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Latest Comments by Leopard
Darksiders Warmastered Edition gets Vulkan rendering, improved Steam Input support and more
20 May 2026 at 8:48 pm UTC Likes: 4

Quoting: Eduardo MedinaIs this available through GOG?
Not yet. I asked in their discord, community manager said they will update EGS and GOG builds later but didnt give an ETA.

Discord is finally less of a nuisance to update on Linux
5 May 2026 at 3:26 pm UTC Likes: 1

Quoting: XpanderDoes that mean i can finally remove "SKIP_HOST_UPDATE": true

and it will be able to update itself?

this method worked well though. I just did my regular package updates when i felt like and discord was outdated until then.
https://gitlab.archlinux.org/archlinux/packaging/packages/discord/-/commit/f7878d82996d76bd8016bd97defe2baa43cca469 [External Link]

Yes

Rocket League is adding Easy Anti-Cheat, Psyonix say Linux will still be supported with Proton
18 Feb 2026 at 4:01 pm UTC

Quoting: Expalphalog
Quoting: Leopard
Quoting: hardpenguinThis game has kinda fallen into obscurity since they moved to Epic 🤷
Lol, not correct at all.
For years, average monthly player counts were in the 30-40K range. In early 2020 that number climbed to the 40-50K range.

Then in late September 2020, Rocket League went free to play and player counts skyrocketed to 70K+ but only for one month. The influx of new players left and the game has slowly fallen to average player count of 15-20K per month.

So yes, that is correct. This is the lowest player counts have been since 2015.

Source: https://playercount.gg/rocket-league [External Link]

Your confidence outmatches your knowledge.
Clearly takes data from only Steam.

https://steamdb.info/app/252950/charts/ [External Link]

Which game is not available there for nearly 5 years, not to obtain from there anymore. It is available in EGS and EGS doesnt have a way to get "current player count" data.

I never ever wait more than 10 secs in lobby despite i restricted my search regions to Europe only.

Rocket League is adding Easy Anti-Cheat, Psyonix say Linux will still be supported with Proton
17 Feb 2026 at 12:30 pm UTC Likes: 1

Quoting: hardpenguinThis game has kinda fallen into obscurity since they moved to Epic 🤷
Lol, not correct at all.

A Hat in Time gets a surprise update with DirectX 12 and Vulkan support
27 Jun 2025 at 9:12 am UTC Likes: 9

https://steamdb.info/depot/253232/ [External Link]

Binaries/Win64/dxvk.dll
They just ship dxvk now.

NVIDIA Vulkan Beta 535.43.09 and stable 535.104.05 drivers out now
4 Sep 2023 at 6:14 pm UTC

Quoting: vipor29wonder if they fixed the flashing screen problem that is causing cards like the 16 series and 20 series to do this.
https://forums.developer.nvidia.com/t/flickering-at-the-top-of-the-screen/256447/78 [External Link]

No.

Mesa graphics drivers 23.1.0 out now with RADV GPL enabled
12 May 2023 at 11:06 am UTC Likes: 2

Quoting: Shmerl
Quoting: ridgeIt's been 3000 years...

(Seriously though, GPL is awesome, it really does help performance. I've been using it for a few months already by default and the improvement is noticeable on an RX 6700 XT)
Which games does it help? I didn't particularly notice any major changes from it. But I also didn't play that many lately.
https://www.youtube.com/watch?v=1U6b5jEVdmI [External Link]

Basically any game that has a rather high amount of shaders and didn't have shader cache prior to gameplay ( aka non Steam copies, Steam by default ships Fossilize caches to help stutters ) will benefit from this.

Overwatch 2, Rocket League are also in that category.

Dota 2 removes OpenGL support, new hero Muerta now live, big update due in April
7 Mar 2023 at 11:17 pm UTC Likes: 1

Quoting: DamonLinuxPLTwo problems:
In Dota OpenGL gives me much better performance than Vulkan and no graphics issues and no lags on Radeon GPU.
Thats why I was using OpenGL until now. Now I checked Vulkan again and I faced the same problems. The game is not playable on Vulkan.

They have a number of open and unfixed Vulkan issues in the bugtrack on github. They should fix them before removing OpenGL, unfortunately they chose a different path, I don't understand it at all.

The second problem is old chips that don't support Vulkan and were still playable on OpenGL. We have AMD's HD5000/6000 series and some 7000 series. We have quite a few NVIDIA cards that were still able to handle Dota in OpenGL. Sam has an old card at home and I played Dote on it in the evenings when we came back to the weekend or some holidays to the family home. Now this GPU will no longer run Dota on Linux, and interestingly, by installing Windows on it, we'll be able to continue playing on this GPU with DX11 and it's smooth. Once again, Linux people has been treated worse than Windows.
https://github.com/ValveSoftware/Proton/wiki/For-AMD-users-having-issues-with-non-OpenGL-games [External Link]

Do this.

Amdgpu kernel driver is required for being able to use Vulkan on those old gpu's, which is the default kernel driver on RX 4xx and newer gpu's.

It is not default on those older gpu's because it disables VGA output.

Ubisoft fixed The Division 2 on Steam Deck and Linux desktop
19 Jan 2023 at 10:50 am UTC Likes: 5

Vkd3d-proton fix has landed, DX12 mode won't crash anymore. I guess it would make it's way into Proton Experimental in a week.

https://github.com/HansKristian-Work/vkd3d-proton/commit/8fe39ee44b4c47fa925d413659a06d061b3dc981 [External Link]

A new Beta of game manager Lutris fixes up Origin, Epic Games and Ubisoft Connect
19 Oct 2022 at 11:15 pm UTC

Quoting: iWeaker4YouHopefully one day it will have support to collect shader cache and the end user will Pre-Compile it.
Soon with all Graphics Pipeline Work made on DXVK it won't be a problem. Currently only available on dxvk-master and Nvidia Vulkan dev driver and latest 520 mainline driver combo.

RADV side is WIP.