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Latest Comments by Ardje
A look at how much RAM you might need as a Linux gamer
6 Mar 2017 at 12:25 pm UTC

In the FortressCraft Evolved forum, a linux guy was asking about why fortresscraft demanded 400MB/s throughput on his SSD. While he did not notice any slow downs he was wondering about that.
Turns out he had no swap partition. So after adding the swap his SSD almost went silent.
So even if you are on SSD, always, *always* use a swap partition. The swap is used to swap out not frequently used anonymous allocated memory. Every bash you start, any program linked to gcc will start out initializing memory it will never use.
In his case, his anonymous memory usage (i.e. the memory used by the game) made the kernel continously page in the static game data at a rate of 400MB. Adding swap made it possible to swap out a large part of the almost static allocation of unused memory.

A look at how much RAM you might need as a Linux gamer
6 Mar 2017 at 12:18 pm UTC

Quoting: STiATAnd browsers on modern sites today easily eat up a gig of RAM.
That's exactly what steam (big picture) is, hence liams 1GB :-).
Anyway: it's funny to see chromium eat 1GB of ram while midori eats 90MB for the same crap. And I mean chromium when it was build on webkit, now it is build on blink it still uses 1GB though.

Steel Division: Normandy 44 RTS announced by Paradox & Eugen Systems (UPDATED)
3 Mar 2017 at 2:38 pm UTC

Quoting: KimyriellePersonally I am getting a tad jaded of the WWII setting (how often did we kick Hitler's behind in video games again?), but it -does- look like it's going to be a good game.
What? Did I always play on the wrong side?

Torment: Tides of Numenera, early port report and thoughts
3 Mar 2017 at 2:22 pm UTC

What pleases me is that it actually has a text-size setting. For a text-heavy game, this is a must for me. Too many games put in tiny text and don't allow you to adjust it, so it's another feature that's fantastic to see built-in.
Exactly. As I need a bit larger when playing this on the TV.
In all other games I regularly have to walk to the tv to read the tiny letters.
This is great.

The Linux GOTY award is now over, here are the results!
27 Feb 2017 at 7:26 pm UTC

Quoting: scaineI think I submitted FortressCraft Evolved? Not for Best Audio though - I think it was the "Best Update" category. You can only vote on what was submitted, so if you (or someone else) didn't stick Devil Daggers in the right category, it couldn't get votes. I think? Pretty sure that's how it worked.

I think Liam ran two or three articles asking for submissions.
I was pretty surprised at the updates on FCE, and that guy keeps on updating the base game...
I don't know when I can sleep when V17 comes out with yet another nice base optimisation equipment....

Editorial: Steam Machines are not dead, plus a video from The Linux Gamer
27 Feb 2017 at 3:16 pm UTC

The only steam machines available in the Netherlands are the alienware and the zotac.
All others need to be imported, and the only other vendor was a french one of which I can't decode the language.
The alienware is dirty cheap as a cheap linux low-noise desktop. To be clear: In order to run steamos it needs to be linux compatible, so an alienware steam machine is a pretty decent and cheap choice if you need a working desktop.
If you need more horsepower the only choice here is the zotac, which performs quite well as my gaming rig, freeing up my intel pc for video transcoding. (My real desktop is an odroid XU4....).
So to me they are not really dead.

The Linux GOTY award is now over, here are the results!
24 Feb 2017 at 3:01 pm UTC

Quoting: Guestthis is a popularity contest and a shit form of analysis. I've played most of the games in the audio category, and none of them have SHIT on Devil Daggers for audio. you're comparing the second greatest game ever made to cinematic garbage.
But did you submit Devil Daggers into this contest?
Yes it is a contest, and any top will always be a popularity contest. And I feel guilty about not submitting mine. So yes, I do not agree with the list, but I did not even try to vote or even submit fortresscraft evolved.

Brian Fargo confirms Torment: Tides of Numenera will launch for Linux day-1
15 Feb 2017 at 6:23 pm UTC

Quoting: EikeWhere am I supposed to take all the time to play Tides of Numenera, Wasteland 3, Divnity Original Sin 2, Bard's Tale IV and Pillars of Eternity 2?!?
What? DOS2 on linux?

FortressCraft Evolved has a massive update with a better tutorial and a fresh new look for the worlds
2 Feb 2017 at 12:37 pm UTC

http://steamcommunity.com/app/254200/discussions/0/135507855754586949/ [External Link]
is the detailed update note.
1260h on record, takes 20h to get into it, and now maybe a lot less (due to updated tutorial).
Plays perfect/good enough with a steam controller if you use my bindings.

An interview with Simon Roth, the developer of space colony simulator 'Maia'
2 Feb 2017 at 10:25 am UTC Likes: 1

I think steam needs an overhaul on their reviewing system. Some games are bad, true.
But many games are not and are still rated bad. Why? Because some lame ass user looked at it 5 seconds, couldn't find the "make me happy button" and decides to spread hate.
ARk had so many bad reviews.
Fortresscraft evolved.. bad reviews.
And many other games.
Fortunately there is a thing that shows how long somebody played a game, so you can easily filter out most of the bogus reviews.
There should be a reviewer review. And if someone has more than a 10% downvote score, his review should not ever be part of the statistics. The chance that he really has bad luck is so benign, that it's statistically better for his reviews not to count. Of course it should be viewable, but not part of the statistics.
What's also bad is that if a developer makes a booboo and pushes the bad build, it will generate bad reviews that are never ever revoked.
And yes, I assuming a he, as no one has ever proven to me that there are actual females on steam too ;-). JK.
Edit: actually valve should also use percentiles, if they did not already do so.