Latest Comments by jens
Game developer revokes a user's Steam key after negative review
21 Oct 2018 at 9:23 am UTC Likes: 2
21 Oct 2018 at 9:23 am UTC Likes: 2
Quoting: liamdaweI have a proper statement from the developer. I am waiting for full confirmation that I can post it.Thank you, I guess that will put things into perspective. Currently the article is, from what I understand, factually and technically completely correct, but feels a little bit like "making it bigger than it actually is". Revering to DRM and Steam in that context in the last paragraph, while technically correct, seemed to emphasize that feeling after reading that article, at least for me.
You can try HITMAN free for a limited time in the Colorado location with the Halloween Pack
19 Oct 2018 at 1:21 pm UTC
19 Oct 2018 at 1:21 pm UTC
Hitman is still one of my favorites, highly recommended. Looking forward to season 2!
Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
15 Oct 2018 at 5:00 pm UTC
This kind of working style wouldn't work for me, though absolutely fine if it works for others.
15 Oct 2018 at 5:00 pm UTC
Quoting: Comandante ÑoñardoThanks for the clarification, this makes much more sense ;)Quoting: EikeQuoting: Comandante ÑoñardoThis should be the standard behaviour in the software development world... Progress don't take weekends or vacations...Please tell me that you didn't think long about this. AND that you're working seven days a week for your employer.Quoting: jensSo you think that other people should work on weekends and omit vacations so that you can lie on your lazy back and play games? C'mon please, give it a rest and show some patience. ;) The speed of progress is already insane lately, please let the developers, contributors and all other people involved have their well deserved nights, weekends and vacations.I was talking about home made software development..
I mean, this is 2018... In this specific industry, the working model where you go to an office and sit in front of a desk fulfilling other people's daily schedules, is obsolete and ineffective...
Spoiler, click me
If you have Asperger Syndrome (like me) and You are a software developer, You may want to work at home with your own rules and schedules instead of having to go to an office and be forced to socialize with a bunch of strangers..
This kind of working style wouldn't work for me, though absolutely fine if it works for others.
Hot on the heels of the latest release of the Vulkan API, DXVK 0.90 is now out with Stream Output support
14 Oct 2018 at 6:32 pm UTC
14 Oct 2018 at 6:32 pm UTC
Quoting: YoRHa-2BWhat about moving the interesting bits and pieces from vkd3d directly into DXVK, thus adding DX12 support to DXVK? I mean you have to to something with your time considering DX11 support is now mostly complete in DXVK.. :)Quoting: Blauer_HungerI'd really like to see compatibility with vkd3d and implementations of the other D3D versions in wine by using a common dxgi.dllI'm already working on hacking vkd3d support into dxvk somehow. It's not an ideal solution, but it should work since vkd3d doesn't interact with DXGI all that much.
A "common" dxgi.dll to host all of vkd3d, dxvk, and wined3d is just impossible to achieve. DXGI is not designed to allow that, and there are significant drawbacks: vkd3d doesn't even implement proper device selection, and with the current state of Wine's DXGI, it just can't.
DXVK can be refactored to kind of work with wine's dxgi provided that wine implements a DXVK-compatible swap chain, but we'd lose a number of things (device selection like vkd3d, some game compatibility hacks which cannot be fixed otherwise, probably the HUD, and all that stuff).
At the same time, DXVK can't ever support wined3d because d3d11 and d3d10 are tightly coupled to their respective DXGI implementation.
Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
14 Oct 2018 at 7:23 am UTC Likes: 10
14 Oct 2018 at 7:23 am UTC Likes: 10
Quoting: Comandante ÑoñardoSo you think that other people should work on weekends and omit vacations so that you can lie on your lazy back and play games? C'mon please, give it a rest and show some patience. ;) The speed of progress is already insane lately, please let the developers, contributors and all other people involved have their well deserved nights, weekends and vacations.I was expecting a Steam Play update soon, given how I've been tracking the commit log seeing Wine and more being updated, didn't quite expect Valve and CodeWeavers to work so quickly and on a weekend too.This should be the standard behaviour in the software development world... Progress don't take weekends or vacations...
Hot on the heels of the latest release of the Vulkan API, DXVK 0.90 is now out with Stream Output support
13 Oct 2018 at 9:54 pm UTC
13 Oct 2018 at 9:54 pm UTC
Some interesting background info (taken from https://www.phoronix.com/scan.php?page=news_item&px=NVIDIA-ANV-Vulkan-TF [External Link]: http://jason-blog.jlekstrand.net/2018/10/transform-feedback-is-terrible-so-why.html [External Link]
Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
13 Oct 2018 at 5:36 pm UTC
And yes, compiling from source or grabbing a nightly build from somewhere is an option too.
13 Oct 2018 at 5:36 pm UTC
Quoting: mrdeathjrVersion 0.90 contains more than transform feedback, see https://github.com/doitsujin/dxvk/releases/tag/v0.90 [External Link]. Please note the Bioshock bullet.Quoting: jensNo 0.90 is dont need, only need dxvk from here (no transform feedback required)Quoting: legluondunetYou'll need DXVK 0.90 for Bioshock DX10. Prior DXVK versions deliberately disabled DX10 for that game, see https://github.com/doitsujin/dxvk/issues/655#issuecomment-423975629 [External Link] and https://github.com/doitsujin/dxvk/issues/655#issuecomment-429395806 [External Link]DXVK's d3d10 mode is now enabled by default.Does not work for me, Bioshock 1 starts in directx9 mode and I can not activate directx10 from graphic menu options.
I verified my Steam config and it already uses Proton 3-16 beta version per default.
Proton 3.16 uses DXVK 0.81 with cherry picked transform feedback support though I'm pretty sure DXVK 0.90 will land soon in Proton too.
https://haagch.frickel.club/files/dxvk/r1646.8172d34/32/ [External Link]
^_^
And yes, compiling from source or grabbing a nightly build from somewhere is an option too.
Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
13 Oct 2018 at 5:02 pm UTC Likes: 5
Proton 3.16 uses DXVK 0.81 with cherry picked transform feedback support though I'm pretty sure DXVK 0.90 will land soon in Proton too.
13 Oct 2018 at 5:02 pm UTC Likes: 5
Quoting: legluondunetYou'll need DXVK 0.90 for Bioshock DX10. Prior DXVK versions deliberately disable DX10 for that game, see https://github.com/doitsujin/dxvk/issues/655#issuecomment-423975629 [External Link] and https://github.com/doitsujin/dxvk/issues/655#issuecomment-429395806 [External Link]DXVK's d3d10 mode is now enabled by default.Does not work for me, Bioshock 1 starts in directx9 mode and I can not activate directx10 from graphic menu options.
I verified my Steam config and it already uses Proton 3-16 beta version per default.
Proton 3.16 uses DXVK 0.81 with cherry picked transform feedback support though I'm pretty sure DXVK 0.90 will land soon in Proton too.
Embrace, extend, and protect? Microsoft joins the Open Invention Network to 'protect Linux and open source'
12 Oct 2018 at 4:52 pm UTC Likes: 1
12 Oct 2018 at 4:52 pm UTC Likes: 1
Quoting: tuubiThis conversation is getting a bit surreal. People arguing about whether we should trust Microsoft? Really?Trusting is indeed the wrong wording. I guess most people here, me including, are discussing if the relation between company and customer is more a win-win or more of a win-loose. Some companies want to earn a profit by somehow improving the situation of their customers in the broadest sense (win-win), other just want to earn a profit while solemnly cheating on their customers (win-loose). Most companies are somewhere in-between of that wide spectrum and some tend to shift a little bit in one direction or the other once in a while imho.
I don't see why I should trust Microsoft even as far as I trust other gigantic corporations like Google, Amazon, Facebook or Coca Cola. Which is about as far as I can throw a hippo. There's just no chance of any of them ever putting the consumer before the investor or ideals before profit. Except maybe where forced to do so by governments.
In fact, I think it's extremely naïve to ever truly trust a public corporation. We buy their products knowing (and ignoring) that while they might be cheap, or even the only convenient option due to a market monopoly or whatever, they sure as hell don't deserve our trust for either of these reasons. They are not cheap because they want you to have an opportunity to enjoy their products, and they aren't the only option because nobody else wanted a slice of the cake. Ideally we should be able to trust the system(s) to keep the corporations in check and protect our rights, but we all know that these multinationals have more power than some nations.
But hey, capitalism—in the form it takes in the real world—depends on people going against their best interests. Otherwise none of these businesses would have had the opportunity to corner their respective markets as they did.
Embrace, extend, and protect? Microsoft joins the Open Invention Network to 'protect Linux and open source'
12 Oct 2018 at 12:05 pm UTC
12 Oct 2018 at 12:05 pm UTC
Quoting: AppelsinAnd no, I'm not giving Microsoft the benefit of the doubt. We'll see, the day they kill off DX, open source it, and merge what ever aspects of DX that might be worth keeping into Vulkan, and makes Excel/MSOffice available on Linux natively. Then we'll talk about Microsoft having actually turned a new page, instead of putting make-up on the good 'ol pig :)I guess you know that your demands are completely unrealistic. It is perfectly cool that you'll never trust Microsoft's moves regardless of what they do. Please just state it like this. ;)
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