Latest Comments by rustybroomhandle
Some notes and benchmarks about a performance regression in Mad Max's OpenGL rendering
31 March 2017 at 8:12 pm UTC Likes: 1
31 March 2017 at 8:12 pm UTC Likes: 1
I am running Manjaro and have noticed on kernel 4.9 this game stutters terribly, with frame rate wildly fluctuating. I booted up with kernel 4.5 and all of a sudden it's smoother than suppository dipped in Vaseline.
Editorial: On paying for Linux games when you already have a Windows version
15 March 2017 at 9:43 pm UTC Likes: 4
15 March 2017 at 9:43 pm UTC Likes: 4
Guys/gals ... it's not an all or nothing question.
Of course nobody wants to re-buy all their games again on Linux if they already have them on Windows and in 99% of cases developers don't expect you to, but in some cases it makes more sense for the porter to do that, as with the stated example "Arma: Cold War Assault".
Anyhoo, I'm done.
Of course nobody wants to re-buy all their games again on Linux if they already have them on Windows and in 99% of cases developers don't expect you to, but in some cases it makes more sense for the porter to do that, as with the stated example "Arma: Cold War Assault".
Anyhoo, I'm done.
Editorial: On paying for Linux games when you already have a Windows version
15 March 2017 at 6:44 pm UTC Likes: 7
15 March 2017 at 6:44 pm UTC Likes: 7
There used to be some horrible myths about Linux and gaming going around... you know them well, things like "too many distributions to support" and "nobody plays games on Linux" - that sort of thing.
One of these myths was always "Linux users just want everything for free". Our support of Humble Indie Bundle debunked this one fast, but now I'm starting to think there's something to this. Maybe these people were right.
Porting games to Linux costs money. You should jump at opportunities to support your porters financially so they can keep on doing it. If there's nobody doing Linux ports, WE GET NO LINUX PORTS.
One of these myths was always "Linux users just want everything for free". Our support of Humble Indie Bundle debunked this one fast, but now I'm starting to think there's something to this. Maybe these people were right.
Porting games to Linux costs money. You should jump at opportunities to support your porters financially so they can keep on doing it. If there's nobody doing Linux ports, WE GET NO LINUX PORTS.
Editorial: On paying for Linux games when you already have a Windows version
15 March 2017 at 6:11 pm UTC Likes: 8
You killed nothing.
When a company licenses a port from a publisher, like Feral and Aspyr do, they don't get any money from the Windows sales. So, you wonder why these companies still honour the Steamplay system?.. easy:
When Feral chooses an older game to port, like "Dawn of War II" or "Total War: Shogun 2", these tend to be games with DLCs available. So there's a fairly good chance that someone with a game already on Windows might show additional support by picking up a DLC or two, or maybe to pick up a DLC so they have something new to enjoy with the game they already own.
Anyway, this is not an all out or all in situation. In cases where a game is ported from day 1, I see no reason to charge separately. In other cases it's quite necessary to charge again if the porter hopes to actually recoup the money/effort they spent porting it. It's not about "greed".
Basically, in a nutshell: Read Liam's article again, slowly.
15 March 2017 at 6:11 pm UTC Likes: 8
Quoting: LeopardHahhaha,i can kill your argument over Feral with one sentence.
You killed nothing.
When a company licenses a port from a publisher, like Feral and Aspyr do, they don't get any money from the Windows sales. So, you wonder why these companies still honour the Steamplay system?.. easy:
When Feral chooses an older game to port, like "Dawn of War II" or "Total War: Shogun 2", these tend to be games with DLCs available. So there's a fairly good chance that someone with a game already on Windows might show additional support by picking up a DLC or two, or maybe to pick up a DLC so they have something new to enjoy with the game they already own.
Anyway, this is not an all out or all in situation. In cases where a game is ported from day 1, I see no reason to charge separately. In other cases it's quite necessary to charge again if the porter hopes to actually recoup the money/effort they spent porting it. It's not about "greed".
Basically, in a nutshell: Read Liam's article again, slowly.
Full Throttle Remastered to release on April 18th, pre-orders exclusive to GOG
15 March 2017 at 11:29 am UTC Likes: 3
15 March 2017 at 11:29 am UTC Likes: 3
I thiiiiink the Linux version will not be day 1, so pre-orders might possibly still just count as Windows sales. Need more info for clarity.
2Dark released without a Linux version despite promising it during crowdfunding
13 March 2017 at 10:15 am UTC Likes: 7
13 March 2017 at 10:15 am UTC Likes: 7
Baaaaad. This is why people sometimes get so cranky about crowdfunding. It really hurts all the legitimate and good projects on KS/gogo/etc.
Hyper Sentinel adds a Linux demo and has hit the funding goal on Kickstarter
11 March 2017 at 10:43 pm UTC
In fact, the original was developed by Andrew Braybrook, who is not on this project at all.
11 March 2017 at 10:43 pm UTC
Quoting: liamdaweQuoting: GuestLooked at the video and instantly thought "Uridium". Same dev as it turns out. Nice.Well, Andrew is only in a sort of advisory role, he's not actually developing it :)
In fact, the original was developed by Andrew Braybrook, who is not on this project at all.
Pine, an open-world adventure game where the world adapts with your decisions
10 March 2017 at 7:57 pm UTC
10 March 2017 at 7:57 pm UTC
Such negativity. If I were a dev doing a Kickstarter reading all this, I'd probably just not bother trying to support Linux since it looks like Linux users are a bunch of cranky assholes that most likely won't support the Kickstarter to begin with.
We know this is not true though, but daaang does it ever look that way.
I will continue to support Kickstarters that look like they have promise, using my good judgement.
We know this is not true though, but daaang does it ever look that way.
I will continue to support Kickstarters that look like they have promise, using my good judgement.
SDL2 Gamepad Tool, an alternative to Steam Big Picture configurator
9 March 2017 at 2:13 pm UTC
I just discovered this last night when I found out Steamworld Dig did not work with my XBox Elite pad. It's really simple and great.
9 March 2017 at 2:13 pm UTC
Quoting: Perkeleen_VittupääThere's also Antimicro
https://github.com/AntiMicro/antimicro
I just discovered this last night when I found out Steamworld Dig did not work with my XBox Elite pad. It's really simple and great.
Deep Sixed, a very unique looking space survival roguelike will have Linux support
6 March 2017 at 3:45 pm UTC Likes: 1
I have backed many projects and have never had this happen on any of them. I know there are some, but I find it hard to believe that it's a particularly long list.
6 March 2017 at 3:45 pm UTC Likes: 1
Quoting: artvandelay440Interesting, for sure, but I urge everyone- the list of kickstarter funded games promising Linux support only to back out after we fund it, is a long one. No Tux, no bux.
I have backed many projects and have never had this happen on any of them. I know there are some, but I find it hard to believe that it's a particularly long list.
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