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Latest Comments by Ardje
The ARK: Survival Evolved launch trailer is here, more tests done, no Vulkan support soon
25 Aug 2017 at 11:25 am UTC

Quoting: GuestThose "half assed implementation of OpenGL" (drivers and/or engines) is the reason why we need Vulkan.
It actually isn't half assed.
But every company will tackle the support in their own way with OpenGL.
So what's fast on bugfree on NVidia will be terrible, slow and buggy on AMD and vv, using the same API.
OpenGL is too high end, needs a lot of state trackers, and all you want is do some things very fast.
It's like wasm... It's a reduced use of javascript of which is known that it will result in certain intermediary code, making it a kind of assembly. But it's just a hack on the lack of a low level VM in the browser. So it doesn't always work on all browsers, and the real web assembly is still lagging in functionality because you have no access to the page.

So what I am trying to say, is that while opengl might be nice to program in for small programs, but gles v2 and higher and vulkan have not been developed for nothing.
gles v2 describes a low level engine, you are responsible for maintaining the high level parts. So in that respect, vulkan and gles have a lot in commmon.
You can probably still create an opengl wrapper around vulkan. But what game makers are trying to do is create a vulkan wrapper around opengl for the speed.

Please support me on Patreon, we need your help to continue on
23 Aug 2017 at 10:53 am UTC

Quoting: KuJohttps://graphtreon.com/creator/liamdawe

This looks quite good. Or not?
Well, it's much higher than:
https://graphtreon.com/creator/LLB [External Link]
which I would expected to be so much higher than Liam. But all in all, it doesn't sound like liam has a fulltime income from patreon, even though he seems like doing nothing else.
Liam does have a very positive outcome it seems, unless more people posted icculus' tweet.
https://graphtreon.com/creator/icculus [External Link]
And this is a bit sad:
https://graphtreon.com/creator/Fortresscraft [External Link]
The guy had a motor accident and is recovering.

But thats a nice graphtreon...

The official Twitter account for F1 2017 seems to have let slip info about a Linux version
23 Aug 2017 at 10:42 am UTC

I secretly wished they were teasing GTA V, heh... I would even love to have the pc version ports of 3, vc, sa and 4 first. I just want to follow the damned train with my steam controller.

Valve limit key requests from developers if it isn't "worth the cost"
22 Aug 2017 at 1:23 pm UTC Likes: 1

So Valve is free up to certain reasonable limits. You may use them, even for sales outside of the steam store, but if you try to abuse them they now say enough is enough.
Sounds pretty reasonable to me.
Fair use is fair use, especially to all other developers using the steam platform.

On another note: free games are not a form of abuse. A form of abuse is to abuse steam for updates, and sell your game in other ways, without ever giving Valve a fair share.
So yes a free game does cost Valve, but it's in the spirit of Valve to allow that.
So all in all, I think Valve is still one of the best and trustworthy open platforms to release games.

ARK: Survival Evolved updated with the latest 'Unreal Rendering code', still terrible on Linux
18 Aug 2017 at 11:02 am UTC

Quoting: rkfgIt's ridiculous how many games have this and other keyboard input or Unicode issues, even those with a long Linux support history.
Keyboard input issues started the moment USB was meant to have a keycode database inside the device, and nobody used it.
These days keyboard input is a mess on any OS.
Ever tried french or belgian keyboard layouts on whatever os? Especially if you are used to en_US. And what about dead keys? Repeated keys?
Now add to that, that on linux it's the same, only you have different layers to choose from.
Raw key codes? Decoded key codes? where are you going to get them? Which code table are you goint to use?
So yes, keyboard input is a mess.
On linux it might be even more of a mess though.

ARK: Survival Evolved updated with the latest 'Unreal Rendering code', still terrible on Linux
18 Aug 2017 at 10:55 am UTC

Quoting: evergreenYesterday I played about 3 hours with my son on Ark. We have both (me on pc and my son on his laptop, both latest Nvidia 384.59 drivers) no problems, except the annoying grey water and me some red light shadows on the right screen side.
But I have to say the graphic has been improved, not so much as on windows, but I saw a nicer Sky and better textures on long distances. It's worth to try it.
Ok, I can try because I have 381.22 (official steamos ;-) ).
I just want to know where I can find the cache...

ARK: Survival Evolved updated with the latest 'Unreal Rendering code', still terrible on Linux
18 Aug 2017 at 9:47 am UTC Likes: 1

Quoting: TheRiddickthe developer will probably use this to show that linux sales are poor and not worth the trouble. That seems to happen all to often, never mind the fact people can't play their game.
Indeed, I think porting is done mostly because most of us are very enthousiast and happy. A developer works for money *and* pride. Trust me, you can have the most honorable profession, but if people start to shit on you, you either go for the money (we don't have that, we are a minority), or stop altogether. (And trust me on this: you usually get a lot more respect and money in less honorable professions).

ARK: Survival Evolved updated with the latest 'Unreal Rendering code', still terrible on Linux
18 Aug 2017 at 9:35 am UTC Likes: 2

Quoting: liamdawe
Quoting: KetilI think this article should have waited until we had done a bit more research because as it is now, it is misleading.
No, it's the exact experience for me, it's not misleading in any way. I've tested all settings, tried resetting them and cleared out any cache as well. I did plenty of tests, all resulting in the same thing.
Liam, I do think he is right in that you as a reporter should take a more moderate stance. Yes, I see you as a reporter trying to be as objective as possible.
It doesn't take away that their communication is very very bad, but that's towards everyone. And in the salty environment they are in, I can't blame them:
"I got an update, but there is no changelog, what a bunch of loosers",
"The changelog has been updated, but I can't download it, what a bunch of loosers", this being only a small thing of which they never can get right, and the wording has been made a bit less offending.
We don't want a "the witcher 2" debacle. As such, please use words like: "I am slightly dissappointed". As a matter of fact: ark is *the* game we can have a reversed effect, as the comments are so toxic I want to just completely filter out those that have not learned that word respect. Unfortunately it's impossible.

Anyway, it is good to hear the caves are fixed if we follow Ketils steps. When I read about the updated engine, I suspected we need to do something, usually that's noted in the changelog though. Despite those glitches, this game has me hooked in a fun way, that I was even considering removing it and all data from my computer. And now my new base is at liams server so I can't even delete that 8-D.

Cyberpunk horror game 'Observer' from Bloober Team & Aspyr Media will likely see a delayed Linux release
18 Aug 2017 at 9:18 am UTC

Quoting: Comandante Ñoñardo
Quoting: ArdjeMeeh, I got a discount coupon for observer, 20% off. But no tux no bucks. If this is released for linux, I want to spend the bucks on the right person. Meeh, no coupon it is.
Right now there is a Linux depot, but is very small..

https://steamdb.info/app/514900/depots/ [External Link]
But it is infinitely bigger than the Mac repo 8-D.

Cyberpunk horror game 'Observer' from Bloober Team & Aspyr Media will likely see a delayed Linux release
16 Aug 2017 at 8:57 am UTC

Meeh, I got a discount coupon for observer, 20% off. But no tux no bucks. If this is released for linux, I want to spend the bucks on the right person. Meeh, no coupon it is.