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Latest Comments by 1xok
A writer for Forbes has been talking about the positives of switching to Linux
4 September 2018 at 3:16 pm UTC Likes: 3

Good reading. And I didn't even know that side:

https://spcr.netlify.com/

Maybe a little bit more useful than the Google Docs sheet.

Thanks to this page it is now very easy to check your own library against the tests.

It's always nice to see how productive the community is working together. That's why I love Linux and other free systems.

Two Point Hospital released with same-day Linux support
30 August 2018 at 7:15 pm UTC Likes: 1

Runs pretty well on my system (Xubuntu 18.4). No issues so far, except that VSync doesn't work again. But I use the corresponding option of the nvidia driver. I use a GTX 970 with NVIDIA Driver Version 396.54.

image

The latest Linux-powered 'Atari VCS' update gives a small behind the scenes look at their progress
29 August 2018 at 11:44 pm UTC

hummer010I still don't get the Bristol Ridge decision. Raven Ridge seems like a much better choice. I might be willing to actually buy it if it was Raven Ridge...

See: https://medium.com/@atarivcs/atari-vcs-product-q-a-1-b2017894c15d

Personally, I don't know much about hardware. Maybe Rob Wyatt knows what he's doing. Basically I can understand the reasoning. If an architecture has no advantage because of its waste heat, then it makes little sense to use it.

Valve have rolled out Steam Play into the stable Linux Steam Client, along with touch controls for Steam Link
29 August 2018 at 8:46 pm UTC

I think the issues at GitHub are a very good way. For one simple reason: It is actually only possible for the developers of the respective games to find quick solutions to the problems. And they have to find a solution for every problem. It doesn't help if a game runs perfectly on Nvidia cards but AMD users remain locked out or vice versa.

For example, I opened this issue for Strange Brigade today:

https://github.com/ValveSoftware/Proton/issues/920
(I'm surprised nobody seems to have done it before.)

I don't know, of course, but I'm relatively sure that Valve will pass the matter on directly to the developer/publisher of the game in such cases. For them it is a very simple possibility to generate additional income without having to spend great costs. For Strange Brigade it is probably enough to start the game under Proton simply with Vulkan and maybe Denuvo will be removed a little earlier. Then it should work under Proton with Vulkan.

Even if it is more complicated, Valve will definitely pass this on to the publishers. For the individual developer there are then also not thousands of games, but perhaps only one or two. Of course, we don't notice any of these details. This is happening behind the scenes.

Valve has reduced the costs of (unofficial) Linux ports to a minimum with Proton.

Valve are already pushing ahead with updates to Steam Play's Proton with a beta channel
26 August 2018 at 12:27 am UTC

jardonAm I the only one that hasnt gotten a controller to work in any proton game?

With Nier: Automata it worked right away (steam controller). I have not tested the controller in other games. But you should name the games where you have problems.

Valve are already pushing ahead with updates to Steam Play's Proton with a beta channel
25 August 2018 at 4:59 pm UTC Likes: 4

KimyrielleSo...

What do people think is the better choice to run Windows games now? regular WINE? Staging? Proton?

Lutris.

No, Proton is great because it integrates with Steam. But Lutris is still more current on many games.

Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
25 August 2018 at 1:54 am UTC

There are many reasons why Valve does what it does. But in the end Linux scales better on the net than Windows will ever do. Mapping DirectX to Vulkan is a small thing. Using Windows as a network service is an impossible task.

Valve's Steam Play should work better today, as DXVK was left in debug mode causing a performance drop
23 August 2018 at 5:21 pm UTC

In Doom I've to use a command line parameters to set the game to the Vulkan API. Otherwise the screen remains black.

I also have problems with tearing now. The in-game option doesn't seem to have any effect anymore. When I played a year ago, I think it still worked. I need to use the Force Composition Pipeline option from the Nvidia options now. This sometimes leads to micro stutter although the FPS are well above 100. I use a GTX 970.

Apart from that the game goes very well over Proton. Multiplayer not tested.

Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 August 2018 at 12:19 am UTC Likes: 13

Absolutely incredible news. I just got back from Gamescom. Valve has a booth there where there is literally nothing to see but the Steam logo. But still the news of the day clearly comes from Valve. That's Valve.

I just switched to the BETA version. I can now install all my games on Linux! Just like that.

The last days I just spent playing GTA V (over DXVK/Lutris) and wondering what was suddenly going on. How was this progress possible so quickly?

It is clear that not everything will work magically now. But it is an incredibly huge step forward. This changes everything. I didn't expect it. In addition to Valve, we should not forget all the volunteers who have contributed to Wine over many years and have created a stable basis.

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