience with Vulkan based on their last activities.
Life Is Strange 2 has an official teaser ahead of a full reveal later this month
3 Aug 2018 at 6:09 pm UTC
Sure , if they port original Rome Total War ( for example ) no one would ask for Vulkan since that would be pointless and shrink user base to only Vulkan capable gpu users.
3 Aug 2018 at 6:09 pm UTC
Quoting: Comandante ÑoñardoI hope that the delay of LIS: Before the storm is due to the addition of a VULKAN support.Unless Feral ports a very old game ( 10+ years old ) with possible DX9 usage at Windows version , all ports on Mac and Linux will be Metal / Vulkan.
Sure , if they port original Rome Total War ( for example ) no one would ask for Vulkan since that would be pointless and shrink user base to only Vulkan capable gpu users.
Valve have restored the fully offline mode for the new Steam Chat system and more
29 Jul 2018 at 6:37 pm UTC
29 Jul 2018 at 6:37 pm UTC
Quoting: 1xokDo you think it will replace Discord?No , since Discord literally replaced TeamSpeak for me most people firstly. These stuff are mostly secondary things for people.
I personally have never really used Discord, so I can't judge that.
Facepunch are no longer selling the Linux version of the survival game Rust (updated)
27 Jul 2018 at 9:48 pm UTC Likes: 1
I was not saying anything bad either , why all that fury in your comments?
I'm not accusing you either , just saying that " We need to protect devs from outraging Linux users for the sake of Linux gaming , so let's be much more careful with our words " attitude is not always welcome. We have grown ( mentally ) a bit as you can see , so rather that blowing up to the devs , we are blowing out to each other here like you did just now.
27 Jul 2018 at 9:48 pm UTC Likes: 1
Quoting: liamdaweWhy are you always insulting?Quoting: LeopardI feel like you repeatedly and intentionally misrepresent what I say and I'm not sure why.Quoting: svartalfI was saying that if we take Liam's thinking out of small box words , conclusion is this. Games should only support big platforms , not more.Quoting: LeopardFacepunch dev clearly states he won't / he wasn't doing a QA regarding Linux builds. And you're saying that is understandable due to low market share.There's a reason why I've been commenting on this.
The whole, we're not/won't do QA is bullshit. Pure and simple. QA is a function of the product as a whole. If you're not doing proper QA on all of it, you're doing it wrong. On an engine like Unity, Unreal, Crytek, etc. you exchange a bit of peak performance for an abstraction layer. Pure and simple. It's supposed to be almost largely 1 GAME that way. But there's potential for failures in the engine if someone hasn't exercised it properly on the target in question. That equates engineering analysis on that target to be fed back to the engine developer so they can fix it or incorporate the fixes YOU found when digging a bit deeper. You should have a moderately dedicated staff to DO that work and be able to handle any of the platforms and be able to do it as needed and per priority. If they don't have time to do that, what are they facing under Windows?
But it does require work on things. If they can't and won't do the work...was it really all that good a game?
I'd opine, "NOT".
Is it a symptom of much worse going on? Yeah...actually, it is.
Quoting: LeopardThan it must be also true for all devs too , since market share is not specific to Rust. It is on nearly every game.Hardly. I need only point to myself or the likes of Feral Interactive to show that this was bullshit.
Which is why I am bitching right now about all of this. It's lame on their part, really. Someone earlier on pinned it. Facepunch thought they could just click a button and crank out Linux binaries and not QA it at all. Heh. If you're not as much engineering driven, you're in for a nasty, nasty surprise. I'll bet they're overwhelmed with the WINDOWS bugs.
Which i disagree as a Linux user.
Liam's words are probably said because afraid of a new " The Witcher 2 " hate wave and aims to calming down.
I don't think he has bad intentions , but in the end that kind of thinking could easily lead to " actually , we didn't deserve any of this at first place " so that was the normal thing that supposed to happen.
Let me make it perfectly fucking clear: At no point have I said games should only support big platforms, this site wouldn't exist and I wouldn't be here if so. I'm really doing my best to be polite with you, but you're making it very difficult at this point. Why the heck would I even be here, promoting Linux gaming nearly every single day if I thought so? It's as if you write a lot of your comments, without even using the slightest bit of your brain sometimes.
I want as many games as possible to support Linux.
It sucks that Unity and NVIDIA have caused issues (and to be clear again, those issues and confirmed by both) and it also sucks that Facepunch apparently didn't do QA and no I'm not amused by that either.
I was not saying anything bad either , why all that fury in your comments?
I'm not accusing you either , just saying that " We need to protect devs from outraging Linux users for the sake of Linux gaming , so let's be much more careful with our words " attitude is not always welcome. We have grown ( mentally ) a bit as you can see , so rather that blowing up to the devs , we are blowing out to each other here like you did just now.
Facepunch are no longer selling the Linux version of the survival game Rust (updated)
27 Jul 2018 at 9:35 pm UTC Likes: 1
Which i disagree as a Linux user.
Liam's words are probably said because afraid of a new " The Witcher 2 " hate wave and aims to calming down.
I don't think he has bad intentions , but in the end that kind of thinking could easily lead to " actually , we didn't deserve any of this at first place " so that was the normal thing that supposed to happen.
27 Jul 2018 at 9:35 pm UTC Likes: 1
Quoting: svartalfI was saying that if we take Liam's thinking out of small box words , conclusion is this. Games should only support big platforms , not more.Quoting: LeopardFacepunch dev clearly states he won't / he wasn't doing a QA regarding Linux builds. And you're saying that is understandable due to low market share.There's a reason why I've been commenting on this.
The whole, we're not/won't do QA is bullshit. Pure and simple. QA is a function of the product as a whole. If you're not doing proper QA on all of it, you're doing it wrong. On an engine like Unity, Unreal, Crytek, etc. you exchange a bit of peak performance for an abstraction layer. Pure and simple. It's supposed to be almost largely 1 GAME that way. But there's potential for failures in the engine if someone hasn't exercised it properly on the target in question. That equates engineering analysis on that target to be fed back to the engine developer so they can fix it or incorporate the fixes YOU found when digging a bit deeper. You should have a moderately dedicated staff to DO that work and be able to handle any of the platforms and be able to do it as needed and per priority. If they don't have time to do that, what are they facing under Windows?
But it does require work on things. If they can't and won't do the work...was it really all that good a game?
I'd opine, "NOT".
Is it a symptom of much worse going on? Yeah...actually, it is.
Quoting: LeopardThan it must be also true for all devs too , since market share is not specific to Rust. It is on nearly every game.Hardly. I need only point to myself or the likes of Feral Interactive to show that this was bullshit.
Which is why I am bitching right now about all of this. It's lame on their part, really. Someone earlier on pinned it. Facepunch thought they could just click a button and crank out Linux binaries and not QA it at all. Heh. If you're not as much engineering driven, you're in for a nasty, nasty surprise. I'll bet they're overwhelmed with the WINDOWS bugs.
Which i disagree as a Linux user.
Liam's words are probably said because afraid of a new " The Witcher 2 " hate wave and aims to calming down.
I don't think he has bad intentions , but in the end that kind of thinking could easily lead to " actually , we didn't deserve any of this at first place " so that was the normal thing that supposed to happen.
Facepunch are no longer selling the Linux version of the survival game Rust (updated)
27 Jul 2018 at 9:05 pm UTC Likes: 5
Sure , we are small and we're lucky to have so many games but that shouldn't mean when a negative thing occurs like this ; normalizing it is not helpful.
Then how other developers keep being synced and supporting Windows , Mac , Linux same time? Either that must be a some sort of magic or that is simply that Facepunch's situation is out of excuses.
This is not Kotaku , we are here for a reason. If i would like to see Windows point of view when it comes to Linux , i wouldn't be here.
27 Jul 2018 at 9:05 pm UTC Likes: 5
Quoting: liamdaweSaying or at least implying that " Linux support pulled due to X facts but that is understandable " is not suitable for a Linux gaming website imo.Quoting: LeopardI'll be honest, at this point you've lost me. I literally have no idea what you're talking about any more...Quoting: liamdaweReally Liam?Quoting: LeopardYou do understand what an "Update" is right? The article text was all up before Garry had properly responded and said any of that.Quoting: liamdaweNot talking junk actually but you're always doing this. At least be honest this time and beside with us , not with devs.Quoting: LeopardTalking junk as usual I see. Not what I am saying, not even hinting at that at all.Quoting: liamdaweLol , with that pov ; we should never ask support for any game. Right?I am personally disappointed in Liam Dawe for his statements against those that have been victimized by Garry over a number of years.No one has been "victimized", do you even understand the meaning of that word? No one has been singled out and Facepunch aren't being cruel.
Liam, you as a journalist have a responsibility to the reader, and those that have been victimized, to be fair, and this is lacking.No, as a journalist I have a responsibility to not be biased, to think outside our small box and think about all angles. Which I am doing.
Since we are minority?
Facepunch dev clearly states he won't / he wasn't doing a QA regarding Linux builds. And you're saying that is understandable due to low market share.
Than it must be also true for all devs too , since market share is not specific to Rust. It is on nearly every game.
So TL DR ; you said that is understandable due to low market share. So that is also understandable for all other games too?
Correct me if i'm wrong to think like that.
No, as a journalist I have a responsibility to not be biased, to think outside our small box and think about all angles. Which I am doing.You said it to response for other user.
Like you said , i'm just thinking outside of our small box and decided when it comes to asking support ; right way is the Facepunch taking now.
We are not on Ars Technica Liam , we're on Gaming on Linux. I'm not saying that we should send him hate e-mails or similar. I'm completely against it.
If you are thinking as a journalist outside of small box , that this very website is also pointless.
Sure , we are small and we're lucky to have so many games but that shouldn't mean when a negative thing occurs like this ; normalizing it is not helpful.
Then how other developers keep being synced and supporting Windows , Mac , Linux same time? Either that must be a some sort of magic or that is simply that Facepunch's situation is out of excuses.
This is not Kotaku , we are here for a reason. If i would like to see Windows point of view when it comes to Linux , i wouldn't be here.