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Latest Comments by TheSyldat
Descent: Underground is now just Descent and plans to release next year, new trailer up (updated)
9 Oct 2018 at 6:41 pm UTC Likes: 1

Quoting: GuestReally, what in DOOM 2016 or Eternal is particularly Cthulhu-like? Those games look way too cartoony to say they are anything like the art style that was used for Q1

Also Q4 failed because it had awful on-rail sequences, clunky gunplay and a lot often considered it a sequal to Doom 3. It had nothing to do with the setting or the theme, it just flat out wasn't as good as Q2

You go on to say Q3 is what makes sense going forward for the Quake franchise. As I said though, they've kind of butchered the art-style in Quake Champions. Go compare Slash from Q3A and in Q:C, or anarki.. Look way lamer now.

Even Doom 2016 I could critise some of the art designs.. Like cybie, wtaf did they do to the cyber demon? Also the hellguard looked generic as hell, but thankfully I did like the art style choices in doom 2016 (for the most part)... So glad zombie soliders and stuff are coming back in Eternal.

Icon of Sin better be the last boss in Eternal though.
Look they said it themselves Doom Eternal is gonna make you bounce around in different dimensions and some great old ones stuff is gonna be thrown in the mix.

As to your opinion about the look of the characters in Quake Champions well that's your opinion based on your tastes and I actually find the characters in Champions way more endearing. Even those that were existant in Q3 before their new appearance do it for me.

And for Icon of Sin I also do hope it shows up in one form or another , and given that they make us bounce around with so much verticality now they can even make it a DOOM Boos that moves rather than just a stupid wall.

Quoting: Kristian" Quake 4 = didn't even made its money back and Raven was bought back by Activision"

What? Activision sold Raven at some point? I never heard about that before.
Until Quake 4 Raven software was independent and owning its own self they just signed a deal with Activision for exclusive publishing rights. But Raven was still independant as all fuck.
But SINCE quake 4 flop Activision actively entered their capital by buying 62 % of their shares ...
Rendering them a property of Activision.

Descent: Underground is now just Descent and plans to release next year, new trailer up (updated)
7 Oct 2018 at 5:21 pm UTC Likes: 2

Quoting: GuestIt would be similair, sure, but it'd be much darker and cthulhu like
Again there's gonna be plenty great old ones type ambiance in DOOM Eternal already. The Cthulhu stuff will be part of the Doom franchise from now on. Hence Quake is now moved back it's arena shooter years with a new spin slapped on Quake 3 Arena ...
That's the thing with Quake as a franchise. As a franchise to be produced Quake never found its identity until Quake 3 really and in Quake 3 said identity was falshy colorfull and fast pace but also not really single player centric ...

And with Quake 4 bombing as hard as it bombed id felt like the Stroggs shenanigans of Quake 2 and 4 were not really finding their audience. So Quake 1 = succesfull but feels too close to doom , Quake 2 = moderately successful and quickly forgotten , Quake 4 = didn't even made its money back and Raven was bought back by Activision , Quake 3 = biggest success entry on the whole and what the franchise is remembered for and known for even for people that were not around when Q3 released when they see Quake 3 they know what it is.

So production wise , their decisions make sense. It's sad I get it but from their perspective that's the safest bet to take.

Descent: Underground is now just Descent and plans to release next year, new trailer up (updated)
7 Oct 2018 at 1:09 pm UTC Likes: 1

Quoting: liamdaweGood news [External Link]: "Oops! That’s our mistake! We’ll get OSX and Linux up there."
How much do you wanna bet that it's just the infographist of the marketing team that wasn't even aware of what linux is ? :P

Descent: Underground is now just Descent and plans to release next year, new trailer up (updated)
6 Oct 2018 at 2:34 pm UTC Likes: 2

Quoting: GuestStill would of preffered a reboot of the original Quake though, just the thought of a Q1 reboot makes me drool xD
Thing is with the lore rich direction that DOOM Eternal is going for that would have felt very samy.

Actually reviving Heretic or Hexen would be a better fit but they would have to buy back the rights from Activision's hands.

And for Quake the universe developped in Quake 2 and 4 would be great to revive a put a new spin on. Sorry I'm helpless I love me some Stroggs.

Descent: Underground is now just Descent and plans to release next year, new trailer up (updated)
5 Oct 2018 at 9:31 pm UTC Likes: 1

Quoting: rea987That will not happen since Quake community is quite active and Bethesda keeps mentioning existing Quake as it is. What AAA publishers usually do in subject matter is to leave their own IP in obscurity, then revive/reboot/reimagine it, finally take advantage of familiarity of old players and existing search engine results. The reason that allowed Bethesda to name Doom (2016) as it is the widely accepted bundle name of the original Doom. Doom got popularized with the release of Doom II: Hell on Earth. After Doom 2, id Software released 4th episode, Thy Flesh Consumed for Doom and called whole package as The Ultimate Doom which is widely accepted. Recently Bethesda considered Doom 2 as Doom (2016) sequel but they had to drop it due to popularity of existing Doom II.
What also doesn't plead in favor of calling Doom Eternal , DOOM II is the fact that the game is now lore rich and will be built upon expansion pack after expansion Pack . It wouldn't have felt right to give that sequel a number. Branding wise it wouldn't have been a good choice. So they went for Doom Eternal. Conveys the idea that its a sequel yes but also that they're moving the licence somewhere else and somwhere more long term.

Descent: Underground is now just Descent and plans to release next year, new trailer up (updated)
5 Oct 2018 at 1:50 pm UTC Likes: 1

Quoting: KristianThe gameplay teaser is more specific than "PC". It has the Windows logo. So it is not looking good right now.
Yeah was about to say the same thing there's a Windows logo no Linux logo to be seen though.

Theme park management tycoon 'Megaquarium' has fixed some Linux issues, Linux build now on GOG (updated)
4 Oct 2018 at 12:59 pm UTC

Quoting: Kristian
Quoting: TheSyldatThey built the game against the steam runtime and staticly linked everything to it ? What could those "build difficulties" be otherwise ?
Why would that be a problem? AFAIK everything in the Steam runtime is FLOSS and there is nothing stopping a developer from distributing a game using it on GOG.
If only you knew how many devs don't even know that the steam runtime is mostly FLOSS you wouldn't be left bewildered by my comment. I have crossed paths with lots of devs thinking that the steam runtime was Valve exclusive tech ...

XCOM 2: War of the Chosen - Tactical Legacy Pack announced, bridges the gap between XCOM and XCOM 2
4 Oct 2018 at 12:47 pm UTC

Quoting: TheRiddickSurprised we haven't seen a 'XCOM3: Terror from the depths' game announcement.
There is Phoenix Point, that's going to be great.
You kind of answered your own question here ...
Steve Martin and Sid Meier are still very much friends with Julian Gollop and also probably don't want to risk having Phoenix Point and X-COM 3 competing against each others in terms of calendar.
Also X-COM 2 is still very much played and continues to be bought. Once again turn based strategy games have a longer shelf life than regular AAA shiny toys . So not too too surprising to see Firaxis taking their sweet time to make another one.
(Also Unreal Engine 3.0 started to really show its limits on both Mac OS and Linux with the first few days of X-COM 2 , so they're probably busy with Firaxis creating a solid work flow for Unreal Engine 4 , so that Firaxis can port the game and have solid performance. )

Get ready to become an officer in a totalitarian state, as Beholder 2 to have a Linux version at release
4 Oct 2018 at 12:13 pm UTC

Quoting: Eike
Quoting: TheSyldatWell quite frankly its their loss there are now more and more dev teams willing to put in the effort our money will just to them instead.
With so many people seemingly playing everything with Proton, I doubt both of that...
Thing is for now most titles that are tested out and played around with in Proton are titles that have already released quite a while ago , or that has been gifted by friends or relatives. I didn't hear people say that they would start buying full price windows only titles because "well hey at least it somewhat works now" . Everybody knows proton is nothing more than Valve's version of Wine so it's an alternative yes but a messy one. An alternative where I won't pay full price for .

Theme park management tycoon 'Megaquarium' has fixed some Linux issues, Linux build now on GOG (updated)
4 Oct 2018 at 3:15 am UTC

They built the game against the steam runtime and staticly linked everything to it ? What could those "build difficulties" be otherwise ?