Latest Comments by KuJo
Mad Max is currently 50% off on the Feral Store
15 Mar 2017 at 11:30 am UTC
-> https://www.gamingonlinux.com/articles/wednesday-madness-a-quick-look-at-some-good-linux-gaming-deals.9320
15 Mar 2017 at 11:30 am UTC
Quoting: KuJoThanks for the hint. I bought it now.I had no time to play it yet ... and today it is then in the 66% -sale at Steam ... *sad*:'(
-> https://www.gamingonlinux.com/articles/wednesday-madness-a-quick-look-at-some-good-linux-gaming-deals.9320
Planet Nomads plans an Early Access release in April
13 Mar 2017 at 9:50 am UTC Likes: 1
13 Mar 2017 at 9:50 am UTC Likes: 1
Copy & Paste from the Q&A (official Website):
I have already supported several early access games too early. I've become more cautious, and I'd rather wait a little. Probably the game is then more expensive. But I prefer an expensive but good-looking and well-functioning game as no game or a game that is never finished or a half-finished game that is thrown onto the market.
But I must say - does not look bad so far.
THIS IS NOT A COMPLETE GAMEI will have a look look at the game later in time, maybe end of 2018 or beginning of 2019.
You should not approach the alpha build as a “final game with bugs”. This is not the case. The development of Planet Nomads is a continuous cycle with a lot of content to be created and added to the game. The Early Access release in Q1 2017 will be closer to the game we have in mind, and will feature survival and crafting, but we are still expecting at least 2-years of development after the EA release to bring Planet Nomads to its full potential.
I have already supported several early access games too early. I've become more cautious, and I'd rather wait a little. Probably the game is then more expensive. But I prefer an expensive but good-looking and well-functioning game as no game or a game that is never finished or a half-finished game that is thrown onto the market.
But I must say - does not look bad so far.
Mad Max is currently 50% off on the Feral Store
10 Mar 2017 at 10:07 pm UTC
10 Mar 2017 at 10:07 pm UTC
Thanks for the hint. I bought it now.
The Mesa GLSL shader cache is now enabled by default
8 Mar 2017 at 11:43 am UTC Likes: 1
-> http://www.phoronix.com/scan.php?page=news_item&px=Linux-4.10-Ten-Features [External Link]
I use Linux only since the beginning of January as my standard OS (coming from Windows 7, rejecting the upgrade to Win 10) and ever since then directly switched to AMDGPU, because AMDGPU is the prerequisite for RadeonSI from the MESA package I wanted to use. Therefore, I have unfortunately no personal comparison values between the RADEON driver and the AMDGPU driver.
But you can find some information about this in this article from Phoronix. There is an early comparison between the kernel version 4.8 with the RADEON driver and the kernel version 4.9 with the AMDGPU driver:
-> http://www.phoronix.com/scan.php?page=article&item=amdgpu-49-first [External Link]
8 Mar 2017 at 11:43 am UTC Likes: 1
Quoting: buenaventuraI am using kernel 4.9-generic, do I need 4.10 to try out AMDGPU?For using AMDGPU the kernel version 4.9 is sufficient. I have 4.10 installed, because I have re-set up my Linux installation recently and then immediately patched from 4.4. (Standard Kernel of Linux Mint 18.1) to the latest kernel version. There are only minor improvements for AMD graphics cards compared to version 4.9.:
Also, have you noticed improvements compared to using radeon?
-> http://www.phoronix.com/scan.php?page=news_item&px=Linux-4.10-Ten-Features [External Link]
I use Linux only since the beginning of January as my standard OS (coming from Windows 7, rejecting the upgrade to Win 10) and ever since then directly switched to AMDGPU, because AMDGPU is the prerequisite for RadeonSI from the MESA package I wanted to use. Therefore, I have unfortunately no personal comparison values between the RADEON driver and the AMDGPU driver.
But you can find some information about this in this article from Phoronix. There is an early comparison between the kernel version 4.8 with the RADEON driver and the kernel version 4.9 with the AMDGPU driver:
-> http://www.phoronix.com/scan.php?page=article&item=amdgpu-49-first [External Link]
The Mesa GLSL shader cache is now enabled by default
8 Mar 2017 at 8:59 am UTC
Kernel:
I have updated my kernel to 4.10. With the Ukuu tool, this is a simple task. Have a look:
-> http://www.teejeetech.in/p/ukuu-kernel-upgrade-utility.html [External Link]
Using AMDGPU instead of RADEON:
I´ve blacklisted the RADEON-driver, so that the AMDGPU will be used. You have to edit the grub-config /etc/default/grub, where you have to put in "modprobe.blacklist=radeon" next to "GRUB_CMDLINE_DEFAULT". After updating the grub-installation (sudo update-grub2) and a reboot you will be using the AMDGPU-driver. Do this only if you have previously ensured that besides the RADEON driver the AMDGPU driver is installed.
A simple guide to this can be found on this page under the chapter "Blacklisting radeon module":
-> https://varunpriolkar.com/2016/12/how-to-use-amdgpu-driver-for-southern-islands-and-sea-islands-card-on-ubuntu-linux/ [External Link]
8 Mar 2017 at 8:59 am UTC
Quoting: buenaventuraHum, why do I only have 17.0.0 ? I also use padoka:The answer to the first question you have already found by yourself (sudo apt-get dist-upgrade also updates all installation from the PPA).
§: glxinfo | grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.0.0-devel - padoka PPA
OpenGL core profile shading language version string: 4.50
OpenGL version string: 3.0 Mesa 17.0.0-devel - padoka PPA
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 17.0.0-devel - padoka PPA
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
I also have a GCN 1.1 (or is it 1.0 ?) card:
lspci gives:
00:01.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Mullins [Radeon R4/R5 Graphics] [1002:9851] (rev 05) (prog-if 00 [VGA controller])
Edit: perhaps my kernel is too old? I use the radeon driver. How did you go about using the AMDGPU?
Edit 2: Ah! I just had to do sudo apt-get dist-upgrade, now I got it. So lets try some PoE etc. see if anything changed.
Kernel:
I have updated my kernel to 4.10. With the Ukuu tool, this is a simple task. Have a look:
-> http://www.teejeetech.in/p/ukuu-kernel-upgrade-utility.html [External Link]
Using AMDGPU instead of RADEON:
I´ve blacklisted the RADEON-driver, so that the AMDGPU will be used. You have to edit the grub-config /etc/default/grub, where you have to put in "modprobe.blacklist=radeon" next to "GRUB_CMDLINE_DEFAULT". After updating the grub-installation (sudo update-grub2) and a reboot you will be using the AMDGPU-driver. Do this only if you have previously ensured that besides the RADEON driver the AMDGPU driver is installed.
A simple guide to this can be found on this page under the chapter "Blacklisting radeon module":
-> https://varunpriolkar.com/2016/12/how-to-use-amdgpu-driver-for-southern-islands-and-sea-islands-card-on-ubuntu-linux/ [External Link]
The Mesa GLSL shader cache is now enabled by default
6 Mar 2017 at 8:30 pm UTC
6 Mar 2017 at 8:30 pm UTC
Quoting: ungutknutI have 4.5 running. This is the essential line:Quoting: KuJoand with this ppa the OpenGL Version is up to 4.5 :).But it looks like your version string still says 3.0... so I guess dying light still won't work with it? Anybody tested that?
Max core profile version: 4.5
The Mesa GLSL shader cache is now enabled by default
6 Mar 2017 at 1:15 pm UTC
6 Mar 2017 at 1:15 pm UTC
Wow! I have just updated my padoka-ppa ( https://launchpad.net/~paulo-miguel-dias/+archive/ubuntu/mesa [External Link] ) with which I have Mesa 17.1 dev support. The patch mentioned here was added there about 6 hours ago. I have an AMD R9 280 (GCN 1.1) on AMDGPU with RadeonSI, and with this ppa the OpenGL Version is up to 4.5 :).
A before-and-after comparison makes me happy: The loading time of Deus EX: MD has shrunk from almost 5 minutes to under 1 minute! Really, wow!
I'm really curious how this affects the ingame performance.
~$ glxinfo | grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.1.0-devel - padoka PPA
OpenGL core profile shading language version string: 4.50
OpenGL version string: 3.0 Mesa 17.1.0-devel - padoka PPA
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 17.1.0-devel - padoka PPA
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10A before-and-after comparison makes me happy: The loading time of Deus EX: MD has shrunk from almost 5 minutes to under 1 minute! Really, wow!
I'm really curious how this affects the ingame performance.
The 'Humble Freedom Bundle' is huge and well worth picking up
13 Feb 2017 at 10:31 pm UTC Likes: 1
13 Feb 2017 at 10:31 pm UTC Likes: 1
Shut up and take my money! ;)
Got it! :)
Got it! :)
Realpolitiks, a grand strategy game from Jujubee will see day-1 Linux support
11 Feb 2017 at 7:03 am UTC
11 Feb 2017 at 7:03 am UTC
Good news, the linux demo will be available beginning next week::woot: ^_^
http://steamcommunity.com/app/553260/discussions/0/135508489637749515/?ctp=2#c135508662495137481 [External Link]
Dambuster reconfirm Linux is planned for Homefront: The Revolution, after Windows
10 Feb 2017 at 7:42 am UTC
10 Feb 2017 at 7:42 am UTC
*false info*
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