Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by CalebQ42
Streets of Rogue 2 hits Early Access on August 14 - I'm going to need a week off
10 Jun 2024 at 1:04 pm UTC

I'm so hyped for this. Almost immediately fell in love with the first game when I found it on itch.io with me and my couse buying it day one when it came to Steam. The first game is already so much chaotic fun and it looks like 2 is upping the chaos even more. Can't wait.

HELLDIVERS 2 sees over 130K bad reviews on Steam as Sony double down
6 May 2024 at 8:11 am UTC

Let me start by saying I respect your decision if you don't want to play any games with DRM. Though I don't agree, I get it.

Quoting: Alm888And for each oh-so-brilliant AAA "Absolutely Can Not Miss" GOTY award-winning game with slavish DRM there are 100 fun and interesting DRM-free games (some are even Open Source). And we only have 24 hours per day.
Ultimately everyone has their own preference, but for me personally I'd take a Breath of the Wild or Sekiro over 100 "good" games every single time. Yes we only have 24 hours in a day, but after 8+ for work, 8 (very -ish) for sleep, not to mention the other hours taking care of yourself and others; most people don't have much time to play games and it's worth using that time on the highest quality, most fun games available.

Quoting: Alm888
Quoting: CalebQ42At least with Steam, Valve seems to genuinely care about customers and Linux; the fact they allowed refunds for Helldivers 2 for players with 100+ hours proves they aren't as bad as nearly every other major gaming company.
Oh, Valve® is a in-for-a-profit entity, it cares for money. And reputation/market dominance, which translates into "more money". And in this case Valve sensed that other 3rd-party in-for-a-profit entity has just tried to abuse its "cash cow" and lure customers from Steam™ into PSN, essentially hijacking the control (you may "bought" our game from Valve, but it is us, Sony, who really control the game with our PSN account, ha-ha-ha!!!). So, that's bad for PR and needs to be stopped. Nothing personal, just business.

I believe, this can lead Valve to clean Steam from 3rd-party account poisoning.
I disagree as to Steam's reason for allowing refunds; if they don't want to allow 3rd party logins and accounts they could easily just ban it from their store. A PSN login isn't an attempt to draw people to a different platform and besides we can see that Steam allows games to attempt such things as all EA and Rockstart games launch through their launchers. Though I didn't refund Helldivers, I have refunded a game I played 100+ hours in back when Rust dropped Linux support. Let's not forget that the biggest consoles (Sony and Nintendo) don't formally allow refunds.

Obviously Valve is for-profit and will mostly work towards making more profit, but it's worth keeping in mind that they are still privately held. That's important because public companies are legally obligated to make as much money as possible which often leads to short-sighted, anti-consumer decisions. I genuinely believe that Valve takes the trust that people have in them seriously and will make decisions that are unprofitable in the short-term to maintain that trust. Yes ultimately it's about money, but focusing on the long-term profits allows them to care about the consumer (to a certain extent). Ultimately no for-profit company is your friend, but I'd much rather put my trust in Valve instead of a publicly traded company.

HELLDIVERS 2 sees over 130K bad reviews on Steam as Sony double down
6 May 2024 at 6:42 am UTC Likes: 1

Quoting: nerdachseSony gives up:

https://twitter.com/PlayStation/status/1787331667616829929 [External Link]
Now we know it takes only a quarter million negative reviews over the course of a couple days to change Sony's mind.

HELLDIVERS 2 sees over 130K bad reviews on Steam as Sony double down
6 May 2024 at 6:34 am UTC Likes: 2

Quoting: Alm888Does this also include Steam® Client™? :wink:

The moment players accepted that it is OK that their games are gated by one client closed-source program with online capabilities and the ability to "verify" legitimacy of game launches (you know, "Digital Rights Management") the Pandora's Box had been open.
I see the point you want to make, but the simple fact is that without any DRM then very few major developers/publishers would release on PC. Instead they would opt to only publish on consoles where they have near complete control. At least with Steam, Valve seems to genuinely care about customers and Linux; the fact they allowed refunds for Helldivers 2 for players with 100+ hours proves they aren't as bad as nearly every other major gaming company.

The ridiculously fun Windowkill gets modding support with a source code release
8 Apr 2024 at 1:19 pm UTC Likes: 2

Quoting: MatomboDoes it work on wayland?

And tiling wms? xD
Wayland: yes. Tiling: Probably, though you'll lose some of the magic. The game actually has an invisible backing that covers the entire screen (or screens) that should make it work on tiling wms, though you won't be able to see anything but your background.

Explicit Sync Wayland Protocol Merged, Wayland Protocols 1.34 released
23 Mar 2024 at 1:02 pm UTC Likes: 1

Good to see this is finally being fixed(ish). This is one of the main reasons I switched to AMD nearly a year ago as the issue ultimately comes down to NVIDIA deciding they want to do something a different way then everyone else and letting their users have a bad time. From the research I've done, there are some benefits to explicit sync over implicit sync, but since every other driver already has implicit sync no one was in too much of a rush to add it.

Steam broke another record with over 35 million people online
12 Mar 2024 at 12:21 am UTC Likes: 3

Quoting: ElectricPrismCongrats Steam!

That picture of Helldivers 2 is pretty sweet -- what's the verdict on that anyways chat?
I've been loving it, playing it nearly every day. It's fun solo, and amazing with a squad of friends. The war is actually constantly changing with different factions pushing harder at any given time helping the game feel dynamic. It helps the devs also seem to care and aren't just trying to milk their audience for money.

Yuzu agrees to pay Nintendo $2.4 million and will entirely shut down (Citra for 3DS too)
5 Mar 2024 at 4:32 am UTC

Quoting: s01itudeWithout going into too many details my main suspicion here is that Nintendo obtained logs from discord that exposed the development team of some illegal activities
This is what I suspect too, and it make the entire thing make more sense. If it was just them taking down Yuzu I wouldn't think this, but for them to pay that amount of money without fighting is a bit suspicious.

Valve upgrades Remote Play for Linux in the latest Steam Client Beta
3 Nov 2021 at 4:15 pm UTC

Quoting: Termycould that pipewire-dmabuf also help for streaming? (which still doesn't work for linux-hosts the last time i tried)
I don't know too much, but it seems that the new pipewire-dmabuf flag allows for more direct reading if the video buffer, in theory allowing for lower latency.

Also streaming via Steam Remote Play works great with a Linux host and has been for a while. Since they've added the Pipewire support, it even works pretty good on Wayland.

Hello Games appear to be keeping an eye on Steam Play with No Man's Sky, temp fix needed for NVIDIA
24 Aug 2019 at 4:32 pm UTC Likes: 2

It seems the Nvidia issue is fixed on the expiremental branch. I disabled the workaround and am getting similiar, if not better FPS in game and it seems to be using all of my vram instead of just 1.5 Gigs.