Latest Comments by scaine
VR is absolutely insane, I am officially a convert and it works mostly great on Linux
11 May 2021 at 8:00 am UTC Likes: 6
You don't like VR. Got that loud and clear. And sure, "gaming for the masses" is cheaper, more accessible and will generate more revenue. No arguments there.
But enjoying this absolutely cutting edge technology isn't about being accessible, or cheap. It's about experiencing something entirely new, things that literally cannot be experienced without high resolution, high FPS, low latency headsets with precise head tracking and hand tracking (and even finger tracking).
It's all the more laughable to me personally, since I've tried very hard to enjoy mobile gaming over the years and yet I find it a poor quality substitute every time. Even the rare cases where it works, it works better when it's NOT mobile: Kingdom Rush games are better on PC, and The Room games are better in VR. Sure, I can enjoy those games on the bus on my mobile, but I'd rather be playing them differently. Mobile gaming is convenience crossed with compromise. It has its place, and for many, it's all they care about, and that's fine.
That's not what this article is about.
11 May 2021 at 8:00 am UTC Likes: 6
Quoting: orochi_kyoOne of the oldest selling arguments used in the market is when the salesman or saleswoman tells you if you heard people don't like this or that is because they didn't try it and if they did they didn't try it enough.Are you seriously comparing a next generational, niche, and groundbreaking technology (VR) to gaming on the go (mobile) and claiming that mobile gaming is the future?
Again Liam used it here.
It seems people who don't like pasta are because they haven't eaten enough quantity of pasta.
Or People who don't like Baseball is because they haven't played enough hours.
Or if people do not like this product is because they haven't used it enough.
Despite VR is expensive it is not hard to find a mall or a videogame store without VR devices in an exhibition, so I think maybe, just maybe, people actually tried enough, and even if they like they see it as some sort of device one would be using for a few days then going back to easier to access experiences, not talking about money, but the fact that taking a cellphone/joystick in your hands is WAY EASIER than strapping things to your hands or head.
So maybe people had their VR time and they found it doesn't worth 1000$ plus a good enough PC yet, even if this thing gets as low as 100$, playing on mobile will still be easier. At least in mobile gaming, Linux is the world leader.
The future of gaming? It is already here, it is mobile gaming.
It is a matter of time the converts get bored of preaching this new uncomfortable new belief to get back to their old religion. Happens almost every time.
Have a good day.
You don't like VR. Got that loud and clear. And sure, "gaming for the masses" is cheaper, more accessible and will generate more revenue. No arguments there.
But enjoying this absolutely cutting edge technology isn't about being accessible, or cheap. It's about experiencing something entirely new, things that literally cannot be experienced without high resolution, high FPS, low latency headsets with precise head tracking and hand tracking (and even finger tracking).
It's all the more laughable to me personally, since I've tried very hard to enjoy mobile gaming over the years and yet I find it a poor quality substitute every time. Even the rare cases where it works, it works better when it's NOT mobile: Kingdom Rush games are better on PC, and The Room games are better in VR. Sure, I can enjoy those games on the bus on my mobile, but I'd rather be playing them differently. Mobile gaming is convenience crossed with compromise. It has its place, and for many, it's all they care about, and that's fine.
That's not what this article is about.
VR is absolutely insane, I am officially a convert and it works mostly great on Linux
11 May 2021 at 7:50 am UTC Likes: 2
But I agree - is it cool enough to entice you to put the headset on, turn on the lighthouses, and set up your audio just to play in VR? I have my doubts. The chances would go up significantly if it were designed for VR from the outset, I think though.
VR has two ace features - immersion and tactile interaction. If the game makes use of those, VR is absolutely stunning. But just translating an FPS game, or a strategy game from 2D to VR... that will leave most people cold.
11 May 2021 at 7:50 am UTC Likes: 2
Quoting: Purple Library GuyI am kind of interested in VR . . . I'm mostly curious about the idea of boxing or swordplay games where you're, you know, pretty much really doing that stuff.I think Moss really showcases what tactical/2D games could be in VR - that skyhigh view, intuitive control, combined with an absolute flood of information all around you, and instead of clicking to see that information, you simply glance over to where it lives... that's pretty cool.
But the games I actually play now I'm not sure would really be changed much by VR. Like, I'm not sure Stellaris or Civilization would be a lot different in VR.
But I agree - is it cool enough to entice you to put the headset on, turn on the lighthouses, and set up your audio just to play in VR? I have my doubts. The chances would go up significantly if it were designed for VR from the outset, I think though.
VR has two ace features - immersion and tactile interaction. If the game makes use of those, VR is absolutely stunning. But just translating an FPS game, or a strategy game from 2D to VR... that will leave most people cold.
VR is absolutely insane, I am officially a convert and it works mostly great on Linux
10 May 2021 at 10:32 pm UTC
One clue - I also sometimes experience it with just my Bluetooth headset. I use it all day, it gets low on battery, I switch it off to recharge it, move my sound output back to my speaker - boom, crackling. It very rarely occurs the other way too - everything is fine, I power on my headset to use it, it connects and instantly everything is crackling/echoing.
So I think it's something to do with audio outputs that appear/disappear. The audio output on the Index literally doesn't exist until you run SteamVR, for example. Similarly, my Bluetooth speakers will come/go as I switch them on/off.
Wild, wild guessing though. I should probably dig into the logs to see if I can pin it down a bit.
10 May 2021 at 10:32 pm UTC
Quoting: BeamboomCould be, but given that I've had audio crackling on Mint (I used the Low-Latency mainline kernel for that), Manjaro (standard kernel) and now PopOS (I'm on mainline, but normal, not low-latency), I'm guessing it's something deeper.Quoting: scaineFinally, Liam, yeah, starting Pulseaudio often fixes crackling, but sometimes it doesn't for me. Rare, but on those occasions, I found that stopping SteamVR, then doing aInterestingly enough, I do not recognise what you guys talk about here as a general issue. There's been single games where I've had audio issues, but those are few and far between and in those case I've also had severe performance issues.systemctl --user restart pulseaudio
...will do the trick (although you'll probably have to re-select the HMD sound output again).
And I'm thinking, could that have something to do with me having configured my system for low latency audio production?
I am running the low-latency kernel, and have elevated my priority in regards to real time scheduling. No idea if that can be of relevance at ALL, but it MIGHT be worth testing:
You will need to edit
the /etc/security/limits.conf file and add:
@audio - rtprio 90
@audio - nice -10
@audio - memlock 500000
And add your user to the audio group. You may want to tune the numerical values, but the most important point here is to grant realtime priviledges to your account.
One clue - I also sometimes experience it with just my Bluetooth headset. I use it all day, it gets low on battery, I switch it off to recharge it, move my sound output back to my speaker - boom, crackling. It very rarely occurs the other way too - everything is fine, I power on my headset to use it, it connects and instantly everything is crackling/echoing.
So I think it's something to do with audio outputs that appear/disappear. The audio output on the Index literally doesn't exist until you run SteamVR, for example. Similarly, my Bluetooth speakers will come/go as I switch them on/off.
Wild, wild guessing though. I should probably dig into the logs to see if I can pin it down a bit.
VR is absolutely insane, I am officially a convert and it works mostly great on Linux
10 May 2021 at 9:51 pm UTC Likes: 3
10 May 2021 at 9:51 pm UTC Likes: 3
For the lighthouses switching on/off, I recommend you follow my little guide on the GOL forums: https://www.gamingonlinux.com/forum/topic/4609
I just click a button on my dash and it toggles them on/off, within about 1 second of the click. Once every few months, it can fail to toggle properly, but that's easily fixed by simply powering them off/on at the plug to get the naughty lighthouse back in sync.
Do I still play in VR after 6 months? Definitely, although mainly in cockpit mode these days - Elite, Automobilista, or Overload. It definitely feels like a slight chore to set up the room... although I bought BoxVR for some exercise, and Liam has gotten me back into playing Groove Gunner by shaming me on Discord! :grin:
Someone mentioned how amazing Elite is, but suggested you need a HOTAS. I guess that would help, but as a touch typist, I just play with mouse/keyboard and it's still an incredible experience. Like, jaw-dropping. Boosting around the outside of a carrier, or station, while looking through the upper canopy of your starship... it's just... well, clearly indescribable! :grin: A proper joystick+HOTAS would be amazing, but it's just money money money, innit!
Corben, if you have that headset issue, I also suggest you try simply unplugging the HMD using its quick release plug. Plugging it back in and restarting SteamVR seems to fix any issues I have with the headset. But tbh, I've only had HMD issues... twice? Maybe?
Finally, Liam, yeah, starting Pulseaudio often fixes crackling, but sometimes it doesn't for me. Rare, but on those occasions, I found that stopping SteamVR, then doing a
...will do the trick (although you'll probably have to re-select the HMD sound output again).
It'll be nice when these little issues, and the others you mention in the article, are actually addressed, because they do genuinely present a small barrier to that "can I be bothered setting it all up" factor that can see you just playing something else instead!
But a year in (for me) and I still love VR.
"No ragrets"
I just click a button on my dash and it toggles them on/off, within about 1 second of the click. Once every few months, it can fail to toggle properly, but that's easily fixed by simply powering them off/on at the plug to get the naughty lighthouse back in sync.
Do I still play in VR after 6 months? Definitely, although mainly in cockpit mode these days - Elite, Automobilista, or Overload. It definitely feels like a slight chore to set up the room... although I bought BoxVR for some exercise, and Liam has gotten me back into playing Groove Gunner by shaming me on Discord! :grin:
Someone mentioned how amazing Elite is, but suggested you need a HOTAS. I guess that would help, but as a touch typist, I just play with mouse/keyboard and it's still an incredible experience. Like, jaw-dropping. Boosting around the outside of a carrier, or station, while looking through the upper canopy of your starship... it's just... well, clearly indescribable! :grin: A proper joystick+HOTAS would be amazing, but it's just money money money, innit!
Corben, if you have that headset issue, I also suggest you try simply unplugging the HMD using its quick release plug. Plugging it back in and restarting SteamVR seems to fix any issues I have with the headset. But tbh, I've only had HMD issues... twice? Maybe?
Finally, Liam, yeah, starting Pulseaudio often fixes crackling, but sometimes it doesn't for me. Rare, but on those occasions, I found that stopping SteamVR, then doing a
systemctl --user restart pulseaudio...will do the trick (although you'll probably have to re-select the HMD sound output again).
It'll be nice when these little issues, and the others you mention in the article, are actually addressed, because they do genuinely present a small barrier to that "can I be bothered setting it all up" factor that can see you just playing something else instead!
But a year in (for me) and I still love VR.
"No ragrets"
Time for a brewed awakening with the Wine 6.8 release out now
8 May 2021 at 5:58 pm UTC Likes: 6
8 May 2021 at 5:58 pm UTC Likes: 6
Brewed Awakening? Bravo, sir. You've outdone yourself.
Conversational deck-building roguelite Griftlands from Klei is now on Linux
7 May 2021 at 2:54 pm UTC Likes: 1
7 May 2021 at 2:54 pm UTC Likes: 1
I've only played 40 minutes, but I'm enjoying it so far. I actually like the voice work, which I think adds nice atmosphere and allows me to project my own tone on the written word. I'm not a fan of voicework unless it's used cinematically. Nothing worse than having words on the screen and you're trying to read them way faster than the voice artist is dictating them!
Juries out on the negotiation part. It feels like a battle, but with different cards. I haven't figured out the mechanics yet, but it looks like you can attack the outer ring, which seems to be like hitpoints, and the ultimate goal, but you can also attack the inner ring with certain cards, which undermine your opponent's ability to affect you. Quite complex, and a little bit overwhelming so far.
The regular fights are straight up Slay the Spire mechanic though, albeit with new ideas thrown in.
I like the panic mechanic which lets you defeat enemies without killing them, which might open up new choices, and influence later story arcs.
So... mainly positive so far!
Juries out on the negotiation part. It feels like a battle, but with different cards. I haven't figured out the mechanics yet, but it looks like you can attack the outer ring, which seems to be like hitpoints, and the ultimate goal, but you can also attack the inner ring with certain cards, which undermine your opponent's ability to affect you. Quite complex, and a little bit overwhelming so far.
The regular fights are straight up Slay the Spire mechanic though, albeit with new ideas thrown in.
I like the panic mechanic which lets you defeat enemies without killing them, which might open up new choices, and influence later story arcs.
So... mainly positive so far!
Quoting: GuestThat's not much fun to listen to but the artwork is superb and the game runs great, smooth, no glitches - thanks to Lutris, I guess.Not sure what you mean by Lutris. It's a native title?
Defend your dungeon in Legend of Keepers: Career of a Dungeon Manager out now
7 May 2021 at 2:35 pm UTC Likes: 1
7 May 2021 at 2:35 pm UTC Likes: 1
Went to buy Griftlands earlier today, and noticed this was out too. Oof. Wallet takes a pounding, but I got them both. Between these two and the May Humble Bundle, my May is toast! There aren't enough hours in the day...
Conversational deck-building roguelite Griftlands from Klei is now on Linux
6 May 2021 at 11:22 pm UTC Likes: 1
6 May 2021 at 11:22 pm UTC Likes: 1
I know what I'll be doing this weekend then! I love Klei. Been looking forward to playing this.
Humble Choice for May is up now with Metro Exodus, Hellpoint, Fury Unleashed + more
5 May 2021 at 7:46 am UTC
5 May 2021 at 7:46 am UTC
Quoting: dorronMetro Exodus is running at very low FPS for me. Anyone having the same problem?On your hardware, it should be smooth as butter. Maybe try a different compositor option in Mint's settings? But I never had to change it from the default when I was on Mint. Perhaps it's a driver thing - your card supports Ray Tracing, so perhaps trying turning that off?
satryn is a free twin-stick infinite shooter that deserves to be played
3 May 2021 at 11:04 am UTC
3 May 2021 at 11:04 am UTC
Good god. It's like Robotron on acid. Might have to give this a shot!
- AMD say the Steam Machine is "on track" for an early 2026 release
- GOG did an AMA and here's some highlights - like how they'll continue using generative AI
- Epic Games Store saw a 57% increase in purchases for third-party PC games in 2025
- Discord is about to require age verification for everyone
- Google's Project Genie experiment allows creating interactive worlds with generative AI
- > See more over 30 days here
- Help! Steam ignoring gamepad
- Liam Dawe - Weird thing happening with the graphics
- Ehvis - New Desktop Screenshot Thread
- scaine - Is it possible to have 2 Steam instances (different accounts) at …
- mr-victory - I need help making SWTOR work on Linux without the default Steam …
- WheatMcGrass - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck