Latest Comments by Leopard
Linux gamers are sweet-talking Aspyr Media again
1 Nov 2016 at 9:44 am UTC
1 Nov 2016 at 9:44 am UTC
Quoting: tmtvlI thought it said threats. Was worried for a minute there.Terrorizing,dreadful penguins:)
Marek has sent in another Mesa commit to help improve OpenGL performance, using threading
31 Oct 2016 at 12:02 pm UTC Likes: 1
31 Oct 2016 at 12:02 pm UTC Likes: 1
%70?
Wow,just wow
Wow,just wow
Why GNU/Linux ports can be less performant, a more in-depth answer
27 Oct 2016 at 10:55 pm UTC
Besides,i m not talking about games developed for Dx12 and ported to Vulkan.I m talking about native Vulkan games.So in this case,there will be just little adjustments for varies to platforms,which can be included in game engines in the near future
27 Oct 2016 at 10:55 pm UTC
Quoting: GuestGraphics are biggest issue.Other things are piece of cake,when it compares to graphics side.Quoting: LeopardVulkan will improve gaming on Linux,because more engines come out with Vulkan support there will be no need like porting stuff.I think it's more accurate to say Vulkan will help lower the barrier to in house development. Graphics is only one part of porting too - file system access, audio, networking, etc, and all the associated platform testing remain - and that's assuming a dev doesn't want to tweak the engine to suit their own needs on the graphics side. DX12 also has a bit of a head start, so a lot of games might need DX12 -> Vulkan work.
I wrote this,because your article sounded like; with Vulkan we will going into another porting sequence.
So I think we'll see more games done in house, but I also see there will be a need still for porting.
Besides,i m not talking about games developed for Dx12 and ported to Vulkan.I m talking about native Vulkan games.So in this case,there will be just little adjustments for varies to platforms,which can be included in game engines in the near future
Why GNU/Linux ports can be less performant, a more in-depth answer
27 Oct 2016 at 8:50 pm UTC Likes: 2
27 Oct 2016 at 8:50 pm UTC Likes: 2
Vulkan will improve gaming on Linux,because more engines come out with Vulkan support there will be no need like porting stuff.
I wrote this,because your article sounded like; with Vulkan we will going into another porting sequence.
I wrote this,because your article sounded like; with Vulkan we will going into another porting sequence.
Why Linux games often perform worse than on Windows
27 Oct 2016 at 12:22 pm UTC
27 Oct 2016 at 12:22 pm UTC
OpenGl is just a burden.
Developers should use Vulkan,instead of OpenGl.
Developers should use Vulkan,instead of OpenGl.
Streets of Rogue, the cool rogue-like RPG updated with a new Werewolf character
19 Oct 2016 at 6:04 am UTC
Probably,he just ported his game to Linux.His knowledge about Linux,and because of that his problem solving capacity is none
Actually,you can check on terminal again.It says some warning about Xrandr version.
19 Oct 2016 at 6:04 am UTC
Quoting: xaviI tried on Debian Jessie but it crashes here:Same problem here,Linux Mint 18.I said that to developer Matt on discord but he said "Linux is a mystery for me"
"Using libudev for joystick management
Importing game controller configs"
Does anyone fixed this problem?
Probably,he just ported his game to Linux.His knowledge about Linux,and because of that his problem solving capacity is none
Actually,you can check on terminal again.It says some warning about Xrandr version.