Latest Comments by jens
Shadow of the Tomb Raider is officially coming to Linux in 2019
17 May 2019 at 8:25 am UTC Likes: 2
17 May 2019 at 8:25 am UTC Likes: 2
Quoting: Comandante ÑoñardoThe Game of The year edition already exist and is called Shadow of the Tomb Raider CROFT EDITION [External Link]I wouldn't be so sure that this is the GOTY version. But lets see what happens. I'm also really looking forward to this one, certainly a first-day-full-price-at-feral-store purchase for me.
Shadow of the Tomb Raider is officially coming to Linux in 2019
16 May 2019 at 6:18 pm UTC
16 May 2019 at 6:18 pm UTC
Quoting: Comandante ÑoñardoMore Linux depots [External Link] activity detected!!!I guess we first have to wait for the Game-of-the-year edition. Though I hope that's not to far off considering all DLC's are released afaik.
NVIDIA 430.14 driver released, DiRT 4 and Wolfenstein II: The New Colossus (Steam Play) get improvements
14 May 2019 at 8:14 pm UTC Likes: 3
14 May 2019 at 8:14 pm UTC Likes: 3
Quoting: liamdaweThanks a lot for testing this and adding it to the article. It confirms that I'm supporting the correct site! ;)Quoting: jensWell it should do, unless I had something left over from a previous Vulkan beta driver install but it shows as available using the Vulkan Hardware Capability Viewer [External Link].Quoting: scaineAh, crap, sorry, that happens when switching too fast between sites with similar articles. :)Quoting: jensAm I correct that this version does not yet has VK_EXT_host_query_reset on board?That's literally addressed in the article! :)
Very cool btw, looking forward to have this land in negativo17 repositories for Fedora!
NVIDIA 430.14 driver released, DiRT 4 and Wolfenstein II: The New Colossus (Steam Play) get improvements
14 May 2019 at 7:02 pm UTC Likes: 3
Very cool btw, looking forward to have this land in negativo17 repositories for Fedora!
14 May 2019 at 7:02 pm UTC Likes: 3
Quoting: scaineAh, crap, sorry, that happens when switching too fast between sites with similar articles. :)Quoting: jensAm I correct that this version does not yet has VK_EXT_host_query_reset on board?That's literally addressed in the article! :)
Very cool btw, looking forward to have this land in negativo17 repositories for Fedora!
NVIDIA 430.14 driver released, DiRT 4 and Wolfenstein II: The New Colossus (Steam Play) get improvements
14 May 2019 at 6:56 pm UTC
14 May 2019 at 6:56 pm UTC
Am I correct that this version does not yet has VK_EXT_host_query_reset on board?
id Software going all-in with Vulkan, some interesting details about that and Linux for Stadia
14 May 2019 at 5:40 pm UTC
14 May 2019 at 5:40 pm UTC
Quoting: GuestThat was an inspiring talk you gave, well done!Quoting: jensThat's the hilarious logic that Microsoft trolls use, yes. Buy more Windows games and surely one day Linux support will come! That'll sure convince them somehow even though it'll do the exact opposite since it proves you don't care about Linux support and will just buy Windows games instead!Quoting: Guestid software is dead to Linux gamers until they start giving us support.You just have to buy enough copies of their games (via Steam Play since it reports as Linux purchase) to show them that Linux is worth the support hassles for future titles. ;)
id Software going all-in with Vulkan, some interesting details about that and Linux for Stadia
13 May 2019 at 9:48 pm UTC Likes: 1
13 May 2019 at 9:48 pm UTC Likes: 1
Quoting: scaineI'm afraid I won't touch Stadia. I like Spotify. I even (eventually) like Netflix. But I've no interest in streaming games over the internet. Bad enough renting games from Steam, streaming them from Google just doesn't hold any water for me.Yet ;). People thought the same about Netflix when it started streaming services 10 years ago. Google plays the long game, lets see how it turns out in 5 or 10 years...
id Software going all-in with Vulkan, some interesting details about that and Linux for Stadia
13 May 2019 at 9:44 pm UTC
13 May 2019 at 9:44 pm UTC
Quoting: Guestid software is dead to Linux gamers until they start giving us support.You just have to buy enough copies of their games (via Steam Play since it reports as Linux purchase) to show them that Linux is worth the support hassles for future titles. ;)
BattlEye now say they're working with Valve to support Steam Play
11 May 2019 at 5:34 pm UTC Likes: 1
PS: Thanks for the link!
11 May 2019 at 5:34 pm UTC Likes: 1
Quoting: whizseAh, nice thinking, indeed some kind of build-in E2E tests sounds like a completely different, but more likely feasible approach.Quoting: jensNice to read that. I'm not into multiplayer games, certainly into the type of games where this is needed, but still very cool and I hope that this will get more users to switch to Linux.On Linux you can override symbols with LD_PRELOAD and your own library so it's possible to modify a e.g. a driver without actually patching and recompiling it. I assume Windows have something similar, so just checksums for the driver is pointless. You need to detect this kind of behavior too.
I was wondering though, to my knowledge (I'm not at home in this domain) this kind of anti-cheat software mostly ensure that no one tampered with the game files, related libraries and game state in memory . If one wanted to cheat on Linux, wouldn't it be far easier to keep the game, libraries and Steam (Play) related files as is, but directly target the GPU drivers (kernel modules, mesa etc) and tinker there to lets say make things transparent in a game? Is there even a chance to detect something like this with anti-cheat software?
Fun article on the subject:
http://haxelion.eu/article/LD_NOT_PRELOADED_FOR_REAL/ [External Link]
On thing might be for the game/anticheat to do off screen rendering tests and compare to some predefined output. If the tests are substantially different (transparent textures or wireframes for example) you're probably up to no good.
(No idea if anticheats on Linux use any of this stuff, just some idle musings...)
PS: Thanks for the link!
BattlEye now say they're working with Valve to support Steam Play
11 May 2019 at 2:43 pm UTC Likes: 1
The Linux kernel supports this too for kernel modules, but no idea if desktop oriented distributions are using this. But even if it is used, this would not cover Mesa and friends.
But as stated, I'm no expert in this area, don't know how relevant this is.
11 May 2019 at 2:43 pm UTC Likes: 1
Quoting: GuestOn Windows drivers are already signed as part of the shipping process, see https://docs.microsoft.com/en-us/windows-hardware/drivers/install/driver-signing [External Link] As far as I remember all libraries from Microsoft are also signed by Microsoft itself.Quoting: CreakThat would rule me out entirely from playing anything. The official drivers for my distribution are from source, and often with a custom patch set. Driver updates even on Windows are beyond the control of the anti-cheat, so any kind of signing there is just pointless really, not to mention far more intrusive into a system than is acceptable for any level of security.Quoting: jensNice to read that. I'm not into multiplayer games, certainly into the type of games where this is needed, but still very cool and I hope that this will get more users to switch to Linux.I think that a good question to ask as well is how different it is from Windows situation? It's still possible to disassemble any DLL or EXE file, modify it, recompile it, and here goes your cheating solution.
I was wondering though, to my knowledge (I'm not at home in this domain) this kind of anti-cheat software mostly ensure that no one tampered with the game files, related libraries and game state in memory . If one wanted to cheat on Linux, wouldn't it be far easier to keep the game, libraries and Steam (Play) related files as is, but directly target the GPU drivers (kernel modules, mesa etc) and tinker there to lets say make things transparent in a game? Is there even a chance to detect something like this with anti-cheat software?
So how BattlEye and EAC can prevent that, do they require everyone to sign every file? If so, why not doing so on Linux as well? I mean, although restrictive, I would be fine with "if you want to play this game online, you need your official distributions drivers".
The Linux kernel supports this too for kernel modules, but no idea if desktop oriented distributions are using this. But even if it is used, this would not cover Mesa and friends.
But as stated, I'm no expert in this area, don't know how relevant this is.
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