Latest Comments by jens
SteamOS has a minor update to test the waters before a bigger update
10 Jul 2018 at 8:10 pm UTC
10 Jul 2018 at 8:10 pm UTC
Quoting: g000hIt could get some people out of their conform zone and let them try something different. Of course this could work in favor of Mac and Windows too, but I'm confident enough about Linux that at least some people would visit Linux more often after a slight push into the very first steps to get to know Linux.Quoting: jensWell, only cool in the direction favouring Linux. Imagine if there were achievements in place if you played on Windows and Mac. So you'd have to play on all 3 to get 100% - Not something I'd favour.Quoting: Comandante ÑoñardoAnd Hidden Steam achievements for play the game entirely on Linux or mac...This would be a cool move.
The army of obsessive achievement hunters will install Linux and play the game on it just for the get the achievement.. they will back to windows, but at least they gave Linux a try.
SteamOS has a minor update to test the waters before a bigger update
10 Jul 2018 at 5:37 pm UTC
10 Jul 2018 at 5:37 pm UTC
Quoting: Comandante ÑoñardoAnd Hidden Steam achievements for play the game entirely on Linux or mac...This would be a cool move.
The army of obsessive achievement hunters will install Linux and play the game on it just for the get the achievement.. they will back to windows, but at least they gave Linux a try.
The amount of Linux users on Steam has increased when going by daily active users
9 Jul 2018 at 8:19 pm UTC
9 Jul 2018 at 8:19 pm UTC
Interesting. I wonder how many of these 230.000 active users would have to buy a title like Rise of the Tomb Raider to call it a financial success? May be 50.000?
Assuming that an average user would buy a full-price title every 4 or 6 month, having 3 or 4 Feral ports a year seems just about fine for the current Linux user base. Having more title seems not feasible.
Assuming that an average user would buy a full-price title every 4 or 6 month, having 3 or 4 Feral ports a year seems just about fine for the current Linux user base. Having more title seems not feasible.
SteamOS has a minor update to test the waters before a bigger update
8 Jul 2018 at 2:58 pm UTC Likes: 1
8 Jul 2018 at 2:58 pm UTC Likes: 1
Quoting: gustavoyaraujoWhen will they starting developing exclusive titles?We have Tux Racer, that isn't but feels kind of exclusive ;)
Techland haven't decided if Dying Light 2 will be on Linux
30 Jun 2018 at 6:35 pm UTC
30 Jun 2018 at 6:35 pm UTC
Quoting: x_wingBut I will never start pointing towards to the people that does it as I don't know their background, there are lots of reason to not buy a game and the only one that I would say is a shame is if you have the money and you're avaricious.Sorry, but no. There is really no reason to not pay the developers/designers etc. for their work with their conditions if you use their product in some way or the other. If the product is not as you wish or if you can't afford it, just don't buy it and move on. Simple as that and applies to everyone.
Dead Cells, one of the best games to come to Linux this year now has a Linux build on GOG
30 Jun 2018 at 11:26 am UTC
30 Jun 2018 at 11:26 am UTC
Looks cool, will go for it once it's out of EA.
Techland haven't decided if Dying Light 2 will be on Linux
29 Jun 2018 at 6:47 pm UTC
29 Jun 2018 at 6:47 pm UTC
Quoting: GuestI guess this is mostly timing related. Doing everything cross-platform from the beginning is likely what most real developers want. But there are the publishers/investors that want their investment to return as fast as possible. I'm pretty certain what the answer is if a publisher/investor gets to choose between releasing "now" for windows and releasing in 3 month for windows/linux/mac...Quoting: PatolaI've felt that too - devs basically treating GNU/Linux as an afterthought and complaining when customers don't like it. Of course, that does not apply to all devs at all - have to make that very clear!Quoting: GuestAs for Dying Light 2, I seriously doubt it will come to GNU/Linux. If they haven't considered it by now, then any attempt to do a port (in-house) will be....interesting, to say the least, based upon their previous work on the matter.The worst part of gaming on Linux is that treatment game publishers subject us to. They treat us like trash, or at least second-class citizens, with dismissives like "we'll think about it, keep waiting". I've read the topic on being a good Linux advocate but I can't help feeling like these people have no sense of commitment to the platform. And that indifference most likely hurts their own sales, because the lack of announcement of a port for Linux, or even a late delivery, eventually prevents Linux gamers from even noticing it. It's a self-fulfilling prophecy, Linux sales are low because they mishandle their own development efforts.
But another problem in the treatment of things this way is that by the time a GNU/Linux port is ready, much of the hype has died down, and people will probably wait for a sale anyway. Which just adds to the problem.
But if they can design multi-platform to begin with, even without a release planned, it often helps the primary platform. And, by and large, GNU/Linux is going to be easier for automated test setups, backend servers (think automatic compiles on a checkin), that kind of stuff. That then helps all platforms - and makes it far less difficult to give any final polish for a GNU/Linux release (if it's decided on).
Techland haven't decided if Dying Light 2 will be on Linux
29 Jun 2018 at 6:36 pm UTC Likes: 3
29 Jun 2018 at 6:36 pm UTC Likes: 3
Quoting: JarnoPlease grow up. It doesn't matter at all what you do with the game. If you use it for whatever purpose you'll have to pay, anything else is theft/piracy or what you prefer to call it.Quoting: rustybroomhandleI do play some of those, I just don't pay. If we are so small minority that they don't bother to deliver their games for us, they shouldn't bother if they don't get money from us.Quoting: JarnoSolution: Don't play it.Quoting: GuestI might get lots of hate, but I don't think that developers want my money if they don't offer version for my operating system.Quoting: x_wingNo, you should pay if you play it.Quoting: yar4eIn case they'll not port it to Linux we have WINE + DXVK ;)Yes, but we should only pay if the hard work is made by the developer...
DXVK for Direct3D 11 over Vulkan in Wine has a new 0.60 release
22 Jun 2018 at 7:45 pm UTC
22 Jun 2018 at 7:45 pm UTC
Quoting: SolitaryYep, that's why I want the "man in the middle", to make sure that my purchase counts as a Linux sell. I wouldn't mind the internal implementation at all.Quoting: ShmerlWell, to me personally it makes sense to pay only for games that officially support Linux, wine-wrapped, native, black magic or whatever. The entity isn't there to tell you it's playable, it's there to make accountably sure it's playable and stays that way for reasonable amount of time (everything can break after support ends, pure Windows games included, because of drivers, new OS version, etc).Quoting: MohandevirAs long as there is an entity in charge of maintaining the build, just like Feral does, personnally, I'm fine with that.Why do you need some entity to tell you "it's playable" if it's already playable without any entity?-) But in essence what's good is attention of developers to Linux market in general, that's about it. Other than that, you don't need any entities like Feral if you already can play the game. Especially if they would limit you in some way.
I follow motto that you vote with your money. Buying Windows games, even if they work well in Wine, seems strange to me... you are not their demographics, not a customer either, why would you buy it? That way nothing will ever change. Only thing that counts is the money, and giving them away for free does not seem particularly smart.
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