Latest Comments by n30p1r4t3
Techland Working On Modding Tools For Dying Light, New Patch Possibly Soon
10 Feb 2015 at 7:36 pm UTC
10 Feb 2015 at 7:36 pm UTC
Quoting: barottoThe game is currently unplayable for me with an i7-2600 + 16GB + gtx970 + SSD ... ~20fps in outside areas. Fortunately the game has been gifted to me, otherwise I would be very pissed off.Just turn down the view distance to minimum. It's fully playable for me on my 980.
We need a fix. Soon.
Dying Light Patch Released, Look Ma No Blur
4 Feb 2015 at 6:14 am UTC Likes: 3
Also, this latest patch has reduced/almost elimated the frame dips I used to experience when a large amount of zombies were near.
4 Feb 2015 at 6:14 am UTC Likes: 3
Quoting: scaineFor those of you complaining about the framerate, have you tried a SteamOS session yet? I've mentioned it a few times in these threads, but no-one has corroborated the big jump in framerate I see when I install the SteamOS session in Ubuntu.Running on steamOS here with the latest Nvidia Drivers and the game is actually really smooth. I haven't tried this game outside of steamOS so I cannot speak to that.
Also, this latest patch has reduced/almost elimated the frame dips I used to experience when a large amount of zombies were near.
Dying Light Patch Released, Look Ma No Blur
3 Feb 2015 at 9:42 pm UTC Likes: 2
3 Feb 2015 at 9:42 pm UTC Likes: 2
Yay! No more Headaches!
Dying Light Patch Released, Our Thoughts On It, Still Terrible
1 Feb 2015 at 7:18 am UTC
1 Feb 2015 at 7:18 am UTC
My personal Experiences:
SteamOS Update 153
Latest Nvidia Drivers as of 02/01/2015
i5 4670K @ 4.0Ghz
16GB 1866Mhz DDR3 Ram
250GB Samsung 840 Evo SSD
GTX 980
Initally there was an issue with the characters all having silver/grey clothing. I did some digging and found that this perticular issue could be solved by updating the nvidia drivers, and so I did. The game does have some random OpenGL Rendering issues (Known Problem), and I do have to agree that the blur effect used is TOO DAMN MUCH, especially without the ability to turn it off. Other than that my game ran 60+ fps on Ultra without a problem, until slightly before/ after I went outside the tower. There I found the framrate to completly tank. Not quite slideshow slow, but deffiantly very sluggish. Rather than trying the tweaks posted on here, I decided to see what I could do to increase performance from within the game. The first thing I did was bring view distance all the way down to the minimum, and you know what? My framerate soared. It's now very fluid in all of my initial tests from just right outside of the tower. I'm going to do some more testing after I get some sleep.
SteamOS Update 153
Latest Nvidia Drivers as of 02/01/2015
i5 4670K @ 4.0Ghz
16GB 1866Mhz DDR3 Ram
250GB Samsung 840 Evo SSD
GTX 980
Initally there was an issue with the characters all having silver/grey clothing. I did some digging and found that this perticular issue could be solved by updating the nvidia drivers, and so I did. The game does have some random OpenGL Rendering issues (Known Problem), and I do have to agree that the blur effect used is TOO DAMN MUCH, especially without the ability to turn it off. Other than that my game ran 60+ fps on Ultra without a problem, until slightly before/ after I went outside the tower. There I found the framrate to completly tank. Not quite slideshow slow, but deffiantly very sluggish. Rather than trying the tweaks posted on here, I decided to see what I could do to increase performance from within the game. The first thing I did was bring view distance all the way down to the minimum, and you know what? My framerate soared. It's now very fluid in all of my initial tests from just right outside of the tower. I'm going to do some more testing after I get some sleep.
Cradle, A Fantastic Looking 3D Adventure Game Shows Linux Progress
27 Jan 2015 at 7:33 pm UTC
Edit: After watching the video I now see the yellow cubes. :)
27 Jan 2015 at 7:33 pm UTC
Quoting: GuestLooks good. I hope the room with the yellow cubes is only a small part of the game.Yellow??? Did you forget to turn flux off?
Edit: After watching the video I now see the yellow cubes. :)
Dying Light From Techland Has A Little Hint About Linux Support
22 Jan 2015 at 6:12 pm UTC
22 Jan 2015 at 6:12 pm UTC
Why do companies do this??
Steam Hardware Survey For December 2014
12 Jan 2015 at 10:12 pm UTC Likes: 1
12 Jan 2015 at 10:12 pm UTC Likes: 1
Quoting: XpanderDid I say SteamOS was THAT distro? I was merely asking a question as I haven't had time to update my steamOS install.Quoting: coryrj19951naah.. how many times it has to be said..its the distro that has no lsb-release package installed..Quoting: n30p1r4t3Isn't steamos still on 3.10?Yeah, that is what it looks like on their GitHub page.
If it is SteamOS that their are showing, it is weird how they don't actually say "SteamOS" though
you can try it easily with uninstalling this package and checking steam hardware info.
you can also try different distros in vbox and test it
Steam Hardware Survey For December 2014
11 Jan 2015 at 7:36 pm UTC Likes: 1
11 Jan 2015 at 7:36 pm UTC Likes: 1
Isn't steamos still on 3.10?
Welcome To The Re-launched GamingOnLinux!
21 Dec 2014 at 6:50 am UTC
21 Dec 2014 at 6:50 am UTC
FYI, you may want to fix the wording on the "Avatar page." ;) Also, the spacing and just general feel of that page leaves something to be desired.
- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
- GOG plan to look a bit closer at Linux through 2026
- European Commission gathering feedback on the importance of open source
- Hytale has arrived in Early Access with Linux support
- > See more over 30 days here
- Venting about open source security.
- rcrit - Weekend Players' Club 2026-01-16
- grigi - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - Will you buy the new Steam Machine?
- mr-victory - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck